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Mod: Manure slurry storage Transportation
Hallo habe das selbe problem gehabt und es war in der AnimationMapTrigger.lua die in den mods ordner als zip datei ist war es ab geschaltet
hier die zeile unverändert
self.clientAnimationSound = createAudioSource(soundFile, self.animSoundPath, self.animSoundRadius, self.animSoundInnerRadius, self.animSoundVolume, loopInt);
link(self.AnimationNode, self.clientAnimationSound);
setVisibility(self.clientAnimationSound, false);
self.playAnimationSoundEnabled = false;
else
print("AnimationMapTrigger - Warning: Can't load soundFile " .. tostring(self.animSoundPath));
end;
dann habe einfach nur die beiden zeilen (false) auf (true) gestellt und es hat geklappt also solltes so aussehen
self.clientAnimationSound = createAudioSource(soundFile, self.animSoundPath, self.animSoundRadius, self.animSoundInnerRadius, self.animSoundVolume, loopInt);
link(self.AnimationNode, self.clientAnimationSound);
setVisibility(self.clientAnimationSound, true);
self.playAnimationSoundEnabled = true;
else
print("AnimationMapTrigger - Warning: Can't load soundFile " .. tostring(self.animSoundPath));
end;
ich hoffe ich könnte euch helfen