BotCountFlexing

V mod for Insurgency: Sandstorm

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description

Add bots per objective captured/destroyed regardless of bBot status using SoloEnemies. This is designed for coop matches. Be careful in setting the BotIncrease too high as some have the final objective multiplier (FinalCacheBotQuotaMultiplier) set high and the amount of bots spawning on the final defense may crash servers.

Settings

Effect

BotIncrease Number of bots to increase SoloEnemies by
ObjectiveCountBeforeIncrease

Number of captures/caches required before bot increase is applied

MinimumBotIncrease

Number of bots to increase at minimum player count

MaximumBotIncrease

Number of bots to increase per count at MaxPlayerIncrease count

MaxPlayers

Max players for scaling purposes


Mutator=CountFlex


Game.ini example:

[/CountFlex/Mutators/CountFlex.CountFlex_C]

ObjectiveCountBeforeIncrease=1

BotIncrease=1

MinimumBotIncrease=1

MaximumBotIncrease=3

MaxPlayerIncrease=4


Example use:

open Citadel?Scenario=Scenario_Citadel_Checkpoint_Security?Mutators=CountFlex

Designed to be use along with my FortuneSoldier mod:

open Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security?Mutators=CountFlex,FortuneSoldier,Warlords



ToDo:

Troubleshooting

Add support for changing base bot count based off player count

Credits

Files

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Der Mod wird automatisch beim nächsten Start von Insurgency: Sandstorm installiert.

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