BGAHofanlage

V 2.0 mod for Farming Simulator 2011

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description

This is a courtyard with built-BGA DLC2 of the Giants. The DLC2 is required

The silo is created by myself, as well as the bottom plate on which everything is set up. The cow was created by me and provided with the necessary triggers. Some of the buildings themselves are of Giants

cowshed can muck with a front loader. A movable plane rises with increasing dung manure storage. The trigger blade extends in a half-meter height on the inner surface of the barn, separated by gates from the rest. Access is the big gate at the back of the barn.

At the long 5m wide access, along the stalls can be in the last 2 / 3 chopped grass and is tipped as a feed. A food plan appears and disappears shortly after the Abkippvorgang again.At the station of the Grain

Silohauses now moves the tip lane and builds to dump finished off again.

All Triggers have been adjusted. The functions of the BGA have been adjusted so what does it really stand around outside!

The silo holds the standard-fruit species.

get an instruction in the zip file, so you use the system fully functional and can integrate into your map. The script for the BGA is - Please guide !!!

silk in the evaluations not to strictly - this is my first self-made 3D object (Silohaus and floor plate) ! The object may be linked anywhere, but only under the original link

The object must be installed in an unmodified form on each map without prompting. But please call me in the credits! The property is located in another building!All functions should be capable of safely multiplayer

Regards, Kleini

Credits

BGA aus dem Giants DLC2
Unterstände von Giants
Siloanlage von Kleini
Kuhstall von Kleini

  • 09 Oct 12:45
    Version 2.0

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09.10 2011
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V 2.0
Farming Simulator 2011
BGAHofanlage.zip
22.4 MB 1620
09. 10 2011 1,620

1 Comments for BGAHofanlage

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  1. SOrry, we can't have objects in maps that are the same megabytes that a complete map is...Not going to work :(

    1 replies


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