description
featuredThe VehicleInspector should give you a quick overview of your vehicles. What do they / what they have loaded / which are active etc. etc.
In multiplayer and single player games.
This is a Simple Convert version from my VehicleInspector 1.3 in LS17
!! Not everything works yet and not everything is unlocked !!
The mod also uses the LS19 own query the same s ... as in LS17.
XML Settings File for Mod:
... / LS19 / modsSettings / VehicleInspector / vehicleInspectorSettings.xml <-------
New: rebootXmlESC value in XML File
If rebootXmlESC is true, you can change all Life Update data in the XML file in the XML file if you press 1xESC and leave once again. When you have completed your test phase, you should set the rebootXmlESC to false to avoid unnecessary script tasks / calls. If you set something wrong or miss something, you may get error messages in LOG.TXT
ColorCode Description: Click here
New or activated (XML Values):
- isFillFull (1.46 or higher)(showVehicle) is FillLevel Full (100%)
- isFillLevel (1.46 or higher)(showVehicle) is FillLevel (1-100%)
- isInGameMapOn (1.48 or higher)(showMod)
- isInGameMapOff (1.48 or higher)(showMod)
- posDown (1.47 or higher)(showMod) set VI under/over InGameMap
- seeFieldNumber (1.48 or higher)(showTxtOr) !! Attention Performance !!
- seePlayerFirst (1.48 or higher)(showTxtOr)
- seeHelperFirst (1.48 or higher)(showTxtOr)
- seeHelperName (1.48 or higher)(showTxtOr) (user wish,for HiredHelperTool Mod)
- isBackground (1.48 or higher)(colors) VI Background Color Values RGBA
- seeBackground (1.48 or higher)(colors) BackgroundColor ON/OFF
- resetPoY (1.48 or higher)(gobal) is VI frozen under HelpMenu can fix
- isTest (1.49 or higher)(NO_SUPPORT_TEST) Vehicle Select/Join see info
Not active (XML Values):
- isInGameMapOn (1.46)
- isInGameMapOff (1.46)
The variety of vehicle trailers etc. makes it impossible to test everything and every constellation. That's why BETA and that's why a modder needs bug reports
Bug Reports for current Version: Fix Check Not Reproducible Info
- Incompatible with VehicleFruitHud 0.4 (Thx for Report)
- ..
No more and no less
And if you do not like it should not load it :-)
1.Publication only with original download link. NO replacement link
2. Altering and re-uploading is not permitted
Credits
Modell: HappyLooser
Textur: HappyLooser
Script: HappyLooser
Idee / Konzept: HappyLooser
Tester: HappyLooser
Sonstige: HappyLooser
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10 Mar 14:37Version 1.5 Beta
*Fix searchInvertColorByVehicleTypeName XML(not loaded)
*Fix seeFillLevel XML(not loaded)
*Fix careScale (cleanliness Horse %)
*Fix Diverses*New optional Support for ParkingVehicle Mod (see XML Settings )
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20 Dec 22:03Version 1.49 Beta
*Update inGameMapOn/inGameMapOff activated(showMod)
*Fix separator(+) helper/separator/playerName,
*Fix frozen Vi (with VehicleFruitHud Mod schemaPos new over rebootXmlESC) see restPosY(global)
*Fix isSpeed and useMiles
*Fix isBlocking at MP Game
*New seeFieldNumber (showTxtOr) !attention performance!
*New seePlayerFirst (showTxtOr) see Player first (PRIO HIGH)
*New seeHelperFirst (showTxtOr) see Helper first (PRIO LOW)
*New seeHelperName (showTxtOr) user wish for HiredHelperTool Mod
*New posDown (showMod) set VI under/over MiniMap
*New seeBackground (colors) see Background Color
*New isBackground (colors) set Background Color
*New resetPosY (global) set Default PosY for frozen VI !can fix!
*Test isTest (NO_SUPPORT_TEST) selectVehicle/JoinVehicle/VI Modus !attention see info text! -
14 Dec 22:00Version 1.47 Beta
*Fix seeField with seePlayerName (playerName not see)
*Fix Horse DaysRiding MP*New isFillLevel (Xml) see all Vehicle with FillLevel 1-100%
*New isFillFull (Xml) see all Vehicle with FillLevel 100%
*New maxFillNameLength (Xml) Sugarbeet ---> Sugarb..
*New maxVehicleNameLength (Xml) Favorit 500 ---> Favor.. -
10 Dec 09:31Version 1.45 Beta
*Fix Horse Error
*Fix otherSaFull Txt separator
*Fix Performenc
*Fix showHelpOn and showHelpOff true(Display frozen)
*Fix attachedLimit at Xml
*Fix Diverses*NEW XML Structure (old xml save directory) !! New Values and Txt !! EDIT NEW PLS
*New all colorValues at Xml (optional)
*New ownVehicle (optional)
*New Horse Full Optionen (optional)
*New isHorsePlayer + Txt (optional)
*New isLeasing + Txt (optional)
*New showHelpOn/Off and inputEmpty (optional)
*New ownPosition Simple (optinal) -see !! Attention at XML !! -
04 Dec 16:11Version 1.4 Beta
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by HappyLooser
ago over 6 years
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by HappyLooser
ago over 6 years
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by HappyLooser
ago over 6 years
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by der mayo
ago over 5 years
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by der mayo
ago over 5 years
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by der mayo
ago over 5 years
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by Ralf45
ago over 6 years
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by Ralf45
ago over 6 years
28 Comments for VehicleInspector
Thanks for the update ,when i changed the mod to v1.49 and activate it and load the game it don't appear in the game
Thx HappyLooser for the update, for me it is perfect now and has more then I use but I can make it anyway I want it now. Thank you so much.
BUG?
Filled Wagons not connected to anything DO NOT show up? Would be nice if they would!
Can we please get an in-game config screen? Much easier than editing a xml file.
KeyboardSteer has something like it already! :)
https://github.com/Mogli12/KeyboardSteer
make it were you see miles per hour i tried everything and could not get it to work for mph it is stuck on km come on people make more than one version just like the languages
Thx for the update really happy i can place it where i want. Super work.
Super Mod
vielen Dank
I got this error
Error: Running LUA method 'draw'.
C:/-----/My Games/FarmingSimulator2019/mods/VehicleInspector/VehicleInspector.lua:264: attempt to index field 'vehicleFruitHud' (a boolean value)