description
This script adds a realistic smoke particle effect to all vehicles. The intensity depends on the engine load and the following situations:
- Turning on the engine
- Delimbing or cutting a tree
- The damage value is high
Modders can overwrite values for their vehicles like the overall intensity of the smoke or individual factors and thresholds.
Please read the README.txt in order to do this.
Changelog 1.0.0.1:
- Removed an error that occurred mainly when using Exhaust Extension on dedicated servers
Changelog 1.1.0.0:
- The default exhaust effect can now be activated and deactivated in the game settings for all vehicles. This avoids unwanted graphic effects caused by overlapping.
- New for modders: with the "NodeOffset" attribute, you can define an offset of the particle system from the default exhaust effect.
Changelog 1.1.0.1 (HOTFIX):
- Removed an error that appeared when leaving the game
Changelog 1.1.1.0:
- Removed LUA callstack that appeared when the script couldn't find the default exhaust effect in some vehicles
- Corrected a syntax error in the XML part of the README.txt
Changelog 1.1.2.0:
- Removed error that appeared when delimbing trees with a wood harvester
Credits
Vector Man-
20 Mar 15:25Version 1.1.2.0
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15 Dec 16:03Version 1.1.1.0
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21 Jul 15:46Version 1.0
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by Knoxa
ago 12 months
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by Knoxa
ago 12 months
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by uzoomu
ago 12 months
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by keithyo
ago 12 months
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by keithyo
ago 12 months
3 Comments for Exhaust Extension
Er schreibt Diese Zeile:
..../Documents/My Games/FarmingSimulator2022/
mods/FS22_exhaustExtension
/src/ExhaustExtension.lua:294:
attempt to index local 'spec' (a nil value)
Er schreibt Diese Zeile:
..../Documents/My Games/FarmingSimulator2022/mods/FS22_exhaustExtension/src/ExhaustExtension.lua:294: attempt to index local 'spec' (a nil value)
Hallo.
Super Mod....Daumen hoch!!
Leider haben wir auf dem Dedi-Server immer noch einen Fehler wenn man mit dem Scorpion-King von HR Forst-Team Bäume schneidet. Vielleicht kannst du da nochmal drüber schauen?