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description
A domination map with the following features:
- Two stations to conquer, with a train moving between them. It will move between the two stations in loop with stops of 15 seconds.
- A mobile objective: you can capture the train even while it is moving.
- A custom vehicle spawn system: if you lost the train, you can spawn a vehicle by entering its spawn area. There are several vehicle spawn areas around the map, and two of them are near the teams spawn areas. Anyway, all the vehicles around the map will be spawned one time automaticlly once you enter the train for the first time.
The map is still unfinished, so i ask you to try it and giving me some feedback. For example, do you think i should add a second train (there will be more than 3 objectives)? The only player spawns are located in a single place (near the first station), differently than every domination layout where they are even deployed around the whole map; so, would it be necessary to add more player spawns?
I will continue to develop it in next days to polish it, optimize it and to fix possibile issues and incompletenesses like the following:
- The train's model is just a draft for testing purposes.
- Sometimes it is possible to cross the train's walls by jumping inside it.
- When you are inside the train, and it increases its speed, it could be a bit hard to move inside it and to shoot outside it because the train position in relation to the player is slightly unstable.
- At the moment, dropped weapons and corpses doesn't collide with the train. I chose to do that to avoid, for now, possible additional issues.
- Vehicles collide with the train only if there is someone inside them.
- Static lighting is as preview quality.
- Absent overlay map.
Credits
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16 Jan 21:52Version 0.1.2
Test release 3
Files
16.01 2021
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