description
featuredWelcome back to Lower Saxony. It has done a lot on our farm. The farmer has money taken in hand, and fixing the yard can be. Now he even dares to open the doors and leave us in his buildings. He has also erected a new barn to unload directly into the silage corn on your Füttergitter can.
For players who want to play your old score continues: tractor in the tractor 1m hall continue in the hall away from the wall. Equipment to take away the dung heap and let nothing stand in the middle in the yard. The rest would have to fit with the V2. For all other gibts tutorials.
:-)
The building, built by me and GIMIK come individually for download. In V2 I will decouple the farm and the cowshed and offer individually to the DL.
Changelog Quick Facts:
- Ball in the hall sale now fixed
- Slurry trigger changes, should now go with some big barrels Manure
- Type of fruit gefixed milk now works properly
- Built a new barn with Abladetrigger in the hall, right on Füttergitter, assumes Chaff
- Built a new farm with open doors and plenty of space for equipment
- Hofplatte grass removed and added to the farm for more realism
- Type of fruit added rye to the map, Fifth Kornsilo placed, in the seed box equipped hall with tarpaulin and triggers.
- Sales trigger the port, the mill and the brewery with rye (rye) equipped
- Dealer torn, ripped the second court, set up new vendors on the second village
- PDA map with numbered fields created beautiful
- Fixed minor bugs and other things
- Changes in the middle of the lake, now more of a river with a small single-bay and marina.
- Bottles were hidden * laughs * For all Those who have not yet delivered or start a new game. However, the bottles are fairly easy to find. Just looks at that, where bottles could be standing or nunmal.
The map will continue rebuilt by us again and again. Otherwise it play for us just as boring as when you. Thus you can every now and then, in a distance of about four weeks, new updates from me. Please understand that I'm building the map here for us and friends we demoktratisch decide what comes into the map and what does not. I also did not always have time to build. Requests are always welcome and accepted but there is even a list for you from then we choose.
Known bugs:
- Verhäddern cows in the automatic milker - Annoying but still no solution is found, I let myself think of something soon to
- Road System (yes flocke.246) is still composed of two different surfaces (much less than those encouraging land * smile * ok but will be changed in a future release)
- PDA Mod does not work yet - I've tinkered around to it but I can certainly tell no idea what it could be. Will be now fixed in the next version, otherwise it permanently unclear
Prospects:
North Sugar has announced plans to build a factory in the southwest. Thus, in a future version probably potatoes and sugar beets are used in the map with all the associated buildings.
The dealer is embellished a little, only I lack the imagination to date just to make the proper order. I need a little break from the first build.
The sand transport is incorporated, is prepared for everything.
The farmer will make it still gemüdlicher and purchase a facility for his farm. Office, living room, bedroom and kitchen are under construction in low poly.
So, enough writing, it looks at you and have fun playing the wishes Stormi
Acknowledgements
My thanks goes to:
- Once again my best friend Sven for his driving was done
- The builder of the old courtyard, the basic idea for your own yard is from the original
- My wife for yours, now and then but harsh, criticism
Real World vs. playable V1
Lower Saxony. From the Harz Mountains to the North Sea. This is a small Oumage on that small patch of earth. From the original map only are the streets, remained in parts of the village and the castle ruins. Everything else has been altered, extended or demolished. The result is a thriving landscape. At the same time I wanted to behold what is possible and am therefore not yet in the end.
This card is only for powerful computers. The Map01.i3d is the recommended hardware for the computer I have set as follows:
Dual Core CPU with 2GHz
2GB Ram
ATI4800 512mb NVidia or equivalent
well-configured system
Please note that I can not guarantee that the card runs on PCs with weaker hardware than this.
Installation
Copy fs_game folder in the zip, and pull current MapBGA.zip MapBGASilo.zip by Head Shot and also in the
Fs_game folder move, start playing, having fun.
The map was tested several hundred hours in SP and MP, and should work completely. If the gremlins have struck, and nothing else works, a short message to me and I'll look at me. The error will be fixed with the next version, if we could reproduce the error.
What has changed:
- Cow pasture was transferred to the court
- All the mountains have been swept away or converted
- Forests and trees have been added
- Roads were built
- It came with standard 72 fields of fruits, including 25 wheat, 18 barley, 13 rape and 16 corn fields, pastures and paddocks around 50 round off the
- In the southwest is a biogas plant (headshots BGA installed scripts)
- Many paddocks and meadows were surrounded by the fence by Dennis Busch
- A new village was built in the southeast. It now houses the trigger port directly on the harbor and the brewery
- In the second village also a nursery, the grass is buys.
- Kinematics were created, boats sail on the rivers, to fly cargo at sea, airplanes, drive cars
- And lots of small things
- New PDA symbols are set
- Production of milk has changed (sale price and quantity of each component)
- Milk can even be worn (beta status, not yet fully tested)
Where can I find what:
In the beginning, all devices are available on the main courtyard in the middle of the map. You have a tractor barn, two storage sheds for equipment, a seed and fertilizer hall and a hall for straw bales. Behind the house is the straw bale building. Right next to the Ball Hall is the place for manure removal from the underground tank. The manure pile behind the silos on the right a little way along. At the hall outside the seed Kornentladestelle. You can also unload the grain into the hall to the right box. The plan of the hall and step into fall, depending on the level of the grain warehouse in the PDA. Out of the speakers can also use a shovel (for example, the shovel from the TipAnywhere Mod) will be removed and put into grain trailer. Also did you stand on the other side of your yard even under normal driving silos.
The two silos are labeled. Grass can also tilt more in the trough and sell at the nursery. Corn silage can still north of the gardening tip in a new clamp to allow it to get his cows.
The mill is at the usual place, only they got a covered unloading area. Together with the port of unloading is drawn to the second village, and now clearly visible on Billinger land commercial buildings. Very near the port, can be clearly seen on the chimney, the Jever brewery's new with your unloading.
Acknowledgements
My thanks goes to:
- My best friend Sven for his ideas and conversations on Skype and TS late into the night during the construction phases
- Dennis Busch for the fence, I've installed in true masses
- Sven777b for his tips and tools, were very valuable, thank you
And of course a big thank you goes to the builder of the building and GIMIK through which the game comes alive. Which are:
Headshot for BGA scripts and Fatian and to all participants accused the BGA kit, Degget for Billinger land trade, the Modsource for the port, the court and several other great buildings, MacBo for his old mill (which I, with a little modification and static actor free get do), Katsuo for the red hall, and the seed stock, with matching Desperados93 and Sven777b for Schiebetorscript (which had been missing real) Blackburn for his cow pasture-Bastelmap and relevant declarations and all other modders, which I enumerate I've forgotten or not could be determined.
Credits
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08 Aug 12:05Version 2
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by Stormbringer
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Files
checksum: | 9e846ab4445da26e96ba10cdff67595b |
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Version: | 2 |
multiplayer ready? | no |
Author: | Stormbringer |
price in shop: | LS |
name in shop: | Real World vs Playable |
description in shop: | Eine Oumage an Niedersachsen |
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