Starkholz

V 1.0 mod for Farming Simulator 17

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description

Hello,

I have made you the strong timber LS17 ready after consultation with "t0xic0m".

As from LS15 is known is some extra thick trees. So your trailer is a lot faster full

All trees are precipitated by hand and also by Harvester.

The trees are Placeable, can also be installed on a map if required but.

Have fun with it

Your

DonMaxxus

Credits

Modell: t0xic0m
Textur: t0xic0m
Script: t0xic0m
Idee / Konzept: t0xic0m
Tester: DonMaxxus
Sonstige: 

  • 14 Nov 07:31
    Version 1.0



Files


14.11 2016
Modhoster user rating
3.8 / 10 Votes

Empfehlungsrate

-/-      
noch nicht genug Stimmen

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V 1.0
Farming Simulator 17
LS17_Starkholz_V1_DonMaxxus.zip
9.29 MB 5562
14. 11 2016 5,562

2 Comments for Starkholz

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  1. Loggerat55 21. 11 2016

    Love all of your tree mods, so here is some feedback.

    Pros: Return on investment at least for chipping an entire big tree is around 10X what it was bought for, a real positive as i play on hard always. They look outstamding as well.

    Cons: The ever present vanishing act if one logs out with lumber on the ground, i realize this is a Giants problem and has nothing to do with the mod.

    Second, the logs aren't fell worthy with chainsaws, they do not have a far enough travel mechanic to fell anything larger than the buts of the 33meter trees.

    Here however is the real issue, and one i find that makes using the mod impractical, (for income), when placed the trees show up in the mod folder but "do not" stack, so if one placed 3000 trees they would have 3000 separate tree mos listed in the mods folder.

    They also "do not" delete from said mods folder when felled and processed, and of course can not be sold (as they already have been) to delete them from it.

    Love the trees, hope you can tweek the issues.


  2. Warondar69 14. 11 2016

    Now we're talking. Almost Pacific Northwest forest big, almost. hehe



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