description
This basic specialization script allows to add animated analog engine hours counter for mod-vehicle.
Warning: script not compatible with multiplayer mode.
Archive contains:
- mthCounter.lua and indoorAnalogOTHud.lua scripts (warning: this second generates an error in the multiplayer mode, so you should remove some unnecessary lines in the read- or writeStream function)
- readme (open in notepad).xml file with installation manual in Polish, English and German language version
- i3d with sample counter model (6 separated segments)
Unpack downloaded zip.
Don't reupload, don't change the download link (mirrors will be reported), don't impersonate the author, don't doubling on mods sites, etc., etc.
Cheers
Credits
Script, Idea / Konzept, Tester: Rusheer
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12 Mar 21:41Version 2.0.0.0
- complete rebuild of script
- changed method of counting mth (mth - in Polish: "motogodzina"; dependence on the current engine's rpm, nominal rpm (or maximum in the absence of this data) and the scale of time in the game, not on driving speed))
- added HUD which shows current amount of mth
- sightly changed name - mthCounter (before: motohoursCounter)
- additional script: indoorAnalogOTHud.lua which adds analog operating time counter (complementing the basic indoorHud) -
28 Feb 21:00Version 1.0
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by Rusheer
ago over 6 years
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by Rusheer
ago almost 7 years
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by Rusheer
ago about 7 years
-
by Rusheer
ago about 7 years
4 Comments for mthCounter (specialization script)
So... New 2.0.0.0 version is now available to download! :D
I forgot to say that this script hadn't been tested in multiplayer mode, so that may generate some errors.
Have you seen any issue in this script? Let me know here!
Cheers ;)
mthCounter v 2.0.0.0 - release coming soon ;) Cheers :D
Seems to be an interesting mod, but what do you mean whith "scripts" folder ????????? Dont have one
PS. This script I wrote of the need. Of course, I'll perfect it, so please give me some suggestions about my (not ideal) script. Regards :)