description
Hi LS community
here I have an animated hot air balloon for you.
He flies over the map, and every 30 sec. Is "reheated". With Flame, sound and light appearance. But fear not, the sound is only heard when one is near the balloon. ;-)
Built with the GE!
What should I do?
- Unpack file
- Copy contents of 'in_den_mapordner' in the Mapordner the Map
- modDesc.xml customize:
- Insert the entry from the 'in_modDesc.xml_einfügen.txt' file in the modDesc.xml the map in the area specially source files
- It should look something like this:
<Additional source files>
. ..
<Source file filename = "map / New_Models / hot air balloon / hotairballoon.lua" />
</ Separate source files>
- Open GE and import the 'Ballon.i3d'. Depending on the map then the position and height must be adjusted. Everything is properly positioned for the West Bridge Hills.
- Save Map
- Map zipping into the modfolder or copy (for multiplayer and Dedi must be zipped)
- play and have fun!
If the files are placed in other directories, of course, have the paths to be adapted to the script
CREDITS
Modname: animated hot air balloon
Authors: 112TEC | schwaki
Date: 12/2014
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Models
TF3DM, 112TEC | schwaki
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For me, the log is error-free!
Have fun with it!
1. Publication only with original download link. NOT a substitute Link
2. No publication Neutexturierung, model change or parts of the mods.
3. Support only on our forum ls15modteam.de
Releases I reserve on request.
Credits
CREDITSModname: animierter Heissluftballon
Autoren: 112TEC|schwaki
Datum: 12/2014
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Modelle
TF3DM, 112TEC|schwaki
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Keine neue Veröffentlichung ohne die Zustimmung von 112TEC|schwaki.
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13 Dec 21:00Version 1.0
1 Comments for animated hotairballoon
A lot of work for newbies, but I will try, perhaps a exe?. Are we getting any closer to a flyable/or not crop duster for FS15?