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Credits
Modell: Giants Software
Textur: Giants Software
Script: alfalfa6945
Idee / Konzept: BD_Modding (Fallex-Gaming)
Tester: BD_Modding (Fallex-Gaming)
Sonstige: BD_Modding (Fallex-Gaming)
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04 Mar 20:18Version 1.4
- Rundumleuchte wurde verbaut
- Bug das Paletten im Boden springen beim abladen wurde behoben
- Angebrochene Paletten werden jetzt auch aktzeptiert
- Paletten oder Ballen die sich auf dem Anhänger befinden werden jetzt auch beim aktivieren des Autoloads erkannt -
19 Feb 21:06Version 1.3
- Synchronisationsprobleme (bei 27% hängt sich der Server und Spiel auf bei betreten eines Dedicated-Server)
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18 Feb 18:12Version 1.2
!!!LUA-Fehler behoben!!!
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17 Feb 22:42Version 1.0
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by BD_Modding
ago about 6 years
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by BD_Modding
ago about 6 years
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by BD_Modding
ago about 6 years
-
by BD_Modding
ago about 6 years
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by BD_Modding
ago about 6 years
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by Markus-Semle
ago about 6 years
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by Markus-Semle
ago about 6 years
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by Markus-Semle
ago about 6 years
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by Markus-Semle
ago about 6 years
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by Markus-Semle
ago about 6 years
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by Susi 25
ago about 6 years
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by Susi 25
ago about 6 years
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by Susi 25
ago about 6 years
Files
17.02 2019
Empfehlungsrate
88.62%
Do you think this mod should be featured?
V
1.4
04. 03 2019
46,611
V
1.3
19. 02 2019
15,692
V
1.2
18. 02 2019
6,612
4 Comments for Fliegl DPW 180 Autoload
Toller Mod erstmal, aber er hat noch ein paar kleine Fehler anscheinend.
Hier mal der Auszug aus meiner Log:
2019-03-07 14:12 Error: vehicle types multiple specifications of type 'easyAutoLoader'
2019-03-07 14:12 Error: Specialization 'baseMaterial' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'tipOccluder' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'foliageBending' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'washable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'wearable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'dynamicallyLoadedParts' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'animatedVehicle' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'dashboard' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'cylindered' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'mountable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'wheels' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'crawlers' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'slopeCompensation' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'speedRotatingParts' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'attachable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'lights' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'powerTakeOffs' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'powerConsumer' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'suspensions' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'aiImplement' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'connectionHoses' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'attacherJoints' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'foldable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'cylinderedFoldable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'realDirtColor' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'tensionBelts' already exists for vehicle type 'easyAutoLoader'!
Hat noch jemand das Problem mit den Warnings in der Log?
Warning: Tried assigning the binding [(KEY_u), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to workMode to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to select to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerPosition to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_y), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to unload to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_j), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerUp to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerDown to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_comma), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerLeft to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_period), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerRight to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_o), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerForward to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_k), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerBackward to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerOriginal to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_u), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to workMode to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to select to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerPosition to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_y), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to unload to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_j), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerUp to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerDown to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_comma), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerLeft to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_period), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerRight to an occupied slot. The new binding has been ignored
Super MOD weiter so!!
When I start a NEW savegame it works, on EXISTING save it fails to load and is stuck in loading.
With the mentioned lua errors. Hope you can look into it and figure out what goes wrong and then solve it so we can enjoy this mod.
For now I kicked the mod until a solution/fix is given/uploaded