description
Hello folks! With V4.0 you will see 38 fields which you own 17 so you will have plenty to do from the start. I have added the Train System and all 100 Gold Nuggets too. In the main farm silo you can store Wheat, Barley, Rape, Maize, Sunflower, Soybean, Potato, Sugarbeet, Grass Windrow, Dry Grass Windrow, Woodchips, Straw, Forage and Silage with a capacity of 2000000 for each fruit. There is a small area for Forrestry as well. There are Cows, Pigs, Sheep and chickens. I have tested the map and everything seems to be working well with NO ERRORS in the Log File! This is the final version of this map but if some one finds anything wrong that I missed I will be happy to look into it. Tanks and I hope you enjoy it!
CHANGES IN 4.0:
4.0 has more selling places and I customized the Station Names to conform more to this map. With the trains there are now two engines on each one which give more versitile access of loading and unloading. All the door and gates are tuned to work with the animatedObjects.xml file for easy access. The traffic will now obey the rules of the rail road crossings instead of driving right though them and the train. All of you farm equipment is now in "Like New" condition when you start a new game.
CHANGES IN V4.1
- Fixed the gold nuggets so you can get them all now.
- Fixed the Information Board at the main Farm Silo and added Pig Food to storage.
- Changed the grass texture.
Thanks you for all your support but please do not modify or redistribute without my permision!
Cheers!
Rockhound.
Credits
Model: Rockhound Modding
Texture: Giants
Script: Giants
Idea / Concept: Rockhound Modding
Testing: Rockhound Modding
Other:
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03 Jun 14:24Version 5.0.3.1
Fixed straw planes at cow and pig stables
Fixed Manure Heap at Pig Stable
Replaced a couple Signs at sell points
Fixed Audio at Milk Plant
Added a few more lights for Night Work -
01 Jun 03:37Version 5.0.3
Fixed issue with Cow display at livestock dealer and added Digestate Storage and a new Liquid Fertilizer Storage silo to farm.
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31 May 19:28Version 5.0.2
Found and fixed misconfigured Pallet Spawn triggers at Dairy Factory
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30 May 00:01Version 5.0.1
Forgot to add a file to output pallets at the Dairy
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29 May 06:27Version 5.0
Change Log
Serenity Valley V5.0
**Rockhound Modding**Hello Farmers!
Many new thing come with V5.0!
1. Added 5 new crop types.
a. Millet
b. Triticale
c. Rye
d. Oat
e. Spelt
2. Removed the second locomotive from the trains.
3. Added Industry.
a. Pallet Factory
b. Milk Factory
c. Cardboard Factory
d. New Sawmill
e. Sugar Factory
f. Refinery
g. Dairy Production
h. Greenhouses
4. Reworked the BGA and removed the Silage Clamps and added 2 Fermenting Silos and a Digest Seperator facility.
5. Added a Mixing Station and a Pig Food mixer.
6. Added Seed Production and Liquid Fertilizer Production.
7. Added Fuel Sell trigger and milk collection and sell triggers. The game will not sell your milk at 2400 hrs so you will need to pick it up befoe it sours!
8. Added Fuel, seed, fertilizer and liguid fertilizer storage.
9. The map now has 36 Fields instead of 38, had to make some room.10. Smoothed out a few rough spots in a couple of roads.
***CREDITS***
GTX MODS
Svapa-Agro
kevink98/Nils23
Marhu
LS Modding
SanAndreas -
04 Apr 22:56Version 4.1
Hello fellow farmers! I made a few small revisions and fixes.
1. Fixed the Gold Nuggets, you can get all of them now.
2. Fixed the Information Board at the Farm Silo to represent the proper crops and added Pig Food!
3. Changed the Grass Texture to rid the flowers.Please note that I did not have to restart my save game for the changes to take effect.
I am leaving the name of the zip file the same so all you have to do is over wright the old one but be sure to make a back up just to be certain!Cheers, Rockhound
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25 Mar 20:33Version 4.0
1. Added more selling locations to give more competition in the market.
2. Fixed all gates and doors to work with animatedObjects.xml
3. Removed the Sawmill by the main farm.
4. Customized the Trains with a Locomotive at both ends to help with easier loading and unloading at stations.
5. Customized all the Selling point names to conform to Serenity Valley and not Goldcrest Valley.
6. Cleaned the defaultVehicle.xml file so all start vehicles are now in "Like New" condition.
7. Fixed the problem where the traffic would drive through the Rail Road Crossings and not stop for the Trains. All traffic now stops at all RR Crossings when they become active.
8. Added a large display at the main farm silo to help see your inventory.
9. Fixed the PDA Map.
10. Log file is Error Free! -
20 Mar 00:01Version 3.0 Final
Added Gold Nuggets
Re worked all splines
Log is ERROR FREE! -
11 Mar 15:50Version 2.0 Trains!
With V2.0, you now have the Train System! Also fixed errors in the log and all gates should be working correctly now. Also added a few new buildings and Hub Stations for the train system. Farm Silo can store Hay, Grass, Sugar Beet, Potatoes, Silage, Straw, and Forage.
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04 Mar 13:14Version 1.0.2
Fixed TipColl over entire map. the two grass fields and all others work fine now. Also fixed the cow silo collision so the silage does not spill out through the wall anymore.
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27 Feb 04:28Version 1.0.1
Fixed Cow Silo and a few other minor issues with animal clean areas.
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25 Feb 12:30Version 1.0
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by Rockhound
ago almost 8 years
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by Rockhound
ago almost 8 years
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by Rockhound
ago almost 8 years
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by Rockhound
ago almost 8 years
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by Rockhound
ago almost 8 years
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by Rockhound
ago almost 8 years
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by Rockhound
ago almost 8 years
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by Rockhound
ago almost 8 years
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by Rockhound
ago almost 8 years
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by Rockhound
ago almost 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Rockhound
ago about 8 years
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by Route_66
ago about 8 years
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by Route_66
ago about 8 years
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by Route_66
ago about 8 years
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by Route_66
ago about 8 years
18 Comments for Serenity Valley
Be on the lookout for Serenity Valley II The rise of Industry. I renamed it a little bit due to all the Industry I put in and added a few more since the last update of Serenity Valley. The water trigger you speak of is now fixed in the new version coming out in a day or so.
Thanks for Farming my map!
Rockhound.
Hello all, V5.0.1 is the latest version with the latest updates, all should work fine now. If you come across anything I may have missed please let me know.
Happy Farming!
Rockhound
Hello Farmers! I hope you all like V4.0 but it looks like there are a few very small items that need fixed, I found out one of the gold nuggets cannot be reached and a few cosmetic things I found that I will be fixing. The fix will not require you to start a new game if you choose to download it. When I made this map I did not expect such a HUGE response! Thank you and Happy Farming
Rockhound.
Hi Farmers! I have a tip for the trains, If you us the LocoDrive Mod you need to jump into the rear locomotive and toggle it off (Left CTRL + Down Arrow) then jump into front Locomotive and set your cruise speed! Have Fun!
I will be making 1 more update, I found a small error in one of the tip triggers and am
you will need to get Animation map trigger for the animal stables, still working on those. Here is a link http://www.modsfarmingsimulator2017.com/animationmaptrigger-v1-1-ls-17/
I am sorry for any errors and am working on all of them but will take some time, the next update may be a while but I will be adding a train system and more buildings but the errors are a top priority. This is my FIRST attempt at making a map and I am learning as I go so please understand that if I miss anything I am sorry. I welcome any comments and/or suggestions to help me out. Thank you!
is anyone having issues with liquid fert storage at the main farm , i cant seem to fill it
Hello Rockhound , I'm having problems getting the water trigger to work at the sugar factory. I have used the universal tank trailer and the Joshin tank trailer. Nothing's working.
Hi, I was wondering if you could help me with a problem I am having. It seems that when I use the lifter that you had placed the headers on(ingenious btw). But it seems that when I go to lift it back up with the header on board after use, the draper glitches out and moves back to where I can't retrieve it. I was wondering if you could take a look at this, or advise me if I am doing something wrong. Thanks.
P.S. Great map, really loving it.
This map just keeps getting better and better. Easily one of the top 10 maps for FS17.
Apart from installing the map (working perfectly), do I need to install any other mod to grow carrots, onions... (standard fruits working ok).
Thanks!
Hello Farmers! I just wanted to say thanks for getting this map into the recommended mods list! When I created this map I never expected this map to do anything and now I am inspired to make another one. I will be modeling most of the objects myself so it will be quite some time before it is done. Thanks again and happy farming!
Rockhound.
Serenity Valley
For the Mapper of this map! Have this times played about a hour Sorryer because you get a yes slap! The trains heated the course long although the speed is set to only 35km heat this full 83km! You can only move the trains when you press the (R) fast enough at the loading location. The barriers do not include all the traffic of the cars could be set at least to 50Km. The starting fleet is actually too big, but you can sell everything and then put new vehicles so it is not so bad. But what bothers me is the size of the fields and the streets all of which makes the longer play boring! I think this is your map, rather what is loaded for the MP with several farmers makes the then then also spars. I would play the map only if there were passenger trains here and the whole traffic is better adjusted also means, there should be more pedestrians everywhere also on the streets and possibly also times other vehicles zb. Bus-Trucks Police-RKW-etc. Which of course would be even better, the traffic would have to adjust so that is moved to the or in the locality slower. Then I would have still a suggestion knows but not whether that would be feasible! For example, One caused, a road block at a place where there is a cross street so the traffic this recognizes and then this detour automatically afterwards! Would not that be cool? So then make times I believe there you have to run again and some, still after fixed! Otherwise nice comprehensive map but so not so my taste thanks nice for the direct download and continue with the further development of this map!
Serenity Valley
So to get straight to the point with the traffic, seems to be fixed. But why again freight train it is so hard for you Mapper times a passenger train instead of always the same scrap train to use? There are still passenger trains for the fixed map construction? So the map is top but please the same vision with one or two passenger trains! Thanks and five ***** MFG.
Hi FS17 community! V4 is coming!
I will be making 1 more update, I found a small error in one of the tip triggers and am working on the fix, I hope to have it done real soon.
Thank you for the MAP. Can open gates / gates. Some errors in the log.txt. Can not append the log.txt