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Modell: Giants...
Textur: Giants, Me
Script: -
Idee / Konzept: Giants/ Ole22143
Tester: You
Sonstige:
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15 Dec 04:12Version 1.2.1
-Viele neue Details
-Mehr Platz auf dem Hof
-Neue Startfelder
-Fehlerbehebungen -
02 Dec 08:34Version 1.1
-Tiere sind jetzt verfügbar
-Überall abladen geht nun
-Strohablage
-Einige neue Gebäude
-Feldgrößen angepasst
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by ole22143
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by ole22143
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by DNie77
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by Sidewalk2000
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by Sidewalk2000
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Files
checksum: | bbcbcccf383f595584474e6da40708a2 |
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Version: | 1.2.1 |
multiplayer ready? | yes |
Author: | ole22143 |
price in shop: | LS |
name in shop: | Im Flusstal XXL |
description in shop: | Dies ist die Flusstal XXL Mod Map. |
20.11 2016
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V
1.2.1
15. 12 2016
10,358
V
1.1
02. 12 2016
4,627
2 Comments for River valley XXL
By the looks of it, your map files arent scaled right = when you harvest, the header wont always cut where it is and will often cut a chunk beside it and miss some that is inside the header.
I know a x4 map is a lot of work, but this is a "bug" that is gonna put down the map for a lot of people.
And theres gass inside some sheds at the farm where your vehicles start..
Have fun and good luck with the map :)
Hello, after playing the map for a couple of hours I found out that the train lines are almost in what seems like a second thought area, there should be at least one going completely around the map, or at least where it can be accessed relatively quickly for grain carts (auger wagons) for the larger fields. That is really the only big downside I see to the map, then again I don't check logs that often.
Also, a bug on this map the train wheels are 90 degrees from the tracks, not sure what that is all about though.