description
Placeholder to test my new project on my servers.
I will deliberately not register this project for the competition yet.
The map is in beta status and as always there are still some things missing but you know that with time I will deliver to.
Description:
Jungle with a camp, various positions and a destroyed temple.
Mainly models and materials / textures from the original game are used.
Only some external models for the temple were used, but with standard textures.
This doesn't look as good as the external textures but at the moment there is no other possibility.
Gamemodes:
TeamDeadMatch
and a quick and dirty
Outpost mode.
Other gamemodes are in progress
Map Name: The_Cartel
Scenario Names & Server command line
Coop Server Start Parameters:
-ModDownloadTravelTo=The_Cartel?Scenario_The_Cartel_OP_Sec?Lighting=Day
Teamdeadmatch:
-ModDownloadTravelTo=The_Cartel?Scenario_The_Cartel_TDM?Lighting=Day
Night: in progress
MapCycle.txt Parameters
Coop: (Outpost)
(Scenario="Scenario_The_Cartel_OP_Sec",Lighting="Day")
Teamdeadmatch:
(Scenario="Scenario_The_Cartel_TDM",Lighting="Day")
to do: a lot :)
- optimize the map (draw distance, cull distance volumes, lods
- light settings
- bullets blocking
- map overview
- sound / custom sounds
- bots spawns & walking routes
- additional game types
- Night version
and more...
Known Issues:
Have fun
[FRS]=Freddy=
Credits
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08 Nov 21:57Version Beta 1.0
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