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description
This mod modifies animal husbandry buildings to automatically sell baby animals when the facility reaches its capacity, instead of deleting them.
Example: If your cowshed has a capacity of 20 cows and currently holds 18, and 4 cows are ready to reproduce, then 2 calves will be added and the other 2 will be sold automatically.
For feedback, suggestions, or bug reports, please visit the GitHub page.
Credits
RichOPick-
15 Apr 16:59Version 1.0.0.0
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15.04 2025
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noch nicht genug Stimmen
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1.0.0.0
16:59
29
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