Download download Mod 'GPS HARD HUD MOD'

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9 Comments for GPS HARD HUD MOD

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  1. unregistered user 15. 04 2018

    Hello,
    I seem to be having a bit of trouble trying to make Block1 not be transparent I have this hud installed and I have moved it from Left to Right I am on 1920x1080 Windowed Borderless. Thanks

    Screenshot...
    https://i.imgur.com/OpCEKYm.png


  2. jampy00 14. 11 2016

    Hi Everyone, As it turns out I am terrible at FS17 mods. If possible may I ask if some one can send me GPS with Hard Hud already installed (I received errors for the sounds not working?) and with it on the right side for 1920x1080 display. If this breaks the rules can some assist me on how to combine the mods?


  3. SmokingCloud 06. 11 2016

    Thanks for this great new HUD, it just gives that new fs17 feeling to an allrdy great mod.
    I would like the hud on the right like in the picture that Bernelli posted. The block 1 image is no prob and sits perfectly alligned and connected.
    The block 2 image is a whole other story, it sits alligned on the x but i can't figure out how the move it on the y to make it connect to the block 1 texture.
    see linked image:

    http://i.imgur.com/aQVFIam.jpg

    Any tips/help on how to fix this are much appreciated.

    6 replies

    1. Bernelli 06. 11 2016

      For the setup monitor 1366*768 such:

      local yFields = 0.014
      local xFields = 0.805

      local yOff = 0.177


    2. Andrey Hard 06. 11 2016

      My settings for 1980*1050 Windowed mode
      alignment to vehicle panel

      in GPS_config.xml
      <HUDsize>1.3</HUDsize>

      in GPS.lua
      local yFields = 0.011
      local xFields = 0.8082;

      local yOff = 0.187;


    3. Andrey Hard 06. 11 2016

      My settings for 1980*1050 Windowed mode
      alignment to minimap

      in GPS_config.xml
      <HUDsize>1.096</HUDsize>

      in GPS.lua
      local yFields = 0.0088
      local xFields = 0.0186;

      local yOff = 0.22;


    4. Andrey Hard 06. 11 2016

      You mus find optimal values for your monitor mode

      local yFields = move Block1 for Y
      local xFields = move Block1 and Block 2 together for X

      local yOff = move Block1 and Block 2 together for Y

      <HUDsize>1.3</HUDsize> - size HUD
      0.75 - 75%
      1.0 - 100%
      1.3 - 130%
      etc.

      2 replies

  4. Tarrian 06. 11 2016

    Thanks for the really good gps hud. It works fine.
    5*


  5. Andrey-MSK 06. 11 2016

    Thanks for beautiful GPS HUD!
    Andrey, can you fix alpha chanel on top side of Block1-2 textures. See screenshots
    http://s019.radikal.ru/i634/1611/90/83ebeaab2754.jpg
    http://s017.radikal.ru/i431/1611/e2/174ade02d574.jpg

    Best regards, Andrey.

    2 replies

    1. boloss 06. 11 2016

      I have this problem too, I don't know how to fix it.
      Thank you


    2. Andrey Hard 06. 11 2016

      Uploaded nev version whith this fix.
      Hope, this fix can help you.

      1 replies

  6. boloss 05. 11 2016

    Hi Andrey and thank you for improving the GPS mod HUD.
    What I would love is this HUD matching with the actual ingame HUD like on this image, with no limit between Block1 and Block 2 when both are displayed :
    http://img4.hostingpics.net/pics/298693201611051040261.jpg

    Would it be possible with the help of Upsidedown ?
    This HUD should be able to be resized at 70%, 80% or 120% like the ingame HUD does.
    Thank you !
    5/5

    2 replies

  7. CryKillerPL 05. 11 2016

    How to move the HUD to the left so that perfectly matched the minimap?

    3 replies

  8. ciggy001 05. 11 2016

    Would this work with the FS15 version as well?

    1 replies

  9. Bernelli 05. 11 2016

    How thrilling!!! And I that suffered, mastered a photoshop :D
    There now now I will a little complete your pictures and will be in general super.
    THANKS!



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