description
featuredfantasy - from here and from the waterfront - reloaded by tommy r
Tach!
Here is my LS11 known from fantasy. What remains is only the name ... Everything else is somehow different ...
It is hilly, it is close ... it will be fun. Otherwise, as usual ... a beautifully landscaped map, purely sprung my brain ... just fantasy.
Thanks: Giant thanks to Niggels, Michi, Andii who actively supported me v and construction practices.
AgesSonnenenschein for the perfect testing and finding even the smallest mistake.
Sectors: agriculture + forestry
Court: various purchasable items, solar, wind, seed, fertilizer, BGA etc .....
Seed storage: store diberse fruits such as clover, silage etc ........ labeled for the blind
Fertihalle: Kaufbares seed and Fertilager, lime and production removed by shovel
Stall: forage and straw trigger (trigger food also takes clover and alfalfa)
Animals: cows and chickens, Wassermod installed .......
Straw trigger besides unloading surface for potatoes and turnips
Thermal power station: self-explanatory
Raiffeisen: Standart fruit, straw and hay, lime and production purchasable with shovel - zurückkippbar money back
Baywa: Standart fruit, straw and hay, lime and production with scoop back-zurückkippbar purchasable with money
Agrarvis: all standard fruit (no potatoes / turnips), straw and hay, lime and production purchasable with shovel
Sawmill: self-explanatory
Required Mods:
MapHoseRefStation (http://www.mod-portal.com/forum/index.php?page=DatabaseItem&id=273)
MapDoorTrigger (http://www.vertexdezign.net/mapdoortriggerv4/)
MapBuyableObjects (http://www.mod-portal.com/forum/index.php?page=DatabaseItem&id=339)
MapSuperSiloTrigger
Optional:
Forstmod (http://www.farming-simulator.com/mod.php?lang=de&mod_id=382)
AlternativeTipping (http://www.vertexdezign.net/alternative-tipping/)
Slurry manure and lime Mod (http://www.modhoster.de/mods/gulle-und-mist-mod-ls2013)
Bunker silo Hud (http://www.modhoster.de/mods/bunkersiloshud)
Green manure Mod (http://www.modhoster.de/mods/grundunger-mod)
Multi sprayer herbicide Mod (http://www.modhoster.de/mods/multisprayer-herbizid-mod)
MultiMowing (http://www.modhoster.de/mods/multimowing)
The map may be offered only to the original link in other forums or the like!
The file must not be re-uploaded!
I ask for understanding and have fun with the map;)
Thank you for your attention .........
Credits
Credits :Nikl: Landhandel, Chrissi: Kirche, Hoflandhandel,Niggels: Strassentexturen, Eifok: MapHoseRefStation,Landhandel ;Eribus: Früchte Texturen; Vertexdezign (Katsuo): Maschinenhallen, Getreidehalle, Mistrampe, MapDoorTrigger, Alternativ Tipping, Katsuo: Palette, Strassentexturen; BM-Modding, rafftnix, fruktor, Katsuo und co:.: Sägewerk, Bioheizkraftwerk, Hackschnitzellager, Buschi: Gitterbox; Bluebaby210, Destperados93: MapBuyableObjects; Bluebaby210: SearchModsScript; JauchenPaule: Werkstatteinrichtun, Gasverteilstation, Schweißgerät, Kompressor; GE-Mapping: Maschendrahtzaun; mailman: Rampe; FSmodding: Kartoffelkisten; Iceblade: Fermenter; Raptor5: firTreeSet; SteffenMuc30: Kalk und Düngerlager; B34STx: Objectspack, Zaunpack; HatzFan: GülleMistKalk Mod; Modding Welt, martinbigM500:Ablade, Solarpanele, Nick98.1: Schilderset; Ls-Landtechnik: Leitplankenset; Fatian: Strassenset; El Cid: Unterholztextur; Mailman: 4er Unterstand, Maurermatze: Telefon-Stromleitung, Modelleicher: Schwedenhaus, Bullenstall: Emsfahrer…..wenn ich jemanden vergessen habe bitte melden….
-
27 Sep 16:17Version 1.3.2 Kalk Mist mod ohne soil Mod
Gülle/Mist/Kalk mod wieder eingebaut, Soil mod entfernt da dieser zu Komplikationen führt
-
27 Sep 11:20Version 1.3.2 mit soil mod
Soil mod überarbeitet-fehlender Eintrag ergänzt
-
13 Sep 16:55Version 1.31
Strassenfehler behoben
-
13 Sep 11:52Version 1.3
Changelog v1.3 :
* Bäume/Landschaft geändert
* Verrutschen der Fahrzeuge beseitigt
* Soil mod hinzugefügt
* Gülle Mist mod entfernt
* Wassertrigger überarbeitet
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by tommy r
ago over 10 years
-
by Philipp Müller 2002
ago over 10 years
-
by Philipp Müller 2002
ago over 10 years
-
by Philipp Müller 2002
ago over 10 years
-
by Philipp Müller 2002
ago over 10 years
-
by DJProjekt86
ago over 10 years
-
by DJProjekt86
ago over 10 years
-
by DJProjekt86
ago over 10 years
-
by DJProjekt86
ago over 10 years
-
by DJProjekt86
ago over 10 years
-
by DJProjekt86
ago over 10 years
-
by DJProjekt86
ago over 10 years
-
by DJProjekt86
ago over 10 years
-
by Karvon
ago over 10 years -
by Hanomag Robust 100
ago over 10 years -
by marci14
ago over 10 years -
by DMW
ago over 10 years -
by Lohnuntenehmen GZ
ago over 10 years
2 Comments for fantasy reloaded
Fixed static errors in fertilizer and seed triggers yet?
They need to be "1 1 1" because they have collisions
Best map I have seen yet, I like it very much.
But after I save and leave the map, I can't reload it :-( ?
Please help