MaverickfarmV2seasons

V 5 mod for Farming Simulator 17

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description

Description map

 

 

Mavericksfarm  is a 4x flat map with 21 large fields and allot of nice flat room for

all these nice placeable mods out there.

The map is made with the bigbud in mind,so it became a map for bigtoys.

5 additional fruits oat , rye , triticale , spelt , millet.

 

Plenty enough to do on this map.

There is enough grass on the map to cut so you can easely have enough to keep the animals alive during the winter (seasons)

Milk don't sell automaticly, so you will need the kotte universal pack to transport your milk.

 

Version 2 UPDATE

 

This is version 2 and the final version of Mavericksfarm  Seasons ready

 

Unless there appear some problems i will short them out if possible.

I added allot in the second version and improved some things.

- cut down the forestry area,it was to big and i hear it makes the area laggy.

- removed the sawmill for boardpallets and placed 2 woodfactory's in place.

-changed palletfactory's and moved to forestry area

-changed BGA area (siloking under the ground for acces with tipper

-and changed biodiesel area

-removed the little greenhouses and created one big greenhouse that produce 8 different fruits

-removed pallets from greenhouse,compost is needed to produce instead.

-added manure,seeds and fertilizer to farmsilo's

-removed all trees and renewed to work with the seasons mod

-tried to label everything for your comfort.

-the map has 2 placeable area's made snowfree , it's marked on the PDA

ADDED more to do i include an xml with all factory's on it

 

PS: make sure you don't have other maps in your modfolder because that probably will cause conflicts for this map.

 

This was my first map and my first steps in map modding, now i know how much work this is i respect all modders even more.

This map was a learning proces , i hope you enjoy the map.

After a few weeks rest i probably gonna make another normal size map so solo players also can enjoy a map of mine.

 

 

 

For support go to my page https://www.facebook.com/MaverickDesigns-849500818533102/

 

 

 

 

 

Credits

Maverick74


Credits


Shywizard (youtube) for his nice tutorials,learned allot of that


Nick the Hick (youtube)for his nice placeable reviews , that gives me nice ideas to build in


A special thank you to chaseydog (pc-sg modding )and bdbssb(twitch,youtube)to help me solve my issue's


A special thank you to my tester from LBG group


Modders (sorry if i forget someone)


reneb


joker35


Blacky


Nils23


RC-Devil-BlackSheep


Fendtfan1


Vanquish081


RealismusModding


SanAndreas


scripts Kevin98 and Marhu


Vaszics


Urmodder: BaTt3RiE


susi29


BaTt3RiE/Kobold Koby


Bdbssb (coffeepack)


Farmerads


and all other modders . Allot respect


 

  • 01 Sep 13:10
    Version 5

    Final version

    With this update you do need a new savegame

    colission at pigsgate and seedproductions fixed
    added fuelstorage at the mainfarm and animal area
    added trigger to fuelstorage to fill up your vehicles so you
    can fill up with selfproduced fuel
    higherd the roof at farmsilo 3 , so tippers has more space inside
    animals don't run trough wall's anymore
    made a solution for the cow and sheep dirt
    unreachable gold nuggets ,solved
    pigs didn't make dirt solved (pigs can be pigs again)
    Added grapes,coffee and coffeeBeans to the Farmsilo's
    Cow feedmixer didn't take dry_grass , fixed
    fixed the boards, some fruits didn't show the capacity
    added NEW
    kastorfood,needs the kastorfood vehicles for transport(i'm not allowed to put them in the zip)
    coffeeOrchard and CoffeeRoaster, need special trailer to load coffeebeans and coffee (included in zip)
    sugarfactory
    flourfactory
    icecream factory
    biscuit factory
    added butter and cream to the milkfactory
    changed the little winebarrels into 12 little barrels on pallet for easier transport
    No need anymore to bring them to the cellar by hand.

    Got rid of allot double textures.
    changed two more fields to be owned by players
    added 1 extra smaller field (grassfield)
    Did a huge cut back on the big forest.
    Even with the extra factory's schrinked the map to 1.2GB instead 1.35GB

    If you like the map consider a small donation for more then 3 months work on this map.
    Believe me it's like a full time job and give me more stress the my wife (joke)
    It would be very appreciated, i'm saving for a new system and better equipment.
    Everyone is free.
    https://www.paypal.me/Maverick74
    For support my Fb page
    https://www.facebook.com/MaverickDesigns-849500818533102/

    1: make sure you don't have another map in you modfolder
    2: make sure you don't have the kastor placeable's in your modfolder they will conflict with the ones that are build in.
    3: you do not need UPK or any other script for the map , all you need is build in the map.

  • 13 Aug 21:58
    Version 4

    update v4
    you do not need a new savegame

    fixed the dirt area's for animals
    fixed strawbarn didn't accept anything to sell
    added ability to load woodchips on the train at the transporthub near the forest.
    added liquidfertilizer to a sell point
    added seedstorage BGA area
    added on 2 area's , seed,fertilizer,liquidfertilizer and fuel storages so you can fill up seeders and other equipment with your own production.
    fixed fillplane for millet
    did allot to hopefully improve framedrop
    added, fish production, caviar production , smoked fish production
    added script so you can plant more trees
    added second seedproduction
    solved problem with courseplay blocking on the gates at the mainyard
    solved wool spawning place, vehicle behind the wall or in the shed gave the message that there was no place

  • 30 Jul 10:18
    Version 3

    Version3 UPDATE
    For the gameplay you don't need a new savegame unless you wanna see the 8 trees i added near the mainyard.

    -problem at tipplace BGA solved, something blocked the way
    -replaced a few old shaders
    -removed and replaced the prisonwall's around the mainyard
    -and most of all , cleaned up the files and reduced the filesize from 1.9GB to 1.3GB
    it will load faster.
    -tested and solved few issue's

  • 25 Jul 19:19
    Version 2





Files

25.07 2017
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Do you think this mod should be featured?

V 5
Farming Simulator 17
MaverickFinalUnzipme.zip
1.27 GB 7429
01. 09 2017 7,429
V 4
Farming Simulator 17
MavericksfarmUPDATE4unzipme.zip
1.29 GB 3405
13. 08 2017 3,405
V 3
Farming Simulator 17
MavericksfarmUPDATE_Unzipme.zip
1.26 GB 3255
30. 07 2017 3,255
1 ältere Versionen

12 Comments for MaverickfarmV2seasons

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  1. Jualmas 17. 12 2017

    Hello, will upgrade to new version of the game. V1.5.3.1 platinum edition. sugar cane.
    Thank you


  2. empato 16. 09 2017

    Dear Maverick,

    I have a small issue at the silo 2 (near the forest area) I removed the pig food from there (I play on normal and I had 100000 l of it from the beginning), but the display still shows 100000 l in the silo. When I put a tipper unter the silo, I can`t of course load any more pig food, so only the display seems to be a problem and this only happens with the pig food.
    Not a big issue, but maybe you can take a look for that.
    Many thanks!


  3. GakkiSpielt 07. 09 2017

    What Kind of Seed must i use for the Greenhouse. I tried the seed produced at the station near the animals and i am not able to unload it at the greenhouse


  4. technerd313 30. 08 2017

    is there a big update coming for this map

    1 replies

  5. SevenFifty 29. 08 2017

    Hello,
    I have been dealing with the Abfahrer problem for a long time. All Mods. Which I used, I had removed from the folder. Despite all attempts, Courseplay made the same mistake. I could not transport from the Silo 3 to the silo. Course made the round 1 time and then stopped before the stop sign. To drive I always used original vehicles, not that there is a mistake. Now I have installed a silo to place and transported courseplay without stopping. It can be that the course has problems with it when in a silo 2 trigger are together. In the silo, where the animals are, there are 2 triggers in one place. Perhaps this disturbs the course of the departure?

    MfG

    SevenF

    1 replies

  6. empato 13. 08 2017

    Thanks for the updated version, will test it tomorrow. First look was fine, and the fish production is a good additional feature. Thanks for your work Maverick!

    1 replies

  7. maverick74 10. 08 2017

    there will be an update soon, probably this weekend

    2 replies

  8. GakkiSpielt 07. 08 2017

    Erstmal schöne Map

    Und nun zu ein paar Problemen:
    - An der BGA kann man nicht mit Radlader abkippen und das Volumen des Catchers (50000) finde ich zu klein
    - Die Displays am Compost- und am SilageMaster sind Falsch (Sägewerk)

    ---------------------
    Now short in english

    - At the BGA it is not possible to fill the catcher with the wheel loader and the capacity of the catcher is to small
    - the displays at the compost and silage master show somthing from the sawmill

    1 replies

  9. entropie 04. 08 2017

    hi,

    very nice map ,good for big equipment.
    i've encountered a problem with the water trigger at the second vineyard , it is possible to unload but the tank will not fill up.


  10. maverick74 01. 08 2017

    Whisky , you have to load the trains with a shovel , you have ramps for that. In next update i look for a better way. 108fendt , the cleaningzones for animals are not where they belog, i solve this in next update

    1 replies

  11. maverick74 30. 07 2017

    Version3 UPDATE
    For the gameplay you don't need a new savegame unless you wanna see the 8 trees i added near the mainyard.

    -problem at tipplace BGA solved, something blocked the way
    -replaced a few old shaders
    -removed and replaced the prisonwall's around the mainyard
    -and most of all , cleaned up the files and reduced the filesize from 1.9GB to 1.3GB
    it will load faster.
    -tested and solved few issue's


  12. Just downloaded and i will try later, if it works fine, i do a lets play on YouTube

    1 replies


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