Bullgore, excellent progress and again a must have map as you guys just keep pushing what we can do with these maps.
Only problem that I have found so far other than what has been said here is that the extra windrows are floating to high and only a minor adjustment needed keep it up mate :)
I love this map, i realy do.
But I have a question again. Is the Growth cycle suposed to work like a "belt". devide the map in to 3 portions, and the middle 1/3 has grown one cycle, but not the top and botom. so some fields are ready for harvest, but not the entire field since they are not aligned east west. Kinda hard to explain, and could not get a screenshot for some reason.
No, it´s not. Don´t rush the game (strg+r) in the time from midnight to 4 a.m.. Just advance with a speed like 60x. During that growth time the computer has to calculate the plant growth for the complete (and huge) map. Things that aren´t calculated by 4 a.m. won´t be calculated (and therefore won´t grow).
I understand. but did run a test. and rushed it several days ahead. and the rest of the map came along, but took many days.
A folow up q: The growth is every 5th day, at night from game start yes?
As far as I know there´s still the time difference between the group grass-weeds and wheat-rape. I think grass-weed is every fifth night from start and the others take a little longer so they might be every 6th night. Potatoes should take even longer as a special case. So the structure is the same as in the vanilla game. But I am just guessing here.
Your delayed map growth: I don´t know the mechanics - but maybe the calculations the game couldn´t finish at the break are continued at the following growth time.
The thing I know is that it doesn´t matter when you are actually sowing in the 5 (or 6 day) period. With the change of the growth stage all fields with the same fruit should advance one stage (even though one field was growing for one day and one for 3 days). This seems to be the intention of the mod - otherwise there would be every season at the same time on this huge map since you won´t work all the fields in one day.
I dont speak german, so have to take it in english.
I love the map, but i am having some problems with the silos. As a test i fermented 20% silo. but i am not getting the silage out of the silo. i have tried the standard sillage bucket for the wheel loader, tractor and a multifruit bucket. i have tried the mobile conveyor, it gets mass out of the silo, but the conveyor is buged, and it only gives hay/grass.
Is this a known problem with the silos?
Does anyone have a recomandation for a bucket i can use that does work for you.
http://www.modhoster.de/mods/addfilltypes--2
this is a mod adding the filltypes you need to the standard trailers and tools.
The silos are modded on the map. Take a look at the siloextension mod page to see the added features. You can make grass-silage (is "converted" to hay if your tool doesn´t take dryGrass_windrow). Normal silage is made out of chaff. Those changes are especially useful for the new features of the biogasplant. Another mod on the map that you might want to take a closer look at.
i think u use the fast forward + night grow mods?
dont activate 20 days fast forward. in the night the plants not grow when u rush away from the growtiming.
u have to wait that the map finished the grow update.its came from north to south and when u rush it u jump over the grow update.in the night u make better little fast forward steps and look for the grow update on map.
4 days fast forward and day 5 with 120% speed work fine for me.
Make it V.1.0 and be done with it.Was not that good in LS 13 is not much better now. I understand the concept, but there is always something wrong with the d*mn map
Liebes Modhoster Team. Könntet ihr bitte den Kollegen hier,most sinister, sperren?
Ich habe absolut noch nichts, aber auch gar nichts konstruktives von ihm gelesen! Das einzige was er kann ist Mods und Maps runtermachen! Siehe die neue Two Rivers!
Und nicht einfach Kommentare löschen von Leuten die sich genau über solche wie den Kameraden hier aufregen. MfG
/ZitatAnfang
"Ich habe absolut noch nichts, aber auch gar nichts konstruktives von ihm gelesen! Das einzige was er kann ist Mods und Maps runtermachen!"
/ZitatEnde
Na, dann ruf doch einfach mal sein Profil auf und lies dir seine Kommis durch, er schreibt durchaus, wo ein Fehler liegt und wie man ihn korrigiert. Mir gefällt sein Tonfall auch nicht, aber er hat ja wohl ein Recht darauf, seine Meinung in den Kommis kund zu tun. Dafür sind die Kommentarregeln da: Solange sie eingehalten werden, gibt's an einem Kommi nix auszusetzen, ob's einem jetzt persönlich passt oder nicht.
Wenn du einen bestimmten User von hier vergraulen willst, dann benutze den Beschwerdebutton oder maile einem MH Mitglied eine PN. Aber bitte stelle niemanden öffentlich an den Pranger. Beim Beschwerdebutton musst du nämlich handfeste Gründe liefern, nicht nur ein "Der nervt aber voll!"
ich wohne inder nähe von celle(wathlingen) aber bramstedt liegt doch bei hamburg und nicht im landkreis cuxhaven.und heisst bad bramstedt.wo genau liegt denn jetzt deine karte?
soll kein nörgeln sein. nur rein interessehalber
Immer nur am meckern... Kann man auch mal die Arbeit des Modders respektieren? Das ist die Beste Map für LS 15! So eine Map muss man erstmal erstellen neben der Arbeit und die Map wird ja immer noch perfektioniert! Großes Lob
Guck einfach mal in der Suchmaschine nach Sandingen oder Eicklingen.
Auf den Satelittenbildern sieht man genau wie der Modder sich an die reale Umgebung gehalten hat.
I have been playing your maps since ls13. Like everything about them and waiting on AI Traffic, and Buyable Objects. I do clean up some fields prior to playing so just thought I would let you know that they all are not ready mainly the ones next to the saw mill and RR tracks. I also think it would be cool to start the map with less fields owned and not planted. To answer some of you with questions The water can be found at The Getriedehandel Werner, feed storage is behind the potato and sugar beet storage, and to load the game just put the normal MIG_Map_MadeInGermany_Celle folder in mod folder and your ready don't make it a zip file. Again Bullgore thanks for the hard work!!
34 Comments for MIG Map MadeInGermany Region Celle
Bullgore, excellent progress and again a must have map as you guys just keep pushing what we can do with these maps.
Only problem that I have found so far other than what has been said here is that the extra windrows are floating to high and only a minor adjustment needed keep it up mate :)
I love this map, i realy do.
But I have a question again. Is the Growth cycle suposed to work like a "belt". devide the map in to 3 portions, and the middle 1/3 has grown one cycle, but not the top and botom. so some fields are ready for harvest, but not the entire field since they are not aligned east west. Kinda hard to explain, and could not get a screenshot for some reason.
but is this behaviour normal?
No, it´s not. Don´t rush the game (strg+r) in the time from midnight to 4 a.m.. Just advance with a speed like 60x. During that growth time the computer has to calculate the plant growth for the complete (and huge) map. Things that aren´t calculated by 4 a.m. won´t be calculated (and therefore won´t grow).
Hallo.
Die Karte ist groß
wenn es erscheint v0.94?
Hello.
I dont speak german, so have to take it in english.
I love the map, but i am having some problems with the silos. As a test i fermented 20% silo. but i am not getting the silage out of the silo. i have tried the standard sillage bucket for the wheel loader, tractor and a multifruit bucket. i have tried the mobile conveyor, it gets mass out of the silo, but the conveyor is buged, and it only gives hay/grass.
Is this a known problem with the silos?
Does anyone have a recomandation for a bucket i can use that does work for you.
http://www.modhoster.de/mods/addfilltypes--2
this is a mod adding the filltypes you need to the standard trailers and tools.
The silos are modded on the map. Take a look at the siloextension mod page to see the added features. You can make grass-silage (is "converted" to hay if your tool doesn´t take dryGrass_windrow). Normal silage is made out of chaff. Those changes are especially useful for the new features of the biogasplant. Another mod on the map that you might want to take a closer look at.
after 20 days my crops are at the 1 stage what am i doing wrong ? (love the map)
how do i get rid of rhe white lines on he roads
For some reason my plants don't seem to grow, any help?
Make it V.1.0 and be done with it.Was not that good in LS 13 is not much better now. I understand the concept, but there is always something wrong with the d*mn map
Liebes Modhoster Team. Könntet ihr bitte den Kollegen hier,most sinister, sperren?
Ich habe absolut noch nichts, aber auch gar nichts konstruktives von ihm gelesen! Das einzige was er kann ist Mods und Maps runtermachen! Siehe die neue Two Rivers!
Und nicht einfach Kommentare löschen von Leuten die sich genau über solche wie den Kameraden hier aufregen. MfG
ich wohne inder nähe von celle(wathlingen) aber bramstedt liegt doch bei hamburg und nicht im landkreis cuxhaven.und heisst bad bramstedt.wo genau liegt denn jetzt deine karte?
soll kein nörgeln sein. nur rein interessehalber
I have been playing your maps since ls13. Like everything about them and waiting on AI Traffic, and Buyable Objects. I do clean up some fields prior to playing so just thought I would let you know that they all are not ready mainly the ones next to the saw mill and RR tracks. I also think it would be cool to start the map with less fields owned and not planted. To answer some of you with questions The water can be found at The Getriedehandel Werner, feed storage is behind the potato and sugar beet storage, and to load the game just put the normal MIG_Map_MadeInGermany_Celle folder in mod folder and your ready don't make it a zip file. Again Bullgore thanks for the hard work!!
when I enter the menu by pressing " I" , the game crashes
Whenever I press "I" to go into the pda and then leave, the game becomes unplayable, like 1 fps
Awesome map, And I am starting to learn what all the words mean :)
If i open my pdi and close it again, the game doesnt go back to the ''play screen'' and then my computer says: giants engine doesnt work anymore.
please help me sorry for bad english