Toller Mod erstmal, aber er hat noch ein paar kleine Fehler anscheinend.
Hier mal der Auszug aus meiner Log:
2019-03-07 14:12 Error: vehicle types multiple specifications of type 'easyAutoLoader'
2019-03-07 14:12 Error: Specialization 'baseMaterial' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'tipOccluder' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'foliageBending' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'washable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'wearable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'dynamicallyLoadedParts' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'animatedVehicle' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'dashboard' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'cylindered' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'mountable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'wheels' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'crawlers' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'slopeCompensation' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'speedRotatingParts' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'attachable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'lights' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'powerTakeOffs' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'powerConsumer' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'suspensions' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'aiImplement' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'connectionHoses' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'attacherJoints' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'foldable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'cylinderedFoldable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'realDirtColor' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'tensionBelts' already exists for vehicle type 'easyAutoLoader'!
unregistered user
22. 02 2019
Hat noch jemand das Problem mit den Warnings in der Log?
Warning: Tried assigning the binding [(KEY_u), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to workMode to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to select to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerPosition to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_y), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to unload to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_j), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerUp to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerDown to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_comma), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerLeft to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_period), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerRight to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_o), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerForward to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_k), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerBackward to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerOriginal to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_u), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to workMode to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to select to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerPosition to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_y), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to unload to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_j), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerUp to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerDown to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_comma), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerLeft to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_period), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerRight to an occupied slot. The new binding has been ignored
When I start a NEW savegame it works, on EXISTING save it fails to load and is stuck in loading.
With the mentioned lua errors. Hope you can look into it and figure out what goes wrong and then solve it so we can enjoy this mod.
For now I kicked the mod until a solution/fix is given/uploaded
4 Comments for Fliegl DPW 180 Autoload
Toller Mod erstmal, aber er hat noch ein paar kleine Fehler anscheinend.
Hier mal der Auszug aus meiner Log:
2019-03-07 14:12 Error: vehicle types multiple specifications of type 'easyAutoLoader'
2019-03-07 14:12 Error: Specialization 'baseMaterial' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'tipOccluder' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'foliageBending' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'washable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'wearable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'dynamicallyLoadedParts' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'animatedVehicle' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'dashboard' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'cylindered' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'mountable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'wheels' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'crawlers' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'slopeCompensation' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'speedRotatingParts' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'attachable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'lights' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'powerTakeOffs' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'powerConsumer' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'suspensions' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'aiImplement' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'connectionHoses' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'attacherJoints' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'foldable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'cylinderedFoldable' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'realDirtColor' already exists for vehicle type 'easyAutoLoader'!
2019-03-07 14:12 Error: Specialization 'tensionBelts' already exists for vehicle type 'easyAutoLoader'!
Hat noch jemand das Problem mit den Warnings in der Log?
Warning: Tried assigning the binding [(KEY_u), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to workMode to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to select to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerPosition to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_y), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to unload to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_j), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerUp to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerDown to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_comma), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerLeft to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_period), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerRight to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_o), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerForward to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_k), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerBackward to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerOriginal to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_u), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to workMode to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to select to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerPosition to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_y), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to unload to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_j), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerUp to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerDown to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_comma), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerLeft to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_period), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerRight to an occupied slot. The new binding has been ignored
Super MOD weiter so!!
When I start a NEW savegame it works, on EXISTING save it fails to load and is stuck in loading.
With the mentioned lua errors. Hope you can look into it and figure out what goes wrong and then solve it so we can enjoy this mod.
For now I kicked the mod until a solution/fix is given/uploaded