Medvedin 22

V 1.0.0.0 mod for Farming Simulator 22

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description

16.1.2022 Update: addition of chocolate, beet and cotton scraps to purchases

Welcome to the map of Medvědín. The map is based only on my imagination and converted from FS19.
Thank you for the opportunity to use objects from Happy_M0le. The map does not yet support AI worker, it is not able to get anywhere. Please don't take this as a mistake, it's in development for now. Trees (spruces) that are on the edge of the map and as decorations in the map are visually degraded to optimize performance.

The map offers:
- 2 empty farm building areas
- 42 fields
- 8 beds
- 10 points of sale
- 11 production buildings
- saw
- 3 forests
- 1 village
- in the new player mode you get a built farm with machines.

I wish you a lot of fun.

Credits

Medas_MGS

  • 21 Jan 11:51
    Version 1.0.0.0





Files


21.01 2022
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V 1.0.0.0
Farming Simulator 22
FS22_Medvedin.zip
127 MB 1010
21. 01 2022 1,010

2 Comments for Medvedin 22

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  1. ich&du 22. 01 2022

    ansonsten super Map mach weiter so


  2. ich&du 22. 01 2022

    hier die kleinen Fehler
    2022-01-22 04:08 Warning (script): 'setWorldRotation': Argument 2 has wrong type. Expected: Float. Actual: Nil
    2022-01-22 04:08 D:\auto_builder\cache\svn\bc39c0c6d611016d38088dfeb30cadc8\src\base\scripting\lua\LuaScriptSystem.cpp (890): expectedType == Value::VoidType || expectedType == Value::ClassType
    2022-01-22 04:08 LUA call stack:
    dataS/scripts/placeables/specializations/PlaceableWindTurbine.lua (173) : setWorldRotation
    dataS/scripts/placeables/specializations/PlaceableWindTurbine.lua (155) : updateHeadRotation
    dataS/scripts/placeables/Placeable.lua (372) : loadFromXMLFile
    dataS/scripts/placeables/Placeable.lua (352) : onFinishedLoading
    dataS/scripts/i3d/I3DManager.lua (134) : asyncCallbackFunction
    2022-01-22 04:07 Warning (performance): Foliage lod 1 mesh 'meadow' 'cut' 'cut' is much larger than lod 0 mesh (min/maxY (-0.175/0.082 vs -0.125/0.103).



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