description
featuredHello dear LS fans,
Many will know my south resin map already from LS13 & LS15, now it is finally also available for LS17!
6 months work I put into the map to make them LS17 ready and above all to make even more beautiful and detailed.
Since welcome to the natural park "Südharz" and to the green southern Harz Karstlandschaft in the north of Thuringia!
The map stretches from the village exit Nordhausen in the west to the border of Saxony-Anhalt in the east, approx.10x4km area!
In a 40min video, I would like to introduce you in a flyover, the map to get a first impression, just take a look at it!
Have fun!
Content:
- over 19000 felled trees, large forest areas with a new realistic texture of the forest paths
-92 fields (18 owned, all others can be bought)
-missions for possible fields
-6 villages
Fields completely redesigned, field paths redesigned (narrower)
- chopped straw
-lighted houses by night
Light switch for lighting, eg. In halls
- accessible gates (please get off and open / close with the mousetraps)
-bought vehicles / equipment are delivered to the farm
- moving horses / fish / ducks / airplanes and more
-Transport and parking cars
- new creek and water texture
(Often in places you should visit in any case, but of course also in the village)
-Milk must be sold with a milk hanger / milk transport (from the cow pasture to Rodishain)
Roads changed in some places, new roads have been added
-fewer texture angles
-crowded cowshed, cows also run into the cowshed
-Equipment search in the nests in the Hühnerstall
Vehicles can also be sold at the scrap yard
- many different animal sounds
-ground power lines
-Infotafeln, partly with original pictures
-new nicer PDA
And much more ...
Where is what:
Cow pasture (behind the Ibergtalsperre, between Steigerthal and Stempeda, straw and feeding in the stable)
-Schweinestall in Steigerthal (straw in the stable tipping, water can be filled from the outside, feed best to drive on pasture)
-Schafweide near Petersdorf (water can be filled from the outside, to feed on the pasture)
-Viehmarkt (on LH Petersdorf area) for the collection of young animals
-Pferdestall in Herrmannsacker (oats, grass, hay)
-BGA site in Herrmannsacker (fill BGA bunker, get manure manure, 2 silo production silos)
-2 sawmills (direct sales in Steigerthal, in Petersdorf one gets boards which can be sold in the building next to the land trading Petersdorf)
Fruit:
barley
Potatoes
Corn
Rapeseed
wheat
Sugar beet
oats
rye
sunflowers
Soybeans
Oil rind
Poplar
Triticale
millet
Spelt
Required mods:
AAA_UniversalProcessKit
ZZZ_choppedStraw
Reviews
1. Set the dripping / rotting of the plants "off" at the beginning of the game!
2. If you want to open fields without buying them, open the savegame folder, the economy.xml searches z.b. For the field 1 this line <field number = "1" ownedByPlayer = "false" /> here you have to use "true" for the "false"!
I thank all modders for the great models which I have installed on my map !!!
And now I wish you a lot of fun with the map!
If you like them, I would be very happy if you take the map positively and recommend!
And it would be great if again someone finds the one or other great video created, thank you already times!
So go up to the field! ;)
This map may be downloaded using this link, also on other German portals! (No new link allowed !!!)
It can not be uploaded again !!!
Changes may not be offered for download as well !!!
Respect for Modders!
This map only works in Germany correctly. The reason for this is the disrespect in other countries, where you can reload the map while pointing it out.
If you can not understand the only link, you have to live with the z.b. Complete helper texts have been removed and are provided with hints instead.
Credits
Ersteller: Sheldon
Tester: Nov
verwendete neue Mods LS17 von:
FORGOTTEN PLANTS - WHEAT / BARLEY / RAPE / MAIZE / SUGARBEETS / POTATOES: Eribus
AdditionalMapTypes: Blacksheep - RC-Devil
Horses: Mike-Modding
House by DBL: DBL
Milchverkaufstrigger: Marhu, Converted to FS17 Blacksheep
Lightswitches: Niggels - VertexDezign
Ackerschacht: XaaD
Stromverteilerkasten: BlackSheep(RC-Devil)
new Houses: goldfox
GALVANISED WATER TROUGH: The Mod Co. (Chocolatecake2001)
Schrankenset: Desperados93
Baumstützen und Fegeschutz: Crouwler
Daylight-Script: kevink98
WaterPuddle: kevink98
FliegenderAdler: BulldozerXL
Sägewerk: kevink98
Molkerei: LS-Player94
Svapa Agro Produktion (Gewächshaus, Palettenwerk, Kartonherstellung): Zews
foliage_ForestUndergrowth: sebaj
Obstbäume/Lagerhalle (von mir überarbeitet): Rosenthaler_ROS
Hochsilo (Petersdorf): t0xic0m Pummelboer
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27 Jan 21:20Version 1.3.2 (ohne Seasons)
-Spiel sollte nun wieder ohne Probleme starten auch mit dem Strohbergung-Addon
-Hirse wieder hinzugefügt
-Schneepfosten entfernt
-Gras aus Wasserbehälter auf Kuhweide entfernt -
27 Jan 21:16Version 1.3.2 (mit Seasons)
-Spiel sollte nun wieder ohne Probleme starten auch mit dem Strohbergung-Addon
-Hirse wieder hinzugefügt
-Gras aus Wasserbehälter Kuhstall entfernt -
11 Nov 18:56Version 1.3.1 Seasons
- Map funktioniert wieder mit dem LS17 Patch 1.5.1
(auch alte Savegames können weiter gespielt werden) -
15 Oct 20:22Version 1.3
V.1.3 OHNE Seasons:
-Obsternte + Weiterverarbeitung
-GMKFC Mod eingefügt
-Fehler "keine Himbeeren" behoben
-Haferpreis gefixt
-Milch wird nun wieder um Mitternacht automatisch verkauft, wer weiterhin wie vorher die Milch transportieren und weiter verarbeiten möchte benötigt ihr den "Stop Milchverkauf" Mod, Schildchen auf die Karte platzieren, fertig
-Durchfahrsilos bei Petersdorf zur Silageherstellung nutzbar
-Lift an Ballenverkaufshalle (Stempeda) repariert
-Einzugsanimation für alle Früchte angepasst
-Landschaftsverbesserungen (vorallem Wald, Waldränder, etc.)
... -
04 Jun 12:16Version 1.2
- niedrige Verkaufspreise gefixt
- Fehler mit zu vielen registrierten filltypes behoben
- Hofsilo kann nun Zusatzfrüchte annehmen -
03 Jun 17:11Version 1.1
- Sägewerk stellt wieder Bretter her (neues Fabrikscript)
- Palettenherstellung
- Molkerei -> Produktherstellung (Käse, H-Milch)
- Gewächshaus Himbeeren
- CompostMaster
- Kartonherstellung am Sägewerk Steigerthal
- einige Zäune hinzugefügt
- ... -
29 Apr 15:50Version 1.0
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by Sheldon
ago about 7 years
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Files
checksum: | d759e5cba4e451b5ac21f836f38823cd |
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Version: | 1.3.2 (mit Seasons) |
multiplayer ready? | yes |
Author: | Sheldon |
price in shop: | LS |
name in shop: | Südharz - Map V1.3.2 |
description in shop: |
Willkommen im Naturpark Südharz und in der in Europa einmaligen grünen Südharzer Karstlandschaft, im Norden Thüringens! Die Karte erstreckt sich vom Ortsausgang Nordhausen im Westen bis zur Grenze Sachsen-Anhalts im Osten, ca.10x4km Fläche! |
11 Comments for südharz Map
Beautiful map, excellent size and full of details.
The only thing I can not do is pick up cherries and plums, could you help me?
It didn't post my last comment correctly...
good map ..very good map. The only thing i dont like is not being able to cut some of the trees that are obviously placed in the middle of fields and cause no end of problems. Would that be a hard thing to change? I use courseplay a lot.
good map ..very good map. The only thing is not being able to cut some of the trees that are obviously placed in the middle of fields and cause no end of problems. Would that be a hard thing to change
Great map!
But I bought Straw harvest addon, and now the game gets stuck while loading and says, giants engine has stopped working. any help?
Too bad, i really want to try it. Well looks good atleast :D
Well, it still dont work with other maps mods, thats too bad. I have 4-5 maps (Stapp, West, AgriOC, Gemeinde, Altenstein) and everytime i put yours in the modsfolder, game crashes... The other maps works fine together, only yours that crash. Why is that?
Looks good!
Why haven't you submitted your map for the Mod Contest, Sheldon?
Easily one of the absolute best maps available.
We've been playing your map quite a lot on our server, and I just gotta say it's been great! You've made a wonderful map.
Is there any way you can do something about the collision for the apple/plum trees? Vehicles get stuck annoyingly easy - would also be a blessing if one could cut them down... And speaking of trees, how do you harvest the apples?
Any chance you'll reconsider the English translation for the map?
My friends and I like to build new farms around the map, wherever we can find a nice plot with a decent view - however, since most buildings available don't have a deep reaching foundation, they tend to float mid-air since the ground is hardly flat anywhere on the map.
Would you consider flattening out some small areas of the map to make placing buildings easier?
Great map Sheldon, but what up with the English translations?
One of my favorite maps ever: great to see it converted.
Ich wundere mich gerade über die Fehleranzeige auf unserem Server:
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fill_carrot.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fill_carrot_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fill_hops.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fill_hops_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fill_klee_windrow.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fill_klee_windrow_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fill_luzerne_windrow.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fill_luzerne_windrow_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_carrot.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_carrot_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_hops.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_hops_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_klee.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_klee_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_klee_windrow.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_klee_windrow_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_luzerne.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_luzerne_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_luzerne_windrow.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_luzerne_windrow_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_onion.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_fruit_onion_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_klee_windrow.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_klee_windrow_small.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_luzerne_windrow.dds'
Space character not recommended in filename: 'fruitHuds/Additional Huds if you needed/hud_luzerne_windrow_small.dds'
PNG texture file 'maps/map01/map01_dem.png' is too big. Size 4.95 MB (max. 4.00 MB)
Unknown file type 'maps/neu/alpha.bmp'
Space character not recommended in filename: 'maps/neu/Bushaltestelle/Bushalte normal.dds'
Space character not recommended in filename: 'maps/neu/CONTAINER_POUBELLE/new/new/batiment feu vert/SUKAZ/AccessoriPack1/Tex_0040_1.dds'
Space character not recommended in filename: 'maps/neu/CONTAINER_POUBELLE/new/new/batiment feu vert/SUKAZ/AccessoriPack1/Tex_0040_2.dds'
Unknown file type 'maps/neu/Hochsitz2/shaders/Thumbs.db'
Unknown file type 'maps/neu/Hochsitz2/shared/Thumbs.db'
Space character not recommended in filename: 'maps/neu/treePiles/ReadMe _ LiesMich.txt'
Unknown file type 'maps/textures/goldcrestValley/a.bmp'
Space character not recommended in filename: 'maps/textures/goldcrestValley/fakeWater_diffuse - Kopie.dds'
Space character not recommended in filename: 'Credits neu.txt'
GDM file count too high. 13 found (max. 10)
Was sagt das aus???