Member since 1 / 2013
Userprofile of DAC99
First name:
David
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m
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Deventer, Netherlands
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Mod: AGS Map
Already answered in one of your previous posts: add mod mapdoortrigger to your modsfolder
Mod: AGS Map
add mapdoortrigger to your mods
Mod: Andres Channel Map Multifrucht
Thank you, time to harvest some greenwheat now.
Mod: Andres Channel Map Multifrucht
Sorry bigblue, but he is correct: The green Deutz combine from the bassumerland pack does not cut greenwheat. The xdisc only chops it to chaff.
So the question stays: how to harvest greenwheat?
Mod: Core city
did you unpack it?
The file you download has 5 files in it, 1 pdf, 2 txt, 2 zip.
Choose one of the zips for your mods folder.
Mod: Weites Offenes Land
Well, where do I start?
1.The pda-map is, as it was in LS11, not correct. Just look at the fields east and south of the main farm.
2.Why do we have to harvest fields we dont own (and why is that even possible)?
3.Why is it that I don't own any field at all? With these fieldprices it would be nice to have at least 1 field.
4.Why are there two salepoints with railroads that lead nowhere (they just stop outside the building)?
5.The mill is floating....
6.Village in the south is apparently abandoned, because grass is growing in front of every door and window.
7.Second farm in the south. What's with that tipoff building for potato's etc.? It is so out of place there, oh and it should be sunk in the ground (at least the first level).
I can go on, but I won't. I like the layout of the map, mainly because I like big, squared fields that are easy to work on with helpers.
Unfortunately, on this map you only showed your copy - paste abilities, by using every Hagensted building. Just not in a good way.
I hope you take your time before you release a V2, and make that a visually good map.
Mod: Danube Valley
by the way: we = all users
Mod: Danube Valley
Thanks for your work on this map, really like it. Please take the time to fix all issues we found. Don't feel forced to release it too soon.
In addition to the buglist, I found that I couldn't fill the mobile fuel tank at the fixed tank at the main farm. Perhaps a missing trigger or fruittype??
Again thanks for the map, loved the v3 in LS11. Hope you make similar additions as they come available. (=productionmod, multifruit, etc)