I have a small issue at the silo 2 (near the forest area) I removed the pig food from there (I play on normal and I had 100000 l of it from the beginning), but the display still shows 100000 l in the silo. When I put a tipper unter the silo, I can`t of course load any more pig food, so only the display seems to be a problem and this only happens with the pig food.
Not a big issue, but maybe you can take a look for that.
Many thanks!
What Kind of Seed must i use for the Greenhouse. I tried the seed produced at the station near the animals and i am not able to unload it at the greenhouse
Hello,
I have been dealing with the Abfahrer problem for a long time. All Mods. Which I used, I had removed from the folder. Despite all attempts, Courseplay made the same mistake. I could not transport from the Silo 3 to the silo. Course made the round 1 time and then stopped before the stop sign. To drive I always used original vehicles, not that there is a mistake. Now I have installed a silo to place and transported courseplay without stopping. It can be that the course has problems with it when in a silo 2 trigger are together. In the silo, where the animals are, there are 2 triggers in one place. Perhaps this disturbs the course of the departure?
I just did a big update, i have no idea if it has to do with the triggers, but a streamer on youtube that streams my map had the same issue , he use the custom road trains from gtx and courseplay works without a problem. Maybe you should try that mod. It's a really great modpack with all kind of trailers
Thanks for the updated version, will test it tomorrow. First look was fine, and the fish production is a good additional feature. Thanks for your work Maverick!
Und nun zu ein paar Problemen:
- An der BGA kann man nicht mit Radlader abkippen und das Volumen des Catchers (50000) finde ich zu klein
- Die Displays am Compost- und am SilageMaster sind Falsch (Sägewerk)
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Now short in english
- At the BGA it is not possible to fill the catcher with the wheel loader and the capacity of the catcher is to small
- the displays at the compost and silage master show somthing from the sawmill
you mean the siloking? Why should u use a wheelloader if you can use a kipper? The capacity is standard from fs17 i can't change that, if you speed up time it will take more. The displays are used from the sawmill i guess, but the numbers on it are from the compost or silage master , the creator of that mod just used that display
very nice map ,good for big equipment.
i've encountered a problem with the water trigger at the second vineyard , it is possible to unload but the tank will not fill up.
Whisky , you have to load the trains with a shovel , you have ramps for that. In next update i look for a better way. 108fendt , the cleaningzones for animals are not where they belog, i solve this in next update
Thanks for your follow up on these issues. When do you think the update will be available? Really like your map so far and big thanks for your time and efforts you spent!
Version3 UPDATE
For the gameplay you don't need a new savegame unless you wanna see the 8 trees i added near the mainyard.
-problem at tipplace BGA solved, something blocked the way
-replaced a few old shaders
-removed and replaced the prisonwall's around the mainyard
-and most of all , cleaned up the files and reduced the filesize from 1.9GB to 1.3GB
it will load faster.
-tested and solved few issue's
hi minion , i will release a update shortly, solved few problems, like the BGA there is a problem to reach the siloking, it will be solved also the size of the download gonna be cleaned up.
12 Comments for MaverickfarmV2seasons
Hello, will upgrade to new version of the game. V1.5.3.1 platinum edition. sugar cane.
Thank you
Dear Maverick,
I have a small issue at the silo 2 (near the forest area) I removed the pig food from there (I play on normal and I had 100000 l of it from the beginning), but the display still shows 100000 l in the silo. When I put a tipper unter the silo, I can`t of course load any more pig food, so only the display seems to be a problem and this only happens with the pig food.
Not a big issue, but maybe you can take a look for that.
Many thanks!
What Kind of Seed must i use for the Greenhouse. I tried the seed produced at the station near the animals and i am not able to unload it at the greenhouse
is there a big update coming for this map
Hello,
I have been dealing with the Abfahrer problem for a long time. All Mods. Which I used, I had removed from the folder. Despite all attempts, Courseplay made the same mistake. I could not transport from the Silo 3 to the silo. Course made the round 1 time and then stopped before the stop sign. To drive I always used original vehicles, not that there is a mistake. Now I have installed a silo to place and transported courseplay without stopping. It can be that the course has problems with it when in a silo 2 trigger are together. In the silo, where the animals are, there are 2 triggers in one place. Perhaps this disturbs the course of the departure?
MfG
SevenF
Thanks for the updated version, will test it tomorrow. First look was fine, and the fish production is a good additional feature. Thanks for your work Maverick!
there will be an update soon, probably this weekend
Erstmal schöne Map
Und nun zu ein paar Problemen:
- An der BGA kann man nicht mit Radlader abkippen und das Volumen des Catchers (50000) finde ich zu klein
- Die Displays am Compost- und am SilageMaster sind Falsch (Sägewerk)
---------------------
Now short in english
- At the BGA it is not possible to fill the catcher with the wheel loader and the capacity of the catcher is to small
- the displays at the compost and silage master show somthing from the sawmill
hi,
very nice map ,good for big equipment.
i've encountered a problem with the water trigger at the second vineyard , it is possible to unload but the tank will not fill up.
Whisky , you have to load the trains with a shovel , you have ramps for that. In next update i look for a better way. 108fendt , the cleaningzones for animals are not where they belog, i solve this in next update
Version3 UPDATE
For the gameplay you don't need a new savegame unless you wanna see the 8 trees i added near the mainyard.
-problem at tipplace BGA solved, something blocked the way
-replaced a few old shaders
-removed and replaced the prisonwall's around the mainyard
-and most of all , cleaned up the files and reduced the filesize from 1.9GB to 1.3GB
it will load faster.
-tested and solved few issue's
Just downloaded and i will try later, if it works fine, i do a lets play on YouTube