Inheritance

V InheritanceV1edit2 mod for Farming Simulator 17

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description

Not so long ago you saved a womans life and she just left you her entire Estate

In the north there are still untouched areas, in which large fields lead up to mountains, that line cold and beautiful shores
You own the entire valley but huge taxes must be paid to the county for the arable lands so that you can operate the full nearly 1,000 Ha of farm.

Enormous fields deserve export crops and large paddocks worthy of large herds allow you to survive harsh winters and build a largescale export farming business.

Ways to markets are few and far away so you need to get innovative with the transport to get your products to shipping and the export market but you have your own siding and shipping silos both on the farm and on the local Port.

This map is for those who want an immersive experience where you and the elements alone are within an enormous environment and a realitic long transport route. Course play is the way to go or you can form a long-term multiplayer session

I have long sought a map that properly lends itself to a realistic role-play for large equipment, heavy hauling and logical use of the rail system, this is it, enjoy.

Train works and is a massive part of the working of this map.
There is only one route to markets, and it takes many minutes to get there
Large Silagesilo
Connected private railyard and timber siding.
Massive streches for realistically large transport
Massive Fields for large equipment (Big Bud DLC)
Large Dairy, pigs, sheep (Massive animal meshes that can take large herds)
Chopped Straw
Multiple sell points for bales, chaff, fodder and silage
Unlimmitted forestry
Numerous large areas for placeables
Standard start equipment and you already have the State taxes paid on three beautiful fields

I deliberately have not put machinery and other economy into the map and have left it Giants style. I have provided more than enough space and areas for mods. nearly every good mod being included in maps has a placeable variant so go mad and add feed mixers or whatever you want, or just use large mix wagons and transport your feed to the cattle in the field. Traffic has been excluded because franky course play does not yet do well around traffic when travelling at a decent speed and you want to record courses that have your trucks at full speed for the long journey.

In a later version we may include economy mods, traffic and more if users really want them

 

Thanks so much for downloading, for communicating and please enjoy.

Regards (Mogul- My Other Life Modding)

PS. I have modded nearly every map since 2013 to suit myself but never published, The Hobbs farm team invited me to help and it was great fun but this is the first full publish of my own so please feel free to share your ideas or let me know of problems.

Credits

Model: MOL MODDING
Texture: Giants
Script: Giants, Stevie, Mike
Idea / Concept: MOL MODDING
Testing: MOL MODDING - FS Community
Other: So many parts of this map are not my own I could never thank individuals, I f you see what you made here please let me know so I can honor you specifically but first I want to thank Steve Hobgoblin for first letting me work on his great map Hobbs Farm and I want to thank all modders, even the skinners for the inspiration. Thank Giants for a fantastic game.
Special Credits


Stevie
Giants
FarmerAndy
Marhu
MikeModding
Julian
Arie&WesSteenbergen
SteveHobgoblin


This map may be shared but may not be uploaded on any other mod site without permission. All credit must be given to MOL MODDING (Author: Mogul) and the other modders mentioned in the credits.

  • 13 May 08:27
    Version InheritanceV1edit2

    Fixed: farmsilo system - farm train station now stores correctly and independantly but toals volumes on PDA with main farm silo.
    Added: Fences, Trees, and more

    next update will add:
    a)TMR Feed Mixer
    b)Fermenting Silo

  • 27 Apr 14:26
    Version InheritanceV1.01

    Fixed:
    fixed train silo at farm losing load at game reload
    Fixed floating manhole at Gas Station
    Fixed some road edges
    Added:
    Added another +/- 200 trees
    Added some field connecting dirt track

  • 23 Apr 08:43
    Version InheritanceV1

    This is the first out-of-beta version (Hope you like)

    Fixed Field 12/13 error
    Fixed farm train silo (train silo dumps acrue to farm-silo total but equal seperate total to load from point for train/silo)
    Added 500 trees
    Smoothed some field areas

    Thank you everyone for feedback.

  • 22 Apr 09:10
    Version Inheritance0.5(Beta)

    Beta0.5
    Fixed:
    Removed roads from field 11
    Removed unused waterplanes
    Removed more flying objects & floating objects
    Reset Ground Collision map
    Added:
    ChoppedStraw

  • 17 Apr 07:42
    Version InheritanceBeta2a

    versionB2a
    Fixed
    Straw planes
    Moved the Field 5 Buy Trigger
    Preview Res.
    Adjusted various triggers
    Ongoing
    Optimized clip distance on various
    Optimized Scenegraph

    Changed
    Silo Capacity
    Added
    New Road for feed trough at pigs
    More concrete areas for Placeables
    Added Trees.
    NB: Please let me know if you notice anything, the map is enormous and I really want your feedback and your likes or dislikes. I have deliberately left out Feed Mixers for example – there are excellent placeables or you could decide to use mix wagons, if you want me to add things like this please let me know. I want this map to be your new home, so lets make it our world together. Many thanks for your interest in Inheritance Map for FS17

  • 819532
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    ago almost 8 years


Files

checksum: b6aee24bef0cb5b2c1e772361e301a69
Version: InheritanceV1edit2
multiplayer ready? yes
Author: MOGUL
price in shop: LS
name in shop:
description in shop:

13.04 2017
Modhoster user rating
3.15 / 13 Votes

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V InheritanceV1edit2
Farming Simulator 17
InheritanceV1edit2.zip
1.24 GB 1870
13. 05 2017 1,870
V InheritanceV1.01
Farming Simulator 17
InheritanceV1-1.zip
1.24 GB 865
27. 04 2017 865
V InheritanceV1
Farming Simulator 17
InheritanceV1.zip
1.24 GB 1206
23. 04 2017 1,206
2 ältere Versionen

23 Comments for Inheritance

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  1. Mogul 26. 04 2017

    V1.01 Uploading tonight:
    Changelog!
    Fixed:
    Train silo no longer loses volumes after save game
    Removed floating manhole cover at Gas Station
    Casue of Stop start equipment and lift and drop of implements identified as caused by "better fuel usage mod" on most 4X maps


  2. Mogul 26. 04 2017

    NB: the better fuel usage mod has been proven to be the casue of bouncing and stopstarting of implements and machines in fields while driven by hired workers. The results are severe, please disable this mod for all 4X maps.


  3. Mogul 24. 04 2017

    Important note: this new ground modification roller mod crashes the map
    http://www.farming-simulator.com/mod.php?lang=en&country=za&mod_id=75812&title=fs2017


  4. Mogul 22. 04 2017

    Silo System error fixed, off-loading at farm train station now accrues to farm-silo total but holds an independant total for loading from itself to both train and trailer. will upload Beta 0.9 later tonight after a few fresh aesthetic improvements. Thank you to everyone downloading Inheritance 4X map, - enjoy and please dont hesitate to commicate issues or ideas. Field 13/12 identification error fixed. - so far all reported bugs fixed. Please let me know if you find anymore flying/floating objects.


  5. Mogul 22. 04 2017

    Silo System error fixed, off-loading at farm train station now accrues to farm-silo total but holds an independant total for loading from itself to both train and trailer. will upload Beta 0.9 later tonight after a few fresh aesthetic improvements. Thank you to everyone downloading Inheritance 4X map, - enjoy and please dont hesitate to commicate issues or ideas.


  6. Mogul 17. 04 2017

    Hi Guys, please be patient - delaying tonights upload till I can get some stuff with textures fixed. Chopped straw is working and those textures are great but grass and straw heaps and windrow (material dropping need some fixing) Sorry but want to get it right, Inheritance map is worth it!! Thanks, MOGUL


  7. Mogul 16. 04 2017

    UPDATE UPLOADING TONIGHT:

    versionB2a

    Fixed:
    Straw planes (Pigs & Cows)
    Moved the Field 5 Buy Trigger

    Ongoing:
    Optimized clip distance on various

    Changed:
    Silo Capacity

    Added:
    New Road for feed trough at pigs
    More concrete areas for Placeables


  8. Mogul 14. 04 2017

    This mod is perfect for the upcoming Big-Bud DLC. There are only two routes to get massive quatities of product to market -A) Through the mountains by train B) Through the mountains by truck (train Journey 7.5 minutes game time round trip and +/- 2 minutes by truck one-way


  9. fazoletti 11. 10 2017

    Hi,
    I played it a few minutes ago. It has a very nice area around with the Bay and everything.
    Then i started mowing grass at the grassland near the starting point. The problem is that i see that there is grass on the ground mowed, but the grass swathes are not high, they stay almost close to the ground, and so sometimes you can take grass with the baling press, and most of the time not.
    After that i started harvesting wheat. I must say that the harvesting textures close to the harvester doesnt look very good, it looks unfinsihed! Sometimes the cutting unit takes too much area on teh field, and sometimes it doesnt harvest at all when there is wheat in front of it.
    As i tried to cultivate the field with the cultivator the same: Sometimes i cultivatet with those 4 meters about the double width, and sometimes it cultivatet nothing in front of my tractor.
    So...nice map, but it has to be finished when you want to play it proberly. I played with chopped straw mod and the map itself.
    best regards


  10. Beathoven 10. 07 2017

    Helpers are not able to plow the fields

    1 replies

  11. clongstaff747 25. 05 2017

    Hi Mogul,
    Just discovered that when doing 'contracting' work, it is impossible to get to the start of fields 12 and 14 from the field marker point where your tasks are allocated in the time that the game allows you to get to the field to start the task. I have tried field 12 about 4 times, but the time runs out before I get to the field choose which combine you select.
    Is there an easy way where I can extend the time that is allotted for one to get from the field marker to the field?
    Or, do I just leave those fields and get on with other field contracting work, until you have a further edit, and move the field markers closer to the field?
    Thanks mate,

    1 replies

  12. clongstaff747 22. 05 2017

    Hi Mogul,
    Thanks for your reply (Thu), the Lely was right under my nose - I must be blind!!
    I agree that it is more likely to be a memory problem, so I will use GPS for the big fields when I am tight with money, and use the helper when I'm flush.
    (The eggs in the Chicken coop need some finding, the long grass camouflages the eggs very well, I've never found them ALL on each visit).
    Thanks for the Map mate, you are an 'Artist' to produce such a beautiful map of this quality and this Map will suit any FS17 player who plays on it - I personally love the BIG BIG Fields,
    All the best for the future Mogul,- Yours Very Gratefully!!...

    1 replies

  13. clongstaff747 18. 05 2017

    Hi Mogul,
    Firstly, which mod site supports the Lely Forage Wagons you refer to (Mon) below - I have searched 6 or 7 and can only find Lely Wagons for FS 2015?
    Secondly, have spent 3 days on Inheritance V1 edit 2 and all OK until I try to use Courseplay on Field 5 (Fields 2, 3, 4 and 6 OK no problems), on Field 5 computer crashes (have GTX 980 Ti), having to use 'Hired Help' which is expensive - can you help Please?

    1 replies

  14. clongstaff747 15. 05 2017

    What a brilliant Map Mogul, Well Done, I always like BIG BIG FIELDS!!
    I always have difficulty trying to find the LATEST VERSION of a mod, and on this mod there are V.1, V1.1, V1.edit 2 god knows which is the LATEST, I presume V1 edit2, as that is the one I have loaded, please tell me if I am wrong. I love this map, and would like the latest version (wouldn't it be easier if modder's simply put V1 then V2 then V3 so we can see V3 is the latest? or am I not seeing something they are???).
    Love the map but discovered which ever of my OWN fields I cut, and select Enable Straw Swath, and if I START with my cut N to S I can ONLY collect the straw with my Loading Wagon from S to N (Same with N to S can only pick up S to N) it will NOT pick up the straw in the direction of my first cut, for the whole of the field. Likewise if I cut E to W the same rules apply.
    Can anyone help please or does Mogul need to correct this in a future V. (I have never had this problem before and I have played since FS 15!!!)
    Help PLEASE!!!....

    1 replies

  15. marcel1519 13. 05 2017

    clearly a map build in a day just some real big fields that cover 95 % of the map

    2 replies

  16. grinnil 05. 05 2017

    The train silo at the farm still has issues. The stuff stays after reloading, but anything else I put in there doesn't count for the train silo, it just goes to the farm silo.

    1 replies

  17. ereedks 30. 04 2017

    BTW, I had to change the zip file from "InheritanceV1-1" to "InheritanceV1_1" in order for Farming Simulator 17 to even recognize there was a zipped map folder in the folder. If you don't change it, the only maps you could play are the two default maps.

    1 replies

  18. ereedks 30. 04 2017

    There is still errors. This was with nothing but the Inheritance V1.01 zip file in the mods folder.
    "Error: Adding onCreate loaded object with duplicate saveId Storage_storage1
    Error: 'Station' not defined in config file 'C:/Users/Eric/Documents/My Games/FarmingSimulator2017/mods/InheritanceV1_1/maps/map01.xml'
    Warning (physics): Add trigger callback failed, object helpIconTriggerFarmSilos is not a physics trigger.
    Error: Adding onCreate loaded object with duplicate saveId TipTrigger_FARMER_3_SLURRY".

    1 replies

  19. grinnil 26. 04 2017

    When you put stuff in the train silo and close out the game, everything in the train silo is gone when you start the game up again. There are some floating man hole covers at the gas station in the curve right before the shop when you're coming from the farm. They are only visible when you're in a vehicle though. And there are areas in field 3 where a hired worker in the combine will stop, raise the cutter, put it back down and drive a few feet and do it again. Thank you for the work so far.

    2 replies

  20. grinnil 23. 04 2017

    Hello, do you know what would be causing the map to download at 8KB/s? I tried downloading other maps from this site and others to see if it was a problem with my internet, but they download at the normal rate. The beta map of yours downloaded fine too.

    2 replies


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