VehicleInspector

V 2.07 Beta mod for Farming Simulator 22

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The VehicleInspector is designed to give you a quick overview of your vehicles. What are they doing/what do they have loaded/which ones are active etc. etc.

In multiplayer and singleplayer play.

*MultiOverlayV4 Hud Ready*here

!ATTENTION! some vehicle mods are not supported

Features: InGame Settings Menü. Alles Optional Einstellbar. Join Vehicle mit Click auf ein Fahrzeug in der Anzeige wenn du die Maus aktiverst hast. etc. etc.

View LS 22 KeySettings für MouseCursor On/Off (Default *F12* für alle meine Mods) here

!! Es funktioniert nicht alles und es ist auch nicht alles Freigeschaltet !!

Die vielfalt an Fahrzeugen Anhängern etc. macht es unmöglich alles und jede Constellation zu testen. Darum BETA und darum braucht ein Modder Bug Reports

BugListe für Aktuelle Version: Fix(next Version) Prüfen Nicht Reproduzierbar Info

  • .

No more, no less

And if you don't like it you should just not load it :-)

1.Release with original download link only. NO substitute link

2.Modifying as well as re-uploading is not allowed

Bitte schaut erst in die Bugliste bevor ihr einen Fehler meldet oder Probleme mit etwas habt.(Discord Server: HappyLooser Modding)

 

 

 

Credits

Modell: HappyLooser
Textur: HappyLooser
Script: HappyLooser
Idee / Konzept: HappyLooser
Tester: HappyLooser/ModHoster User
Sonstige: HappyLooser

  • 13 Jan 12:53
    Version 2.07 Beta

    --2.06/2.07--
    --implements Simple Vehicle GroupManager SP/MP (load over GroupsProfile) *GUI Menue GroupManagerSettings*
    **Vehicle can Group 1 and 2 and 3 etc. (multiple)
    --implements Slot Cmd for MultiOverlayV4 Mod - Vehicle Groups
    --diverse Bugfixes

  • 28 Nov 18:32
    Version 2.05 Beta

    --2.01/2.05--
    --new see MissionsLeasing+Fields --> VehicleInfoHud (Fields only Host Server or SP)
    --new see MissionsLeasing Icon green and Text ../M
    --fix vehicle overload Icon/Text Flicker
    --set HelpJob End Timer higher - Blinking HelperJob max 300 sec. (old max 60 sec.)
    --fix double InfoHud Damage Value (LS Patch 1.2)
    --new marked Vehicle (m) and TAB/Join marked Vehicle (j) (check Key Settings and double keys)
    **marked vehicle is for active play/not save status
    --implements new Marked Icon and Cmd (for MultiOverlayV4 Mod) Cmd = Left/Middle/Right Click (onVehicle)
    --implements AutoLight On (night) On/Off (Other Setting)
    --fix double Icon (Harvester...) for Icon Display view Real Vehicle Icon
    --fix Lua Error ...viOutput.lua:704/222 is HelperName On and Train (AD problems)
    --fix Life Text Ticker MP "see not Farm Vehicle Text"
    --fix view totalAttached/see Attached Vehicle (weights delete)
    --new view PS min-max (VehicleShowInfo Hud)
    --fix MouseCursor On/Off and not joint first Vehicle (LS Patch 1.2)
    --2.00-- private Fix
    --fix Precision Farming DLC Display --> MouseCursor On/Off - LS22 F1 Display Off

  • 20 May 19:52
    Version 1.99 Beta

    --1.99--
    --implements Vehicle Warning text (*needs Text Ticker On*) (*needs a Warning On*)
    --implements Text Ticker On/Off + vehicle sayings (only German) On/Off (Other Setting)
    --implements view FillLimit On/Off (by VehicleFruitHud)
    --update new Gui Menue Version - fix global load xml playerFrozen Off (GUI Menue)
    --update new HL Script Version
    --fix Helfer JobEnd Info On and view JobTypeText Off (fix not see Vehicle)

  • 27 Apr 18:42
    Version 1.98 Beta

    --1.98--
    --fix ...viTotalStateConfig.lua:36: attempt to call method 'defaultValues' (a nil value) *MOH Profile Switch*
    --fix load xml viewVehicle/category... all
    --implements check storeitem overlay other mods lua errors (Hof Bergmann 1.2)

  • 10 Apr 18:23
    Version 1.97 Beta

    --1.97--
    --implements Slot Cmd for MultiOverlayV4 Mod - View Vehicle Statistic/ALL
    --new optional Player Frozen On/Off *Default On* (own GUI Menue Setting !NOT VI Setting!) (Global for all my Mods)
    --implements own Info Text Display
    --delete old value ....xml --> isTrain --> use categoryTrain
    --implements Setting Line 2x new Icons (notFillLevel/notAttached On/Off)
    --fix logic value view notAttached Vehicles
    --fix optic - MP Server Upload Info png ....(no effect on the game)

  • 25 Feb 17:24
    Version 1.96 Beta

    --1.96--
    --implement Setting Line 3x new Icons(leasing,gps is found,parking is found)
    --new view GPS Icon/Text (optional On/Off... in Gui Menue *see Txt*) default On *needs GPS Mod*
    !!!!! needs AD Version >= 2.0.1.0-RC !!!!!
    --new view Helper RemainingTime CP/AD (optional State On/Off ... in Gui Menue *see Txt*) default Off (user wunsch) !ATTENTION PERFORMENCE!
    ! set AD RemainingTimer over AD Setting Menue ! >>>>>>THX AD Team, for VI Support<<<<<<
    + 2 Cmd and 2 Color Icons for MultiOverlayHud (Cmd Group VehicleInspector-Others) view Hidden .... On/Off (not set AD/CP State, set only Visible On/Off)
    + optional TextColor (...XML ...color.remainingString)
    + optional Separator 00:00 (...XML.. text.remainingTimeSeparator)
    --new view Helper RemainingTime Waypoints CP/AD (optional State On/Off in Gui Menue *see Txt*) default Off (user wunsch) !AD Waypoints MP not active!
    + optional Text Waypoints |21w (...XML.. text.remainingWaypoints/remainingTimeWaypointsSeparator)
    !!!!! needs AD Version >= 2.0.1.0-RC !!!!!
    --new Vehicle Blinking is Helper Job End (optional 0=Off or 1-60 sec in Gui Menue *see Warnings*) default 20sec (user wunsch)
    --new Setting Line Icons and CS (SortCategory) for isLeasing,isGps,isParking Vehicles
    --fix Setting Line train/car Icon On/Off
    --fix Leasing Icon for IconDisplay (overlap with Controlled Name)
    --fix isParking Icon for IconDisplay (was not visible) *needs view Vehicle isParking true*
    --fix MP Bug Error ...../Motorized.lua(2240) : attempt to index field 'consumersByFillType' (a nil value) *to buy new Vehicle*
    --fix XML Load setMasterOrder/setOrderVehicle/setOrderFillLevelInformation
    --fix/New Widescreen IconDisplay - set optional correction Value (...XML...otherValues.iconWidescreenFix) default 0 *for 34 Zoll set 0.300 and testing or...*
    --fix/New Widescreen Gui Menue - set optional correction Value (modsSettings/hlGuiMenue.xml ...iconWidescreenFix) default 0 *for 34 Zoll set 0.300 and testing or...*

  • 19 Oct 15:03
    Version 1.95 Beta

    --fix viSetGet.lua:582: attempt to call method 'getAIRootNode' (New AutoDrive Version)

  • 23 Sep 12:41
    Version 1.94 Beta

    --fix Damage and Fuel Percent (XML save) Thx for Bug Report
    --fix "Running LUA method 'update'. dataS/scripts/I18N.lua(530)" with Patch 1.71 -Bale Pressen(is Setting On and Player onFoot Infos)

  • 08 May 13:25
    Version 1.93 Beta

    --fix Vehicle Farm Fake Id
    --fix AD Helpername and IconDisplay (viOutput.lua:580: attempt to index local 'currentHelper' (a nil value))

  • 30 Apr 10:48
    Version 1.92 Beta

    --AD Helper fix
    --fix for "Precision Farming DLC"

  • 23 Apr 15:05
    Version 1.91 Beta

    --fix overlap display and "Precision Farming DLC"
    --fix Lua Error UnloadSide Text by Autoloader Script (old versions)
    --stop Lua Error "MAN TGX Hacke" Mod ?

  • 24 Mar 20:10
    Version 1.90 Beta

    --1.90--
    --view Unloadside Support for Autoloader Script by Achimobil (needs GuiMenue view Vehicle Trailer UnloadSide On)
    --fix Horse Ridding and BlackScreen
    --fix view FillLevel *Combine/Harvester (only IconDisplay)

  • 04 Mar 11:29
    Version 1.89 Beta

    --new Implements view Warning Text Refuel/Damage % *needs View Warnings --Is Damage Text On/Is Fuel Empty Text On--* (user wunsch)
    (Prio, Blocking,Water,Damage,Fuel) (set GUI Menue % values)
    --new view Overload Text (GUI Menue --View Overload Text--)
    (vehicleInspectorSettings.xml (isOverload="Text") ---> View Text Display) (View Icon Display / set Automatic Default Overload Icon)
    --set new Wait Color Type for AD (Yellow)
    --fix can Loaded FillTypes (Gui Menue On/Off Trigger)
    --fix Ghost Line and Background
    --fix Background Width and Only Controlled

  • 06 Feb 09:35
    Version 1.88 Beta

    --1.88--
    --fix/new VCA and viSetGet Lua Error (not everyone,hm)
    --fix see notFillLevel and is Helper or is Player
    --fix Preview Can Loaded FillTypes and Controlled Vehicle (view permanent)

  • 05 Feb 11:13
    Version 1.87 Beta

    --1.87--
    --implements more VehicleHud Infos OnFoot (damage,capacity,weight)
    --implements view Can Loaded FillTypes Info OnFoot (optional On/Off in Gui Menue)
    --set Default 15m InfoHud
    --fix "to Large" and View Contractor Vehicles
    --unlocked Vehicle Attached Icon option (optional On/Off in Gui Menue) --> only for Vehicle Icon Display
    --implements Vehicle+Attached Preview --> MouseCursor On and in Vehicle Icon(Icon Display) or Vehicle Line(Default Display)
    (optional On/Off in Gui Menue)
    --fix Train Icon (is Icon Display On)

  • 02 Feb 18:06
    Version 1.86 Beta

    --1.86--
    ! ATTENTION --> Only Compatible with new Update Versions *MultiOverlayV4,VehicleFruitHud,HeapPreview*
    --new set optional view PlayerName max length
    --new set Max Length VehicleName/FillTypeName (+5)
    --set new JobTypeTxt (Off,FullName,SmallName)
    --implements Info State Txt for Key Contractor Vehicle On/Off
    --new key Binding View Force Display (default key L or optional over Setting Line) Switch 0,1 or 2 --> only for Vehicle Icon Display
    --new *VEHICLE ICON DISPLAY* (optional On/Off in Gui Menue)
    --new keyRegister (*needs for VehicleInspector,MultiOverlayV4,VehicleFruitHud,HeapPreview Mods*)
    --implements Setting Line (optional on/off)
    --implements Other Settings Page (VI Gui Menue) --> for Optional Extras
    --implements view Vehicle + Attached Separate Damage (optional On/Off in Gui Menue Other Setting) --> is Select Attach
    --implements view Vehicle Trailer UnloadSide (optional On/Off in Gui Menue Other Setting) "Abkippseite"
    --view Vehicle Working Width and VI is Off (unlock)

  • 27 Jan 15:57
    Version 1.85 Beta

    *Sorry* Error in Version 1.84
    --1.85--
    --fix Lua Error viSetGet.lua:400: attempt to index a nil value

  • 27 Jan 14:32
    Version 1.84 Beta

    --1.84--
    --implements view Vehicle Working Width (optional On/Off in Gui Menue) "Arbeitsbreite" --Default On
    --fix view over MultiOverlay Slot (ü,ä etc. Filltype not see)
    --implements Helper + Info H-VC H-CP H-AD etc. (CoursePlay/AutoDrive/VehicleControl/...)
    --implements Blocking Vehicles (is Blocking Warning Text On)
    --implements Job Text by AD (needs View JobType Text On)
    --fix Overlap MiniMap and VehicleInspector Display
    --1.83--
    --joinVehicles set State Cmd + Icon for MultiOverlayV4 Hud (Join Vehicles Own or Contractor)
    --Gui Menue Update

  • 01 Jan 19:35
    Version 1.8 Beta

    --1.8--
    --copy header
    --new Optional VI Output over MultiOverlayV4 Hud Slot
    --1.79--
    --fix view Player Name and AutoDrive Helper
    --fix view Player view Helper (isPlayer and not isHelper)
    --new optional color on/off icon for Cmd VehicleInspector On/Off
    --1.78--
    --fix load Server (stoped)
    --1.77--
    --new VehicleInspector On/Off Cmd for MultiOverlayV4 Hud
    --new performenc optimization for OnlyControlled Vehicles True
    --1.76--
    --fix Speed Text
    --fix View PlayerName

  • 17 Dec 21:27
    Version 1.75 Beta

    --New Scripts Only for LS22 and Ingame GuiMenue

  • 01 Dec 20:45
    Version 1.62 Beta





Files


01.12 2021
Modhoster user rating
4.75 / 128 Votes

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V 2.07 Beta
Farming Simulator 22
VehicleInspector.zip
240 KB 3432
13. 01 2024 3,432
V 2.05 Beta
Farming Simulator 22
VehicleInspector.zip
220 KB 973
28. 11 2023 973
V 1.99 Beta
Farming Simulator 22
VehicleInspector.zip
273 KB 2971
20. 05 2023 2,971
18 ältere Versionen

81 Comments for VehicleInspector

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  1. Recon66-NRW 01. 01 2022

    Nabend.
    V 1.8 Beta, endlich kein Fehler mehr weiter soo ???????? ...........

    Gruß Recon66


  2. Xandoria 30. 12 2021

    Hello, I love your mod. I have noticed though that I cannot see the other driver's name. Could you please add the possibility to display their full name instead of just "P"? And it seems that I cannot see the equipment name that other players have attached to their tractor (the cultivator for example). Is it possible to add the equipment name also?

    1 replies

  3. farmerjoe208 26. 12 2021

    Echt super Mod wie schon im LS 19. Nur haben wir ein Problem: Ich bekomm es nicht hin, dass auf dem Dedi Server auch Fahrzeuge von anderen Spielern sichtbar sind. Man sieht nur die des eigenen Hofes. Müsste doch normal an isOwnFarmVehicle liegen? Aber ob true oder false ändert nix. Kannst du mir sagen, wo man was ändern muss?

    1 replies

  4. joshmiller83 22. 12 2021

    Please allow your mods position to move! Can there be an X Y in the settings?


  5. Xandoria 21. 12 2021

    Hello, I would like to replace "km" by "km/h" for the speed of the vehicle. I tried to change it in the vehicleInspectorSettings.xml with <speed string="km/h"/> but it does not seem to work in game...

    1 replies

  6. Bandes 20. 12 2021

    Hallo Happy ;)
    Geiler Mod, besser als im 17
    Aber mit K bekomm ich nichts geöffnet.
    Was mache ich falsch ?

    1 replies

  7. Schnitzel1988 18. 12 2021

    wie kann ich die schriftgröße ändern?

    danke im voraus

    1 replies

  8. Achimobil 18. 12 2021

    Sieht gut aus mit den Einstellungen ingame. 2 Sachen sind mir aufgefallen.
    - Die Mausfunktion wird auch von anderen wie z.B. Autodrive verwendet, aber mit der Maus von anderen kann ich dein Menü nicht anklicken, Anderherum schon. . Ne Ahnung warum?
    - Wichtiger noch, ich kann in den Einstellungen die Position nicht anpassen nach unten und somit überlagert sich die Anzeige mit anderen Mods, wird das noch kommen oder hab ich es einfach übersehen?

    1 replies

  9. joshmiller83 18. 12 2021

    In 1.75 Dedi Server other players show up as P? Why? :(

    1 replies

  10. enni1802 18. 12 2021

    Hi Happy...
    sieht gut aus die neue Version.
    Meine Frage wäre,
    Wie kann man anzeigen lassen,welche Fahrzeuge "NUR" aktive sind?Also so,das die inaktiven nicht angezeigt werden.

    Lg Sven

    1 replies

    1. HappyLooser 18. 12 2021

      Schaue mal im Setting Menü nach dem Eintrag
      only Controlled bei showVehicle

      1 replies

  11. Markus33_ITA 17. 12 2021

    Hi. HappyLooser. When you create the language files, I will translate from English to Italian if you want.

    1 replies

  12. mackintosh 17. 12 2021

    Thank you for continued development of this add-on. Much appreciated. Is there any way to get rid of that small icon above the minimap? It's really bothering me. I can live without being able to access the option menu.

    1 replies

  13. Pandahma 06. 12 2021

    Hallo HappyLooser!

    Ganz lieben Dank für den eigentlich unverzichtbaren LS-Mod!
    5 Sterne, Daumen hoch und eine positive Empfehlung hast Du selbstverständlich bekommen!

    VG, Pandahma.


  14. Thunder2529 02. 12 2021

    Hi, Super, danke!! Darauf wieder sehnsüchtig gewartet!!


  15. Celly1986 02. 12 2021

    eine frage wie kann ich die schrift größer machen?

    1 replies

  16. Cyber 02. 12 2021

    Der Mod zeigt genau das was man sehen will / muss. Top. Mehr braucht man daran nicht.


  17. FarmerSlark 02. 12 2021

    Danke für die Mühe, tolle Mod! :)


  18. Pixelbauer 02. 12 2021

    Vielen lieben Dank für den tollen Mod und Deine Arbeit...
    LG Pixelbauer


  19. Recon66-NRW 02. 12 2021

    welche ...xml ! ich hab nur die , modDesc.xml

    1 replies

  20. Achimobil 02. 12 2021

    Super dass du uns den konvertiert hast und auch gut zu wissen, dass es eine Version für den LS22 geben wird, da wartet man doch gern.

    Tipp für diejenigen, die auch den Info Hud Mod benutzen, einfach hier im VI in den Settings <posDown boolean="true"/> einstellen, dann kommen die beiden Mods sich nicht in die quere.



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