description
featuredIf you are farming simulator purist then this map is not for you, because this map has many tasks to do instead of cultivating, harvesting, feeding animals etc.
This map is a modification of Goldcrest Valley.
What is new in this map:
This map has a open sky mine where you can extract stone, limestone, soil, coal and water.
You use the stone crusher for the production of gravel, sand and stonepowder. You use a limestone crusher for the production of cement. Use tout-venant facilities for production of tout-venant and use asphalt facilities for the production of asphalt.
With the soil you can extract gold at goldmaster, the gold appears in a box and you can sell at the bank next to the store machine.
With the gravel, sand, cement, and riversand2 (you need extract riversand) you can produce concrete at the concrete factory, and sell the concrete in the village construction area, also you can sell sand, gravel, tailings and boardwoods.
In the sawmill exist a new facilitie for production boardwood.
All animal facilities (cows, sheeps, chickens and pigs) are in main farm.
Exist a harbor here you can sell all products of the map. You can use the veihicles or you can use the new train system.
I release the ferry on modhoster but I don´t know why the admins don´t release the ferry.
Special thanks:
kevink98 (mCompanyFactory Script author and admin LS-modcompany fórum).
RC-Devil (AditionalMapTypes script author and admin mods-community fórum).
Beans1709 (for let me try the map on your dediserver).
This time I don´t release a modpack for this version of the map like I do for fs15 version. Some modders don´t like other modders change their mods, so you have wait until the modders release mods for mining (excavators, dumpers, trucks etc). The vehicles in game are compatible with the map, you can play and use all features with the default vehicles except TAR, for this you need use Kotte Universal Pack 1.0.0.6 LS17.
Other mods I recommend:
Kotte Universal Pack 1.0.0.6 LS17
Version 1.1 Platinum
- Plantig trees fixed
- Can selling iron at the harbor only using the train
- More product information on production facility
This new version have the name Platinum, but you can play this version without Platinum version by Giants.
In this months emerge some maps with my ideas (this is not a problem for me, this is a sign people like my ideas), all modders have my authorization to use my ideas into your maps. If you like my ideas and want create a map for mining, please contact me, together we can create a better map. With my ideas and yours skills, certainly we can create something.
Credits
Model: Giants
Texture: Giants
Script: Giants / marhu / Blacksheep
Idea / Concept: Nonnus
Testing: Nonnus
Other: Giants
FTmodding
Kastor
Alex / fin050808
BlackSheep
Farmer_Andy
Marhu
LsModdingTP/josetp/hugotp/Romino's
team modding portugal LsPrO / hectic
Tropics
Kevink98
Nick98.1
SBorg
And me: Nonnus
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26 Aug 00:27Version 1.2
Fix coal and riversand extraction site.
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21 Jul 08:58Version 1.1
- Plantig trees fixed
- Can selling iron at the harbor only using the train
- More product information on production facility -
16 Feb 23:03Version 1.0
Add new transportation system to carry Limestone and coal by boat from main mine to the iron mine.
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13 Jan 07:02Version 0.9 Platinum
- New storage silo at the iron mine (sand, gravel, tailings and iron).
- New loading point for trucks/trailers on storage silo at the principal mine.
- Silo capacity for cement increase to 350000 liters
- New sighs on the ground to indicate where you can sell iron and goods from winehouse.
- The materials heaps, view distance increase to 1000 meters. -
05 Jan 22:50Version 0.8 Platinum
- Wood cranes fix
- gold nugget at the train bridge fix
- new excavation point at the village
- all heaps full on start -
29 Dec 15:42Version 0.7 Platinum
- seasons mod ready
- Platinum ready (have sugarcane)
- change the 3ª railroad (now is more real, the climb to the mine is more soft).
- Add a new Mine to extract Iron, and a new facility to produce Steel, and can sell the Steel at the harbor. -
25 Nov 15:01Version 0.6
- Compatible with giants update 1.5.1.0
- Compatible with mutiplayer and dediserver (the problem only the host see the displays is fixed, and the invited gamers can fillup the train.
- Change to mCompanyScript.
- The filltype heaps now is dynamics, more real.
- New sawmill base on mCompanyscript.
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78 Comments for Mining & Construction Economy
For people have the products piles (limestone, coal, soil, riversand and stone) mess up (outside the proper place) is because have a mod conflict. The mining map don´t need external mods to work.
Remove mods or maps from your mod folder with scripts that have the function of adding more filltypes or fruittypes.
Hi, thanks all for comments. I know is better play with the appropriate mods for this type of map but the mods are not mine so I can´t release the mods without permission.
I will try speak with some modders and if they give me permission to release some mods.
But remember this is a question of time to appears new mods for this type of map. The map is out and need much more work to stay better and soon or later the mods appears.
For users have problems to load tar, water and diesel please use this mod: http://marhu.net/phpBB3/viewtopic.php?f=204&t=5068
is there anyone who can help me how to install a folder for fs17 i don't know sorts of . After I have downloaded the map there is no one written Mining&Consturction economy this map in the select map or in mods /dlc . PLSS HELP I have seen the tutorial on youtube but can't also plss help me
I have recently joined the forum and have a question regarding the FS17
> Mining and Construction Economy mod on my PC. I am having trouble being
> able to unload the cement silo into a truck or trailer. The fill trigger
> does not seem to work. I have watched youtube and one shows a conveyer
> being used but this does not work in my game. I have moved all around the
> box of the fill trigger but nothing works. Without being able to load
> cement i cannot make or sell concrete either.
> I hope this is how i post a question because i do not see a check box for
> posting on the forum site.
>
> Please help!
it doesnt work for me plz help.I have downloaded the map + AAA_UniversalProcessKit,and it doesnt popup in my game
hi there nonnus i can not seem to get my map working to unload there stuff where it needs to go the triggers are just not working and i dont know why i have the globel company installed i have the map installed just dont know what is going on if you can get in contact with me that will be amazing thanks or any help at all
on Riversand the input trigger is set to Riversand but has to be changed to only sand so that the system will work
Did somebody know something about problems with other Mods? i cant load the map.....Games crashes als the time i try it
I have a big problem with the card.
I only ver. 1.1 installed no mods.
The problem is the Riversand on the map the number 7.
Whether server or home.
The number 7 is normal sand in my map.
According to the description, it would have to be Riversand.
But it is not.
Do I have to install a mod?
Or is it a mistake in the map?
Would be great if you could answer in German but is not a must.
Please help
Were can I get Feul and Coal?
I have a question: How can I reduce the loose of speed while driving throug the mud?
How are coal etc in this map placed?
It would be interesting how it works
Nice map please Note Maps ansehen Note mods
Bonjour felicitation tres belle map j aurai une petite question pourriez vous me dire comment diminuer les tas de matériaux au depart a mon gout il sont trop volumineux sa gache le decor merci pour une reponse.
Hello Congratulations very nice map I will have a small question could you tell me how to reduce the pile of materials departing for my taste it is too bulky his spoils the decor thank you for an answer.
here is a tip:
place signs at the places where you can get the raw materials. because if I want to get cabbage for example, I do not know what color it has and where I can get it. a little more clarity is useful.
This map will not work for me it crashes on load up even with all modes off i even removed my mode folder and made a new one with just this mode in it just to see if it was a mod file crashing that did not work either anyone have a ideals all my other maps work just fine
Do the Mining_Platinum Maps work in Non-Platinum Farming Simulator
Mam problem nie dziala mi mod season v 1.3 z t? map?
Is there somewhere a list or something with mods that should not be used with this map?
Some of my mods are crashing the game while trying to load this map, and works perfect on other maps.
Any suggestion for it cause i realy want to play the map but every time my game crashes....
Could you fix the error that does not allow planting trees please?