description
featuredHuhu,
This script was eigendlich integrated into my Fliegl transporter Pack as a global mod. But popular request I made of it an extra mod. As long as the aaa_IncreaseRPMWhileTipping.zip in modfolder is, the script for the speed increase from the Transportation Fliegl pack is no longer loaded. But it is important that loads the aaa_IncreaseRPMWhileTipping.zip previously, therefore NOT rename this please. This mod makes sure that the speed of vehicles increases, if you emptied a trailer. Even the IT Runner DLC is now supported. So now the speed increases even when taking a container or lowers.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Reviewing the xml entry:
You can now adjust the values ??in 2 ways. Either globally via the modDesc the aaa_IncreaseRPMWhileTipping.zip, or local in Fzg.xml.
Entry looks like this:
<increaseRPMWhileTipping maxRpm="2000" exhaustColor="0 0 0 6" />
Once this entry is included in the Fzg.xml, the entry is no longer valid in the modDesc for the associated vehicle.
First day:
maxRpm="2000"
This value determines how high the speed when tilting it.
Second day:
exhaustColor="0 0 0 6"
This value determines the color of the exhaust gases. If the black should not be so strong visible simply the '6' decrease.
Credits
Script und Idee: Ifko[nator] Website: http://www.modding-welt.com/forum/-
27 Dec 14:26Version 1.9
1 Comments for Engine speed increase when tipping
Ich habe in der LOG den Eintrag:Error: Invalid mod name 'aaa_IncreaseRPMWhileTipping '! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Kann jemand helfen?