Userprofile of sourwop
Member since 11 / 2013


sourwop
Punkte: 97
Level 4
Rank: n/a
First name: no entry Age & Gender: 63 m City: Webster Hobbies: no entry Homepage no entry

About sourwop

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  1. sourwop 08. 07 2014

    Mod:
    the gator winked at me and the grass is taller?


  2. sourwop 02. 07 2014

    Mod: Jeep Wrangler
    dont feel left out Montana im from Texas I couldn't get it to start either, much like the real one but nice re-do with the wheels


  3. sourwop 25. 05 2014

    Mod: Industrial hemp texture
    as a professional hemp analyst and devoted research fundamentalist I must ask, where are the buds.


  4. sourwop 25. 05 2014

    Mod: Hag Industries plus mods
    it is great to see the creativity of joined minds to come up with mods/maps of this nature. As boring as this game can get, its additions like this that peak the interest and the imagination.
    Well done 5 stars from me and 5 for the Godzilla log maker and its in English almost made me cry.


  5. sourwop 17. 05 2014

    Mod: Old mining tunnel system underground
    All I get is VW when I download am I missing something here?


  6. sourwop 17. 05 2014

    Mod: Hagenstedt usa style
    hello, I don't like to criticize because I know how much work effort and creativity goes into creating a map. I am German I live in Texas I have lived on farms both in the Eiffel region as well as seen many in the US. I don't know who has the thought that all grass is dead looking on US farms, its not, if you see this kind of grass usually there is a drought and not to much farming goes on. One would usually see this kind of terrain in the flat lands New Mexico, Wyoming west Texas, where there are no trees bordering deserts and such. I edited the map kept the base brownish gold texture and put a very nice layer of grass over it which the gold/brown shows through that is very realistic looking if this is what is attempting to be achieved. One problem is I keep losing harvested product as I drive over certain areas there are two at the farm, I don't know if this intentional or a bug. This is a very nicely done remake of a very boring map with activity's to accomplish other than harvesting and selling. I have added other selling points for the beer and bread food store, restaurants and such. Added bridge at the camp site moved boundaries out some and the whole area is now mow able from the port to the other side of the camp site. I have also incorporated a water fill station for the "big rigs" off the river, its free with a purification treatment faculty that is only for decoration but serves the purpose. Nice layout and creative.


  7. sourwop 16. 05 2014

    Mod: Hagenstedt usa style
    well done wait till OSHA sees the gas tank next to the fertilizer:)


  8. sourwop 08. 05 2014

    Mod: PEECON Cargo 62000
    this is a very well done mod/trailer, its function, looks, handling all are commensurate with a five star rating i gave it. The thing that I like is that your name or modeling group is not painted all over it which I think is a very tacky move on a modelers part. I will remember this mod and who made this mod with out it and I look forward to more.

    danke and thanks


  9. sourwop 21. 03 2014

    Mod: Krone Big X 650 Cargo HKL
    cool mod :) just do away with the mod advertisement we know who you are


  10. sourwop 13. 03 2014

    Mod: Quaderballenpresse technology pack
    nice job on this mod, works great, is there a way to modify the mod for the cat bale trailer, flat trailer to accept the bales? or can i modify the baler to discharge bales it will accept?

    thanks for the mod


  11. sourwop 03. 01 2014

    Mod: KidsTrikeHT
    must be for the driving impaired farmer little to much corn whiskey


  12. sourwop 18. 12 2013

    Mod: rottalmap
    the (0) zero I normally use to edit out the rooster I give to you for embedding it into the map.


  13. sourwop 26. 11 2013

    Mod: Buehrer 6136A without cab
    its just cool looking with out the cab and the xtra wheels:)


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