description
featuredThis mod increases motor RPM when using hydraulics tools (moving tools), tipping, unfolding, lifting or rotating implement etc. and show RPM Hud.
RPM increase at 1600 rpm when moving your moving tools by default.
You can set work rpm or deactivate work rpm for any action in your VEHICLE XML file adding this line:
"<WorkRPM allowTurnedOn='false' allowFolding='false' allowTipping='false' allowRotating='false' allowLifting='false' allowPipeFolding='false'>2400</WorkRPM>".
By default, every option is set to 'true' and RPM is set to 1600, when you dont add this line.
If you find any errors or issues, let me know in comments or to kenny456@seznam.cz and i will fix it in next version.
Credits
Model:
Texture:
Script: kenny456 / Xentro / Webby
Idea / Concept: kenny456
Testing:
Other:
-
06 Feb 15:41Version 1.3
v1.3
- added increase RPM when lifting implements attached to 3-point, which have no foldable spec. (some plows, weights, cultivators..)
- added increase RPM when rotating attached implements (etc. plow)
- you can deactivate increasing RPM for any action in your vehicle xml file (see readme.txt in zip)
- fixed error on line 104 when you attach implement with 'foldable' specialization but with no folding animation (etc. Koeckerling Trio 300M, Amazone Cenius 3002)
- fixed error on line 281 when enter to enterable trailer with no attacher vehicle connected(etc. Stepa FHL 13 AK) -
02 Dec 16:56Version 1.2
v1.2
-added increase RPM when tipping
-added increase RPM when folding / unfolding implement / trailer
-added increase RPM to combines tipping and folding / unfolding pipe
-added increase RPM when moving movingTools of attached implements / trailers
-fixed slowning down machine when running with implement turned on or moving with movingTools -
10 Nov 16:39Version 1.1
v1.1
-fixed slowning down vehicle when running with implement turned on -
06 Nov 12:26Version 1.1
-
by kenny456
ago about 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years
-
by kenny456
ago over 7 years -
by kenny456
ago over 7 years -
by Kristijan6
ago over 7 years -
by 2Franz
ago over 7 years
8 Comments for Work RPM
I can't get it to work right. I get the rpm display, but the rpm doesn't change when using hydraulics or anything.
hi there, i think this mod is just the best...it has worked very good, but sinds i`ve updated the morerealistic mod to the 1.0.5.12 ive gotten a error, that shuts youre mod off..the log says the following:
My Games/FarmingSimulator2017/mods/ZZZ_FS17_WorkRPM/WorkRPM.lua:281: attempt to index field 'attacherVehicle' (a nil value)
Error: Running LUA method 'update'.
could that be the cause of morerealistic, or youre mod?..
keep up the good work..
Ich habe versucht zu runterladen, und....
Warning
This site has been marked as a phishing site.
...überaschung...schade :(
it seems that you fix not work by me and it is the latest version that i have
when you deleted the mod the machines drives also verry slow when you use the hydr.
Hej,can you do so it will work by tipping?
I found my mistake and fix it. Any other issues, before i will release fixed version?
When i'm spreading solid fertilizer my rpm of my tractor goes to 2200 and i can only go to 2 km/h.