Great Country

V 1.12 mod for Farming Simulator 17

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description

featured

 Hi this is my first map for the LS 17. Great Country has 21 fields from 2.5 ha to 23.5 ha, one of which is already in your possession. It is chopped straw installed. Now a small listing of the built-up objects or buildings.


Grainmaster, Pigfoodstar, liquid fertilizer production, biodiesel production, H-milk and cheese production and the composting plant, wood processing from the pallet to the charcoal, the seedmaster, grain mill, bakery, slaughterhouse, cardboard factory, sewage mill, bakery, slaughterhouse, cardboard factory, sewage plant, charcoal production, , A workshop for the repair of your vehicles is also available, one at your farm, one at the vehicle dealer and one near the hotel. A seed and fertilizer storage is also available. Six greenhouses from lettuce to strawberries can also be found in Great Country.

There are still oats, rye, millet, cotton, poppy and mixed cereals

You can have chicken, yoguhr, bread, pastry, sausage, meat, potatoes, charcoal, milk, washed potatoes, sugar, milk, charcoal, cheese, turnips and everything you produce in the greenhouses sell . At the DIY store Toon, straw, straw bales, dung, manure, compost, pallets, seed, logs and wood chips can be sold. Leg toon market, seed and fertilizer can be purchased for a good price, or even sold. At Nordzucker, you can have your beets processed to sugar or produce sugar yourself. At the spinning you can sell your wool.

For the productions partial pallets and cartons are needed which can be produced at the pallet factory and at the cardboard factory.

For the potato washing machine, wooden crates are needed, which can be made at the carpentry shop. The Vestas wind wheel is only deco. Storage facilities for straw, grass, silage, sugar beet, potatoes and hackle were installed. In the malting industry, barley malt is produced for beer production, for which it needs water and barley. At the brewery, water, wheat, barley malt and pallets are needed to produce beer. If you still have time, you can still get into the forestry tree trunks you can process to woodchuck with wood chopper or sell in the lake (Lumbermil). Wood chips at the BMKW and as already mentioned at the Toon building market. Free water is available at the deep-water pools along the ponds and the river at the Lumbermill. A biogas plant is also available, where you can generate silage from electricity. At the Eifko, Landi, station, and Grain station you can sell all the fruits
Required mods:



Mown hay:

Https://www.farming-simulator.com/mod.p ... tle = fs2017

Kotte Universal Pack:

Viewtopic.php? F = 204 & t = 5068

Vulture Transporter Pack for the slaughterhouse of Kastor:

Http://ul.to/64f9xpnn

Farm tray with factory description App:

Http://ls-modcompany.com/filebase/downloads/?isDefaultController=1&pageNo=3&sortField=time&sortOrder=DES

MultiOverlay V2 Hud LS17 Convert Mod:

Https://www.modhoster.de/mods/multioveroverlayv2-hud-ls17-convert



I wish you a lot of fun on the map and possible errors can be sent to me by mail.



However, the card may only be published by using the original download link on other pages.

I would like to help me with all the me the last months, with my problem! Thank you again for it !!!

About constructive criticism, I would be very grateful.



Important starting from the game version V 1.9 a new game must be begun !!!!!

Important if you want to play the Seasonmod then the Growth Manager for the LS 17 may not be in Modordner !!!!!!
About a review I would be very happy!

The card may not be published in other forums, new or modified, or with other links
The card may not be published or altered in any other forum
Struct? Ra negali b? Ti paskelbti kituose forumuose arba nauj? Ar kei Iamos taip, kaip su kitais nuorod?
Mapa never mog? Zosta Opublikowane na inny forach lub w nowe lub zmienione, jak z innymi linkiem
Card nedr? Kst public? T citos forumos vai jaun? S vai main? Did? Pat k? Citu saiti

 

Credits

Installed mods, textures and scripts by: KevinK98, Farmer_Andy, Marhu, RC_Devil,  GTX Mods., niggels, FS modding , Kastor, NKB-Modding, Nils23, fasi, auwgl, BlackSheep, FSM Modding Team, Kyosho, NLD Farmer, fqC art, möchtergernbauer, (LS-Modcompany) GtX, Eribus


 


Fals ich jemanden vergessen haben sollte dann möchte der jenige sich bei mir melden.


 


 


 


 


 

  • 03 Feb 15:52
    Version 1.12

    - Palettenwerk Fehler behoben
    - Seasonmod funktioniert jetzt auch mit dem Strohbergung Add On
    - Lager für den Kompost beim der Kompostieranlage eingebaut
    - Moddesk Warning und Error beseitigt

  • 02 Feb 11:24
    Version 1.11

    - Auf Feld 11 kann jetzt nach dem Ernten auch gleicht wieder gegrubbert werden
    - Workanimationen bei den Fabrikscripen eingebaut
    - Chips und Pommes Fabrik eingebaut
    - Rapsölfabrik eingebaut
    - Obstplantagen eingebaut
    - Mosterei zur Fruchtsaftproduktion eingebaut
    - Großes Lager für die Produkte die ihr auf der Great Country hergestellt eingebaut
    - Bretter, Ballen und Wolllager von (LS-Modcompany) GtX, Kevink98, Eribus eingebaut
    - Neue Anpassungen für das Farming Tablet eingebaut
    - Neue PDA erstellt
    - Strohbergungs AddOn Bug behoben
    - Verkaufspunkte angepasst wegen neuer Produkte
    - Verkaufsschilder erneuert ( dezenter in der Farbe )
    - Snowmask den neuen Gebäuden angepasst

  • 13 Jan 20:05
    Version 1.10

    -- PDA neu erstellt
    -- Beschilderung aktuellisiert
    -- Spornpunkt beim Klärwerk neu erstellt
    -- Felder Helferfreundlicher gestaltet
    -- Platz für das Strohbergungs Addon vorgesehen
    -- Diverse kleinigkeiten gefixt

  • 14 Jul 16:43
    Version 1.9

    - Schwebende Tanne beseitigt
    - Anpassung an das Farmingtablett von der LS Modcomapany
    - Anpassung an das Multioverlay Hud LS 17
    - Texturfehler beim Stroh im Kuhstall und Schafstall beseitigt
    - Neue PDA erstellt
    - Neuer Fuhrpark damit ihr eure Tiere versorgen könnt
    - Neue Unterstände für Stroh, Grass und Silageballen eingebaut
    - Stroh, Heu und Silageballen hinzugefügt
    - Grainmaster und den Pigfoodstar verbaut stehen in der Getreidehalle am Hof
    - Schafe und Kühe sind jetzt auch schon vorhanden
    - Verbessertes abladen bei der Getreidemühle

  • 17 Jun 18:52
    Version 1.8

    - Map auf Seasonmod angepasst das bedeutet es liegt kein Schnee in den Gebäuden und auf den Straßen, da war der
    Streudienst schon unterwegs.
    - Alle Bäume auf der Great Country ausgetauscht wegen dem Seasonmod sieht halt schöner aus wenn auch im Herbst
    die Blätter sich verfärben und im Winter keine Blätter am Baum sind.
    - Texturfehler bei den Käsepaletten behoben.
    - Neue Trigger bei der Getreidemühle verbaut.
    - Silofüllmenge auf 900000 Kapazität erhöht.
    - Palettenproduktion auf das Doppelte erhöht.
    - Serverfehler behoben bis auf 7 Stück die sind aber nicht Spielrelevant
    - Bei der Raffinerie die Kompostmenge verkleinert

  • 02 Jun 18:58
    Version 1.7

    Pflanzenwachstum angepasst

  • 25 May 09:32
    Version 1.6

    - Kartonfabrik hinzugefügt
    - Schlachterei hinzugefügt
    - Schilder entfernt
    - Tierspline eingefügt jetzt gibt es eine Katze auf dem Hof
    - Mohntextur überarbeitet
    - Verkaufsstellen überarbeitet
    - Hotspots hinzugefügt

  • 14 May 17:19
    Version 1.5

    1 PDA überarbeitet Felder sind nun nicht mehr so dunkel
    2 Verkaufsstelle für Biodiesel eingefügt bei der Tankstelle hinter dem Gebäude
    3 Bäckerei eingebaut für Backwaren und Brot
    4 Getreidemühle eingebaut für Maismehl, Weizenmehl und Gerstenmehl
    5 Tiefbrunnen für kostenlose Wasserentnahme eingebaut bei den Hydranten und am Wasserturm ist das Wasser nicht
    kostenlos.
    6 Mohn und Baumwolle auf der Great Country verbaut.
    7 Yoghurtproduktion eingebaut, ist bei der Milch und Käseproduktion zu finden.
    8 Klärwerk eingebaut.
    9 Neue Werkstatt eingebaut.
    10 Texturen überarbeitet
    11 Diverse Verkaufsschilder überarbeitet.
    12 Verkaufstrigger für die neuen Früchte und Yoghurt angepasst.





Files

checksum: a27104271f92029549a91be40f824e38
Version: 1.12
multiplayer ready? yes
Author: Heizungsbauer1409
price in shop: LS
name in shop: Ls17 Great Country V 1.12
description in shop: Dies ist die Great Country Map.

11.03 2017
Modhoster user rating
4.5 / 141 Votes

Empfehlungsrate

93.33%
nach 150 Stimmen

Do you think this mod should be featured?

V 1.9
Farming Simulator 17
LS_17_Great_Country_V1_9.zip
1.14 GB 18495
14. 07 2017 18,495
V 1.8
Farming Simulator 17
LS_17_Great_Country_V1_8.zip
1.08 GB 3798
17. 06 2017 3,798
V 1.7
Farming Simulator 17
LS_17_Great_Country_V1_7.zip
1.07 GB 3725
02. 06 2017 3,725
5 ältere Versionen

14 Comments for Great Country

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  1. Mingan 07. 05 2018

    Ich bekomme die Karte nicht geladen. Ich habe nur die Mods im Modordner die oben stehen. GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
    Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2017
    Main System
    CPU: AMD Athlon(tm) II X4 640 Processor
    Memory: 8191 MB
    OS: Windows NT 6.1 64-bit
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 560
    Version: 23.21.13.9077 (23.1.2018)
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1366 x 768
    Started 2 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Very High (forced)
    View Distance Factor: 1.300000
    Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
    Shader Quality: 3
    Skip Mipmaps: 0
    LOD Distance Factor: 1.300000
    Terrain LOD Distance Factor: 2.000000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.600000
    Max dynamic foliage View Distance Factor: 1.600000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.750000
    Tyre Tracks Segments Factor: 4.000000
    Max. Number of Shadow Lights: 5
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 4
    Farming Simulator 17
    Version: 1.5.3.1 b1841
    Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
    Language: de
    Time: 2018-05-07 18:12:41
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load dlc: pdlc_strawHarvestAddon (Version: 1.0.0.0)
    Load mod: FS17_choppedStraw (Version: 1.0.0.7)
    Load mod: FS17_FarmingTablet (Version: 2.3.2.0)
    Load mod: FS17_FarmingTabletAPP_Animalstatus (Version: 1.2)
    Load mod: FS17_FarmingTabletAPP_BunkerSiloOverview (Version: 1.0.0.0)
    Load mod: FS17_FarmingTabletAPP_FactoryExtension (Version: 1.2)
    Load mod: FS17_FarmingTabletAPP_FarmSiloSystem (Version: 1.2)
    Load mod: FS17_FarmingTabletAPP_Horsch (Version: 1.1)
    Load mod: FS17_FarmingTabletAPP_StorageHouse (Version: 1.0.0.0)
    Load mod: FS17_FarmingTabletAPP_StorageOverview (Version: 1.1)
    Load mod: FS17_joskinBetimaxRDS7500 (Version: 1.0.0.2)
    Load mod: FS17_Kastor_Food_Inc_placeable (Version: 2.0.0.0)
    Load mod: FS17_kotteUniversalPack (Version: 1.2.0.0)
    Load mod: FS17_LS540 (Version: 1.0.0.2)
    Load mod: FS17_Schmitz_Cool_liner (Version: 1.0.0.2)
    Load mod: FS17_zz_cool_Van (Version: 1.0.0.0)
    Load mod: LS_17_Great_Country_V1_9 (Version: 1.9)
    Register configuration 'refillWater'
    Register configuration 'refillMolasses'
    Register configuration 'refillBaleNet'
    Register configuration 'refillBaleTwine'
    Register vehicle type: pdlc_strawHarvestAddon.horizontalBaleGrab
    Register vehicle type: pdlc_strawHarvestAddon.horizontalBaleGrabFoldable
    Register vehicle type: pdlc_strawHarvestAddon.verticalBaleGrab
    Register vehicle type: pdlc_strawHarvestAddon.kronePremos5000
    Register vehicle type: pdlc_strawHarvestAddon.kroneComprimaV180XC
    Register vehicle type: pdlc_strawHarvestAddon.kroneBigPack1290HDPII
    Register vehicle type: pdlc_strawHarvestAddon.premosBaleShredder
    Register vehicle type: pdlc_strawHarvestAddon.baleCollect
    [FarmingTablet] load 2.3.2.0
    [FarmingTablet - Button] load 1.1.0
    [FarmingTablet - Appstore] load 1.0.0
    [FarmingTablet - Trigger] load 1.0.0
    [FarmingTablet - AnimalStatus] load 1.2.0
    [FarmingTablet - BunkerSiloOverview] load 1.0.0.0
    [FarmingTablet - FactoryExtension] load 1.2.0
    [FarmingTablet - FarmSiloSystem] load 1.2.0
    [FarmingTablet - Horsch] load 1.1.0
    [FarmingTablet - StorageHouse] load 1.0.0
    [FarmingTablet - StorageOverview] load 1.0.0
    Register vehicle type: FS17_joskinBetimaxRDS7500.animalsLoadedTrailer
    NewFillTypes v1.0.0.1: \__ newFillTypes V1.0.0.1 by Blacksheep(RC-Devil) from 13 March 2017 is loading Support over Web: http://www.farming-mods.de
    Error: i3d 'C:/Users/Mingan/Documents/My Games/FarmingSimulator2017/mods/FS17_Kastor_Food_Inc_placeable/materialHolders/materialHolder.i3d' could not be found.
    NewFillTypes v1.0.0.1: \__ newFillTypes V1.0.0.1 by Blacksheep(RC-Devil) from 13 March 2017 was loaded successful, Support over Web: http://www.farming-mods.de
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrel
    Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrelOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mstOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLiftOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalTank
    Register vehicle type: FS17_kotteUniversalPack.flieglUniversalDolly
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalShuttle
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalShuttleOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalShuttleFuel
    Register vehicle type: FS17_LS540.animalsLoadedTrailer
    Register vehicle type: FS17_Schmitz_Cool_liner.SchmitzCoolLiner
    Register vehicle type: FS17_zz_cool_Van.coolvan
    AdditionalMapTypes v1.0.0.7: \__ AdditionalMapTypes V1.0.0.7 by Blacksheep - RC-Devil from 07 Januar 2017 is loading
    \__ Error: fill type "sausage" already exists. "AdditionalMapTypes" will skip its registration.
    \__ Error: fill type "meat" already exists. "AdditionalMapTypes" will skip its registration.
    AdditionalMapTypes v1.0.0.7: \__ AdditionalMapTypes V1.0.0.7 by Blacksheep - RC-Devil from 07 Januar 2017 was loaded successful
    ++ loading Digital Storage Amount Mover V 1.2.1.0 - 08.11.2016 (by Blacky_BPG)
    Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
    \__ Register fillType: 'Gerstenmalz' (barleymalt) [key 82]
    \__ Register fillType: 'Zucker' (sugar) [key 83]
    \__ Register fillType: 'Bretter Palette' (boardwood) [key 84]
    \__ Register fillType: 'Scheitelholz Paletten: ' (scheitelholz) [key 85]
    \__ Register fillType: 'Holzkohle: ' (holzkohle) [key 86]
    \__ Register fillType: 'H-Milch' (hmilk) [key 87]
    \__ Register fillType: 'Kease' (cheese) [key 88]
    \__ Register fillType: 'Tomaten' (tomato) [key 89]
    \__ Register fillType: 'Leere Paletten' (emptypallet) [key 90]
    \__ Register fillType: 'Salat' (lettuce) [key 91]
    \__ Register fillType: 'Blumenkohl' (cauliflower) [key 92]
    \__ Register fillType: 'Weisskohl' (cabbage) [key 93]
    \__ Register fillType: 'Erdbeer' (strawberry) [key 94]
    \__ Register fillType: 'Himbeer' (raspberry) [key 95]
    \__ Register fillType: 'Kartoffeln (gewaschen)' (washedPotato) [key 96]
    \__ Register fillType: 'Leere Holzkiste' (woodbox) [key 97]
    \__ Register fillType: 'Joghurt' (yoghurt) [key 98]
    \__ Register fillType: 'Karton' (karton) [key 99]
    \__ Register fillType: 'Getreideschrot' (wholeGrain) [key 100]
    \_____ Register heap for: 'Getreideschrot'
    \______ Add fillType: 'Getreideschrot' to food group: 'grain' [foodGroupIndex '2'] from animal 'pig' [animalIndex: '3']
    dataS/cameraPath01.i3d (0.31) ms
    dataS/cameraPath02.i3d (0.26) ms
    dataS/cameraPath03.i3d (0.23) ms
    data/sky/skyUS_day_night.i3d (276.29) ms
    data/sky/rain.i3d (45.10) ms
    data/sky/hail.i3d (18.15) ms
    data/sky/dust.i3d (21.16) ms
    C:/Users/Mingan/Documents/My Games/FarmingSimulator2017/mods/LS_17_Great_Country_V1_9/maps/map01.i3d (55812.30) ms
    C:/Users/Mingan/Documents/My Games/FarmingSimulator2017/mods/LS_17_Great_Country_V1_9/maps/models/Buildings/tiersplines/Anni_Tiere/Textures/Katze/Cat/Cat2.i3d (74.58) ms
    FabrikScript v2.1.8.1: FabrikScript.onCreate(17772) load SaatgutlagerHof
    FabrikScript v2.1.8.1: FabrikScript.onCreate(17849) load DuengerlagerHof
    FabrikScript v2.1.8.1: FabrikScript.onCreate(17932) load Diesellager
    FabrikScript v2.1.8.1: FabrikScript.onCreate(18027) load KuenzelGrainMaster
    FabrikScript v2.1.8.1: FabrikScript.onCreate(18137) load PigFoodStar
    FabrikScript v2.1.8.1: FabrikScript.onCreate(18530) load compostMaster2k17
    FabrikScript v2.1.8.1: FabrikScript.onCreate(18723) load Schweinefutterproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(19050) load Mischfutterproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(19374) load Kartoffelwaschanlage
    FabrikScript v2.1.8.1: FabrikScript.onCreate(19779) load Ruebenlager
    FabrikScript v2.1.8.1: FabrikScript.onCreate(19893) load Kartoffellager
    FabrikScript v2.1.8.1: FabrikScript.onCreate(19963) load Hackschnitzellager
    FabrikScript v2.1.8.1: FabrikScript.onCreate(39312) load Raffinerie
    FabrikScript v2.1.8.1: FabrikScript.onCreate(41194) load SeedMaster2k17
    FabrikScript v2.1.8.1: FabrikScript.onCreate(44830) load Duengerproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(46104) load Fluessigduengerproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(46753) load Saatgutlager_Saatgutproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(47037) load Duengerlager_Duengerproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(47357) load Fluessigduengertank
    FabrikScript v2.1.8.1: FabrikScript.onCreate(48142) load Greenhouse_Blumenkohl
    FabrikScript v2.1.8.1: FabrikScript.onCreate(53493) load Greenhouse_Tomaten
    FabrikScript v2.1.8.1: FabrikScript.onCreate(54757) load Greenhouse_Weiskohl
    FabrikScript v2.1.8.1: FabrikScript.onCreate(56208) load Greenhouse_Salat
    FabrikScript v2.1.8.1: FabrikScript.onCreate(57663) load Greenhouse_Himbeeren
    FabrikScript v2.1.8.1: FabrikScript.onCreate(58986) load Greenhouse_Erdbeeren
    FabrikScript v2.1.8.1: FabrikScript.onCreate(60974) load Gerstenmalzproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(61337) load Palettenwerk
    FabrikScript v2.1.8.1: FabrikScript.onCreate(61640) load Holzkohlewerk
    FabrikScript v2.1.8.1: FabrikScript.onCreate(65709) load Holzscheitwerk
    FabrikScript v2.1.8.1: FabrikScript.onCreate(66242) load Saegewerk1
    FabrikScript v2.1.8.1: FabrikScript.onCreate(66499) load Saegewerk2
    FabrikScript v2.1.8.1: FabrikScript.onCreate(66732) load Saegewerk3
    FabrikScript v2.1.8.1: FabrikScript.onCreate(66977) load Saegewerk4
    FabrikScript v2.1.8.1: FabrikScript.onCreate(67566) load Holzhacker
    FabrikScript v2.1.8.1: FabrikScript.onCreate(67867) load Schreinerei
    FabrikScript v2.1.8.1: FabrikScript.onCreate(76374) load Strohlager
    FabrikScript v2.1.8.1: FabrikScript.onCreate(76474) load Graslager
    FabrikScript v2.1.8.1: FabrikScript.onCreate(76546) load Silagelager
    FabrikScript v2.1.8.1: FabrikScript.onCreate(76775) load Klaerwerk
    FabrikScript v2.1.8.1: FabrikScript.onCreate(77148) load Muehle
    FabrikScript v2.1.8.1: FabrikScript.onCreate(78248) load Baeckerei
    FabrikScript v2.1.8.1: FabrikScript.onCreate(79123) load Kartonproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(79412) load Schlachthof
    FabrikScript v2.1.8.1: FabrikScript.onCreate(80826) load Bierproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(81163) load Zuckerproduktion
    FabrikScript v2.1.8.1: FabrikScript.onCreate(81486) load Milch_Kaese_Yoghurt_Produktion
    *** ChoppedStraw v1.0.0.7 | register specialization
    *** ChoppedStraw v1.0.0.7 | specialization added to 5 vehicle types
    C:/Users/Mingan/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (74.69) ms
    Warning: Unkown fillType 'biodiesel' for MaterialUtil.onCreateMaterial
    Warning: Unkown fillType 'silageAdditive' for MaterialUtil.onCreateMaterial
    MaterialHolder for Kotte Universal loaded successfull!
    MaterialType fluid registered successfull!
    Ich habe mal die Log mit hochgeladen. Ohne alles nur die Karte allein im Ordner funktioniert. Danke schon mal für Euere Hilfe

    1 replies

  2. CaptainKreol 12. 02 2018

    Hello, thank you for this map. Is it normal that some sales prices are negative?


  3. holleHB 14. 01 2018

    P.S. deaktieviere ich das add on läuft die map !


  4. mowgli 29. 11 2017

    very nice maps i love it , but update 1.5.1 dosent work on the map , can you fix it


  5. Juergen-Fritz 28. 07 2017

    Spiele die Version 1.8 und hab folgendes in der Log:C:/Users/Juergen/Documents/My Games/FarmingSimulator2017/mods/LS_17_Great_Country_V1_8/maps/Paletten/BeerPallet.i3d (3.91) ms
    Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning: Invalid convex cooking data for transportPallet_col8Shape .
    Warning: Invalid convex cooking data for transportPallet_col7Shape .
    Warning: Invalid convex cooking data for transportPallet_col6Shape .
    Warning: Invalid convex cooking data for transportPallet_col5Shape .
    Warning: Invalid convex cooking data for transportPallet_col4Shape .
    Warning: Invalid convex cooking data for transportPallet_col3Shape .
    Warning: Invalid convex cooking data for transportPallet_col2Shape .
    Warning: Invalid convex cooking data for transportPallet_col1Shape .
    Warning: Invalid convex cooking data for transportPallet_colShape .
    Warning: Invalid convex cooking data for solidColiShape .
    Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)dataS2/character/player/player01.i3d (446.64) ms
    Wie bekomme ich das Beseitigt ?


  6. Denhalen 25. 07 2017

    Version 1.9 makes the game crash as I load a saved game. A shame really. I'll go back to 1.8. That version worked super. Great map. Hope this issue in Version 2.0 will be fixed. It may be due to some mod, I have installed.


  7. Denhalen 08. 07 2017

    Hallo, As Eintrach11 previous stated, there is a problem with the Mühle. At first I couldn't unload Weizen at the Mühle. But I discovered that the unloading trigger is out of place. When I back up my current trailer the icon appears at a spot just infront of each unloading point. I have to park inbetween the first and second unloading points (seen from the south), to unload. I hope this little glitch will be sorted in V1.9. Else it's backing up to the sweet spot.


  8. dekydb 22. 06 2017

    Greetings to everyone I am new here and I have several questions or requests if possible I have downloaded 1.8 now, but a lot does not work the following: milk processing factories, sugar mills, beer factories as well as greenhouses can not grow anything And so on ... and I have confusion about the mixer for pigs and cows, as well as for potato processing, everything is set but not in operation, please help Thank you in advance (the map is perfect)


  9. nufcmichael 03. 06 2017

    You can harvest corn with your combine? I can harvest for silage, but not with the combine, it just stays green and doesn't change to yellow so it's ready to harvest?

    1 replies

  10. Bibii07 26. 05 2017

    Great map, a lot of things to do. Thank you.


  11. nelsonrm 25. 05 2017

    All earlier versions work perfect for me.Two different downloads to make sure I had it good and I tried to play v1.5 but it keeps crashing me to desk top. I am about to try v1.6 and see if I can play it.


  12. aklein 01. 04 2017

    Even with no other maps in my mods folder I get several invlaid fill type errors in the log and I do not have the extra fruit types listed in the status screens. This is with version 1.2.

    1 replies

  13. saxokeld 30. 03 2017

    Hey...
    How do you make barleymalt ?? for the brauerei ????


  14. KillRoy 20. 03 2017

    hi :) looks like a great map and a lot of work to do thank you, but i have a problem to use seed storage, i dont get any trigger to tip it but fertilize works fine.



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