I really like the map, me and a friend are playing on it in mp.
But we can't figure out how the multiple silo's work. He is on farm5 and I am on farm 1.
Can someone maybe explain, in english or dutch, how the multiple silo's work?
I would like to add something else.
- where are the sheep on the map. We can buy them but I can't find them.
-I can walk trough the objects. You need fix that.
-Is there any silo/storage for silage? Should be next to the cows. I didn't see any.
-I think we own too many fields when we start the game. Don't get me wrong. I know that you tried to create scenario/story (Bauer Hansen thing) but that's too many. The whole idea of the game is to produce goods, make money and buy more fields and better/modern tools. If at the beginning we own 15-20 fields where is the point? Three fields that's the maximum in my opinion. The field buying/selling system looks really good.
- same thing with tools and vehicles. Too modern.
-textures of the trees really need to be improved. You mentioned that in the description so ok.
-you could add more bumpy dirt roads especially between fields.
Thanks again for what you've done so far.
The sheep farm is directly north of the starting point - across the street. At the steel barrier you can buy it for some 700.000 €. East of that there´s the chicken farm - same thing here. You could actually buy animals before buying the farm but that´s up to you ^^. With the area for sheep and chicken you´ll buy some buildings to park your vehicles in - so don´t even try to calculate the ROI on the chicken farm ;)
Most of the objects are without collisions - bullgore explained that there are 2 reasons for it: performance and the use of helpers - the map is huge, if I buy all 3d tree zones my rig is down to 25fps - so there´s a performance issue for sure - and since I am solo playing and working on some 160 ha per now I can easily admit: now harvest withouit helpers and no helper with collisions :D
If you don´t like the idea of walking through buildings: do it like me and just don´t walk through them.
Silage pits? Plenty! They are pretty realistic (open land silage - no concrete bed - just a free space) so you have to look in the F1 box to discover some of them. 2 Are directly south of the manure box and one is east of the pig building (directly at start). There are more at the cattle farm (I think 3) - it´s in the next village to the north. If you drive south you´ll find one north of the liquid manure pit north of the water trigger. I think the pig farm in the far east has one more and the BGA is some kind of over sized super silage pit. If you ever wanted to produce silage in an industrial scale: welcome to your new home!
Too many fields and vehicles at the start? Just think of the MIG as the map that starts where gaming on other maps ends. I´ve been playying the map for some hundrets of hours and I haven´t bought more than a quarter of the fields by now and my fleet wouldn´t be big enough for much more - so there´s a lot of things to do - the scale just isn´t from an ancient tractor with 2 ha to 5 modern tractors with 100 ha - it´s from there on...
The path system especially in the woods seems to be WIP - according to bullgore.
Hope you have a lot of fun on the map :)
Hello. First thing thanks for the map. It looks really great.
-Textures are really good and you still gonna improve them. That's good. I think especially buildings (inside&outside)
- I think the silo for grain is too far from the main farm (I mean the cows and pigs area).
You doing really well. Thanks for your effort.
ok so I know the growth rates have been changed to 5 days per stage but it has been 10 days an the fields that were in the last stage when I started the map still haven't grown is it because I'm using the fast forward mod
The map i love it, but I have a problem like that, that touching the edge of the field on the 49 fields at the time of harvest happening to a workforce's uptake not your land a message is receiving and the auto collapses pilot.
You would know a solution to this for me greet!
With respect Dávid
Hi David, the message is a little hard to understand but I will try to answer. Harvesting field 49 with the helper will not work because you get a message that this isn´t your field? There are some (little) patches on some fields that aren´t defined correctly and are counted to another field - I´ve found some square meters on field 34 for example. Try to harvest that area without the helper first and try to outline the area that you get that message. Expensive solution: try to buy the bordering field - sometimes you buy the missing meters that way. Or look at your map and give the coordinates to bullgore by posting in that thread: http://www.modhoster.de/projects/mig-map-madeingermany-region-celle-bybullgore/project_logs/9040 He might repair it with the next release. When you know which area is problematic and want to use the helper as far as he gets: Work from the opposite side until he stops. I hope that helped - otherwise try to esplain your problem a little more detailed - or use your mother language and let the community sort it out :D
Hallo, ich spiele diese Karte Vor 2 Tagen und ich genieße es wirklich. Aber ich habe einige Zweifel. Kann ich verkaufen, Stroh, Gras, Heu, und Gülle in dieser Karte, und wo kann ich dagegen tun? Und zu Ballen, irgendein Platz, es zu halten oder zu verkaufen, und ich kann nicht finden ballenkran? Auch beim Einlegen eine Silage mit Schaufel, Schaufel füllt das erste nach erreichen die Silage, sehr seltsam. Danke, halten die gute Arbeit.
Verkauf von Ballen aller Art: Ponyhof. Dort müsste auch loses Gras / Heu verkaufbar sein. Loses Stroh bekomt man (glaube ich) nirgends verkauft. Den Ballenkran gab es früher mal (FS13) der Eintrag ist leider noch übrig. Lagern kann man die Ballen in allen Schuppen. Diese haben alle Kollisionen bekommen damit die Ballen nicht verwittern. Gülle sollte man zum düngen nutzen oder in die BGA schütten (ist kein Verkauf, sondern Verwertung). Das Problem mit der Schaufel und der Silage habe ich nicht verstanden - Du kannst gerne auch die Fragen auf englisch stellen (oder halt noch einmal anders formulieren).
love this map very good 5/5 but have one problem i can't access the bga it has a grey barrier across the front can anyone help me ? Am i doing something wrong or could it be an error ?
On this map you have to buy things like further farms and the BGA if you want to use them. There should be a floating and rotating icon nearby - like those on the fields. Just walk to that icon and you should see how much the BGA costs. The BGA will be open after you´ve bought it.
Guten Tag habe ich ein Sorgen. Jedesmal, wenn ich meine Karte lade, sind die Preise in "0" eingereicht. Mir gelingt nicht, die Preise zu bewahren, die ich hatte, bevor zu sichern. Hätten Sie eine Lösung?
Just wondering, the kalk, does it have any effects other than fertilizing, so I can use kalk instead of other fertilizers if I want to, and the result will be the same ?
This map is absolutely great, and right now the most advanced one for FS15 I believe:) What would be great would be if someone made a DDR map that was something similar to this.
Thank you for spending your time modding for us Bullgore ! :)
I am sill having problems with the fruit growth. I dont rush time from before midnigh, and still i griws in chunks, making "stripes" east-west on growth state map. When i gi to border of stripe on field, only portions of field is avanced to next stage. No system in where the stripes grow. One almost on top, then one all the way down on map. The frustration is that i cant olan ti harvest a field. Am thinking of going muts with time acceleration to get all the fields withered so it only needs to calculate the fields i am managing. But its frustrating. The computer has desent spesifications. So that shuld not be a problem..
Take the road east of the farm following south. After a while you´ll see the "Wasserwerk" on your right side (driveway to it is between some bushes). There´s a hydrant to fill your tank.
34 Comments for MIG Map MadeInGermany Region Celle
Nice map! But how can I get normal yield from the fields?
I don't use Soilmod
how can you get rid of the long growing stage's?
Why is this stil a beta?
Hi, I'm trying your map, i noticed that the density of Clod dosn't work. As I run it?
Hallo an euch wie kann man Nahrung der und geben Wasser in den Schweinestall bitte. Super danke Karte . Es tut uns leid hilfreich .
Are u gonna update?
greetz
I really like the map, me and a friend are playing on it in mp.
But we can't figure out how the multiple silo's work. He is on farm5 and I am on farm 1.
Can someone maybe explain, in english or dutch, how the multiple silo's work?
Thank you
I would like to add something else.
- where are the sheep on the map. We can buy them but I can't find them.
-I can walk trough the objects. You need fix that.
-Is there any silo/storage for silage? Should be next to the cows. I didn't see any.
-I think we own too many fields when we start the game. Don't get me wrong. I know that you tried to create scenario/story (Bauer Hansen thing) but that's too many. The whole idea of the game is to produce goods, make money and buy more fields and better/modern tools. If at the beginning we own 15-20 fields where is the point? Three fields that's the maximum in my opinion. The field buying/selling system looks really good.
- same thing with tools and vehicles. Too modern.
-textures of the trees really need to be improved. You mentioned that in the description so ok.
-you could add more bumpy dirt roads especially between fields.
Thanks again for what you've done so far.
Craig
Hello. First thing thanks for the map. It looks really great.
-Textures are really good and you still gonna improve them. That's good. I think especially buildings (inside&outside)
- I think the silo for grain is too far from the main farm (I mean the cows and pigs area).
You doing really well. Thanks for your effort.
Is there anyway of permanently removing the weed mod?
ok so I know the growth rates have been changed to 5 days per stage but it has been 10 days an the fields that were in the last stage when I started the map still haven't grown is it because I'm using the fast forward mod
Are You sure that you have this mod installed? http://www.modhoster.de/mods/growthmanager Without that mod the growth is not reliable.
The map i love it, but I have a problem like that, that touching the edge of the field on the 49 fields at the time of harvest happening to a workforce's uptake not your land a message is receiving and the auto collapses pilot.
You would know a solution to this for me greet!
With respect Dávid
How do I delete 2D trees
Hallo, ich spiele diese Karte Vor 2 Tagen und ich genieße es wirklich. Aber ich habe einige Zweifel. Kann ich verkaufen, Stroh, Gras, Heu, und Gülle in dieser Karte, und wo kann ich dagegen tun? Und zu Ballen, irgendein Platz, es zu halten oder zu verkaufen, und ich kann nicht finden ballenkran? Auch beim Einlegen eine Silage mit Schaufel, Schaufel füllt das erste nach erreichen die Silage, sehr seltsam. Danke, halten die gute Arbeit.
love this map very good 5/5 but have one problem i can't access the bga it has a grey barrier across the front can anyone help me ? Am i doing something wrong or could it be an error ?
Guten Tag habe ich ein Sorgen. Jedesmal, wenn ich meine Karte lade, sind die Preise in "0" eingereicht. Mir gelingt nicht, die Preise zu bewahren, die ich hatte, bevor zu sichern. Hätten Sie eine Lösung?
Just wondering, the kalk, does it have any effects other than fertilizing, so I can use kalk instead of other fertilizers if I want to, and the result will be the same ?
This map is absolutely great, and right now the most advanced one for FS15 I believe:) What would be great would be if someone made a DDR map that was something similar to this.
Thank you for spending your time modding for us Bullgore ! :)
I am sill having problems with the fruit growth. I dont rush time from before midnigh, and still i griws in chunks, making "stripes" east-west on growth state map. When i gi to border of stripe on field, only portions of field is avanced to next stage. No system in where the stripes grow. One almost on top, then one all the way down on map. The frustration is that i cant olan ti harvest a field. Am thinking of going muts with time acceleration to get all the fields withered so it only needs to calculate the fields i am managing. But its frustrating. The computer has desent spesifications. So that shuld not be a problem..
Please, can someone help? I have just started playing this fantastic map, but I can't find the water to feed my cows? Can anyone tell me where it is?