BaleExtension

V 3.1 Ultima Fix mod for Farming Simulator 15

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The BaleExtension breathed into the bale in the LS a more realistic and life.

 

Like so much else in the LS me the bales were designed something simple. It starts so that bales e.g. will be better if you let them lie outside in all weathers ages. Or that you can not just get makes grass silage hay.

 

Like all extensions of mine is also this mod is a complete package, which consists of many small changes:

     Bale take depending on weather, fillType, time of day and temperature and moisture on dry slowly again.
     Depending on the moisture in bales (straw / hay: about 15%) is lost with time usable content. Apart from grass bales (s. Below) is hereby limited to the loss.
     Piled into bales or does it otherwise to dryness they are protected from rain, snow and hail protected (*).
     Wrapped silage bales are naturally weather resistant.
     The weight of the bale increases when they are moist.
     Is pressed during a rain shower or shortly thereafter, the bales are considerably wetter.
     Bales of fresh grass are also created from the standard round balers. (For square bales missing the winder)
     Grass bales have its own texture (much greener, see screenshots) and can be wound. So - and only then - obtained silage bales.
     The grass bales should have a moisture content between 60 and 80% have during winding. Otherwise, the product is not unlimited. This also means that you should develop relatively quickly after pressing.
     They are also much heavier than hay bales.
     Hay bales can be as weather protection also wrapped. The ball type are indicated by a small icon on the slide.
     Grass bales are unwrapped not particularly durable and as merchandise virtually worthless.
     The ensiling grass bales takes a while (2 days). If they are fed / sold too early to apply as a normal grass bales.
     To compensate somewhat for the trouble: Right beautiful, fresh and dry bales are finally paid reasonably in BaleExtension. But only the angegammelten wet manure needs her not to want to deliver against cash on noble horse stud. For regular bales you get more money than for bulk goods.
     Depending on the quality (moisture content, how much is already weggegammelt), there are grades of A + (top quality), A, B and C (we do not talk about it) that flow directly into the price.
     Since the default values are sufficiently meaningful released for the prices of hay and silage, the Mod sure her a price of at least 60% was achieved for hay bales of what you get for silage bales. If other mods here already make reasonable adjustments remain untouched. The BaleExtension jumps here only if the price difference is too pronounced. I do not want to overwrite values in competition with other mods and Mapanpassungen, but only react wenns is simply nonsensical. The sales prices to be left untouched.
     A display of the values of the individual bales are obtained when rangeht close enough and just look at the bale. Just look at the screenshots.

 

 

 

(*) The "to dryness" I have to explain in more detail: The pads look almost up, if there is something else to be seen as the sky. This may be another bale, or even the roof of a barn. Only technically unfortunately absolutely necessary condition: The rain cover must have a collision with at least one bit set. Which does not matter. It may well be so, unfortunately, that one or the other ball shed or barn needs to be retrofitted with a few very simple collision-shapes. Sorry, but that is no other way.

Before the question is: Yes, the top bale as a batch are of course already wet when it rains. But even the. Caution realism;)

 

What I want to achieve?

On the one hand you have to think a bit when and what you pressed with the Bale extension. How mans like to store. You have to do a little planning with the weather and leave lying around so nonsense as hay bales weeks for it then but to wrap still silage is also history with it. You just have to deal sensibly with bales, as one does with bales of times now.

On the other hand, it goes through the revised pricing model of the bales now a lot of sense quality bales to produce for the market.

Comments (= list of questions, which I will not answer 20 times)

     The BaleExtension does not change the handling of the bales. Who there differences Notes: This is the 1.2 patch.
     Improvements of the presses themselves are not part of this mod. I might make this any separately, but not if you constantly lies in my ears so.
     No, I can not develop a tarp to the bale.
     The whole mechanics of haymaking is implemented extremely simple in the game. I know that too, in contrast to the bale to get there but not without violence ran. I also würds like to change, but I'd be especially grateful if not every second "suggestion" out of the box "do not make Can you believe that the hay has to stay longer lie?" Comes. No, I can not.

 

Happy molding, filament winding, stacking and I wish you!

Credits

Skript: upsidedown
Artwork: Eribus

  • 17 Dec 19:29
    Version 3.1 Ultima Fix

    Fix für Krone-Ultima

  • 21 Dec 18:30
    Version 2.2

    Mod-pressen auch im MP gefixt
    Silageballen-fix

  • 19 Dec 21:12
    Version 2.0

    siehe Beschreibung

  • 19 Dec 11:14
    Version 1.0





Files

checksum: 851cbb967c5bf8455666cc54488a4dc6
Version: 3.1 Ultima Fix
multiplayer ready? yes
Author: upsideDown
price in shop: LS
name in shop:
description in shop:

19.12 2014
Modhoster user rating
4.79 / 363 Votes

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Do you think this mod should be featured?

V 3.1 Ultima Fix
Farming Simulator 15
ZZZ_baleExtension.zip
4.1 MB 37220
17. 12 2015 37,220
V 2.2
Farming Simulator 15
ZZZ_baleExtension.zip
4.1 MB 40272
21. 12 2014 40,272
V 2.0
Farming Simulator 15
ZZZ_baleExtension.zip
4.1 MB 1589
19. 12 2014 1,589
1 ältere Versionen

5 Comments for BaleExtension

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  1. BauerMartin 25. 06 2017

    Pls make this for Ls 17 ^^


  2. mdbenson 04. 03 2016

    Hi, I don't know if anyone else has this issue, but if I use this mod with Mod Manager Pro (currently 1.0.0.7) which uses modsDirectoryOverride, BaleExtension suffers continuous log errors baling *only grass* (dryGrass and straw are okay) with the McHale Fusion 3 baler by SamN Modding. Every time it picks up it logs an error and to the log:
    https://www.dropbox.com/s/pf4m6hm40yx1esn/fsScreen_2016_02_27_15_35_08.png?dl=0
    Result is the game lags terribly when picking up grass with the baler. It's okay with BaleExtension in the normal FS15 mods folder so I think it's failing to find a file?

    2 replies

  3. skenzer2000 17. 12 2015

    Works great with the Ultima now. Bale size is accurate and stays correct after saving and restarting game. Fermenting works great as well, bales no longer disappear. Thank you!


  4. rebirth 05. 03 2015

    When my grass bales are fermenting, and are at 94 - 95%, the just disappear. They do not become silage bales. Is this normal? Or can I find the bales somewhere else?


  5. DavidMcNamee 21. 12 2014

    Absolutely brilliant mod. I love it!!



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