description
PICTURE IN PICTURE graphic settings is bugged please turn it off till i figure it out.
Make sure to keep server's up to date so there's no invisible walls and issues with bots spawning wierdly.
Currently learning stuff about ue4 i will continue to update this map but next one will be a while before it gets released., got a ton of things to learn.
First attempt at map with UE4 (Using everything thats is already available in the SDK, custom stuff will come with next map)
Map progress : 80%
The name was meant to be changed but ended up leaving it.
Map name :
TM_Pipeline_Landscape
Scenarios names :
Scenario_TM_Pipeline_Checkpoint_Security
Scenario_TM_Pipeline_Domination
Scenario_TM_Pipeline_TeamDeathmatch
Maximum players :
TDM : 15v15
DOM : 15v15
COOP : 15 vs ?
Planned :
Coop :
Vehicle counter attacks.
Patroling AI.
RPG's, Smokes, Granades found around objecitves
Map :
Known Issues :
On Linux servers both players and bots can shoot & walk trough walls, objects in general. (No idea on what to do about this yet)
Scope in scope option causes wierd fog issues.
Vehicle that was added does not spawn.
Foxtrox 2nd floor has only one way to acces it.
Echo needs a third access point & more cover.
Updated screenshots with properly set up post process filter (12.04.2020)
Add me on ze discord : Z1T2#7577
Thanks for playing <3
Credits
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15 Jul 05:05Version 0.7
Increased the size of all capture zones to include the area around the buildings.
Made top floor of Charlie part of the objective.
Adjusted few more rocks that had ugly lines on them.
Modified building at Alpha objective to have more entrances and a bit more space to move around.
Added 2 additional ways for bots to get on charlie.
Removed trees at Bravo so players have sight on charlie where they get shoot from.
Added armored technical to insurgency spawn if you want to make use of it.
Fixed getting stuck at some locations (will probably find more).
Re-positioned supply boxes to work the same as on official maps.
Added ammo boxes to all objectives.
Moved some counter attack zones to avoid getting in the way of respawning players.This update has quite a few stuff expect some issues., If you have invisible walls, bots shooting trough walls make sure that server has latest version of the map., Enjoy!
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