description
featuredThis is a placeable seed production!
From 90% grain (Weitzen, barley or oats) and 10% fertilizer is seed.
The grain and the fertilizer can also be removed again, as long as it has not become seed.
Seed production can be found under placeable objects -> silos.
The mod has been tested in Singelplayer mode on my map "Frohnheim" and on "Ravenport" and as far as free of errors.
The script is a new development for the LS19 and now also extended by several filltypes per raw material
and also a second raw material and a percentage distribution.
The script generates some information in the log, eg current silage production levels.
It is not Errormmeldungen but information.
Please appreciate my work and use the original download links if you have the files on others
Want to offer platforms.
Please also indicate my name in the credits.
Credits
Modell:
Textur:
Script:
Idee / Konzept:
Tester:
Sonstige:
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28 Jun 09:41Version 1.0.5.1
Sounds ausschalten wenn zweiter, dritter oder vierter Input leer ist
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27 Jun 18:52Version 1.0.5.0
Performanceverbesserung FillTypeMover
LUA-Error bei mehreren unterschiedlichen Produktionen mit gleichen Namen behoben
Sound eingebaut, der Sound ist nur zu höhren, wenn die Produktion produziert -
13 May 20:43Version 1.0.3.1
Korrektur der Anzeigen
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12 May 16:18Version 1.0.3.0
Füllstandsanzeigen hinzugefügt
Beleuchtung hinzugefügt
Platzbedarf verringert
Gebäude verkleinert -
29 Apr 21:45Version 1.0.0.2
Zip-Datei verkleinert
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28 Apr 12:34Version 1.0.0.0
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by Farmer_Schubi
ago almost 6 years
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by Farmer_Schubi
ago almost 6 years
-
by Farmer_Schubi
ago almost 6 years
-
by Farmer_Schubi
ago almost 6 years
-
by Farmer_Schubi
ago almost 6 years
-
by Farmer_Schubi
ago almost 6 years
-
by Farmer_Schubi
ago almost 6 years
-
by Farmer_Schubi
ago almost 6 years
-
by Farmer_Schubi
ago almost 6 years
-
by Farmer_Schubi
ago almost 6 years
2 Comments for seed production
Question: its only a singleplayer as i read the discription?
But how much time do you need to produce each fabrics?