Bjornelux

V 3.0 mod for Farming Simulator 15

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description

featured

Welcome back to Bjornelux. 3.0

MapFeatures:

-Watermod 

-Milk trigger hose connection by mahru (Trailer needed see recommended mods)

-choppedStraw mod

-GuelleMistKalk mod

-Doors openening and Barriers to open

-Automatic light in the cow stable and on the gates of the main sheds.

-Several light switches to be found on the farm to light up your farm during the night.

-pigs, beef and chicken2

-Eggfactory

-Aldi  accepts eggs and UHT milk

-Butcher wich accepts beef pigs and chicken

-Silostorage on the farm of : Slurry , Water, Lime, Seeds, Fertilizer, Diesel,

-Manure/slurry sell at the newly created GardenCenter

-WoolPalletCollector

-Feedstorage for Grass, Silage and Straw , Balestorage

-LOTS of additional nature.

-Fields joined and less rectangular, more natural.

-Compostmod

-Conveyorbelts

-Biodieselrefinnery

-Chicken fattening installation

-Beetcutter to produce Mixed Feed

-Sawmill

-Washed Pototoes 

-UHT milk production

-Soilmod Ready

-PalletCollectors for all production facilitys exept the washed potato

-Camera system build on the farm to monitor your production facilitys

-and much more....

Log is error Free.

To continue your savegame,  read the manual included in the package.(No need if you update from 2.1 or 2.2)

Mods included in the package have to be placed in your modfolder 

Vehicle reset point has been replaced next to the Dealership.  The strawsellpoint has been moved also; simply follow the signs "Stroverkoop" or you can sell it at the circus and newly created GardenCenter.

At the GardenCenter you will also find seeds, lime and fertilizer that can be bought throughout the normal triggers, or if you want to use the silos on the farm, you will have to get them with a trailer (see needed mods) and dump them in to your silos at the farm

This map is how WE want it and how WE like to play it, there is no mixing station and there will never be one , (we have however added the beetcrusher to create mixfeed from beets), also the possibility of storaging MIXFEED wil not be possible in future releases,  as we don't like that and it is unrealistic for us, but thats a matter of taste.   

Thanks to all modders that made it possible for us to create this map. And if you see somthing I've built in to the map , and your name is not on the credits, please PM me and I will correct it immidiatly.  

Have fun,

Chesco. 

Needed mods !! IMPORTANT you ll have to download these mods, or your startvehicles will not be complete; or you'll miss out on some features.!!

Compostmod : Included

MultifruitMod :

link :http://www.modhoster.com/mods/multifruit--4 

StopMilkSale by Mahru 

link http://www.marhu.net/phpBB3/viewtopic.php?f=147&t=994 

Water/Milktrailer By Mahru 

link: http://www.marhu.net/phpBB3/viewtopic.php?f=137&t=1400 

DieselZunhammer By Tobiasgo (to fill your tanks on the farm)

Link : http://www.blackpanthergroup.de/forum/viewtopic.php?f=19&t=436 (link to the mod is in this topic)

GuelleMistKalkMod by Mahru and MnGrazy 

link : http://www.marhu.net/phpBB3/viewtopic.php?f=141&t=1058 

Fliegl Slurry Trailer 

link : http://www.farming-simulator.com/mod.php?lang=en&mod_id=432&title=fs2015 

AnimationMapTrigger by Vertexdizgn

link ; http://vertexdezign.net/downloads/animationmaptrigger 

UniversalProcessingKit

link http://www.modhoster.de/mods/universalprocesskit--2

Slurrytransporttrailer (to transport slurry from pigs, beef, chicken , cows... to the slurrystorage or sellpoint at the GardenCenter

link: http://www.modhoster.de/mods/gulle-lager-gulle-transporter

Animaltrailer holds all the animals on the map.

link: http://marhu.net/phpBB3/viewtopic.php?f=137&t=1862

 -------------------------------------------------------------------------------------------------------Recommended mods: 

ChoppedStrawMod By UpsideDown 

link: http://www.modhoster.de/mods/choppedstraw--2

AutoCombine By Biedens 

link: http://www.modhoster.de/mods/autocombine--2 

SiloExtension by UpsideDown 

Link : http://www.modhoster.com/mods/fahrsiloextension--2 

Multitrailer (to transport seeds, lime, fertilizer from the gardencenter to the farmsilos)

 

link: http://www.modhoster.de/mods/ros-barntner-xl-uberladewagen

 Credits BjorneLux: 

Map :

TEAMBENELUX

Chesco, Div3rsion, Trabby76

Discription, Translations, artwork, PDA map: 

Chesco, Div3rsion, Trabby76

 

Textures: 

El_Cid                     Geneborg

Eribus                     Trabby76

 

Buildings, Deco and Scripts 

CebuljCek, thoralf2002 seba j Chesco

Sukaz Mick97 Katsuo/Martl Mannie313

Coufy Mahru zatoxx Luculus

RCDevil Henkie_NL Jocky1987 tdimann tackleberry

Upsidedown Blacky_BPG taker TF3DM, 112TEC|schwaki

Torrild webalizer taker9999  Mahru/Tobiaso for gasextension trigger

Andy1978 Lecra LKX studios JohnDeere1952 San_Andreas Perseus

 

 

If by any chance I forgotten to mention someone, please let me know so I can add your name to the credits list.  

!!!Special thanks to El_Cid for giving me permision to use his RandgrassTexture from Two Rivers 2015, and helping me out with some issues.!!!  

Testers ; Div3rsion, Twan, Rick, Bryan and Chesco, Trabby76 and ASCToppi and his theam

 

It is forbidden to modify, edit, alter this map and reupload again. Keep the original downloadlink!!!

IT IS FORBIDDEN TO POST THIS MOD ON OTHER DOWNLOADSITES/UPLOADEDTO/ and what more. This mod is MODHOSTER ONLY, as the links to the needed mods are vital, other sites don't link them.

RESPECT THE WORK OF MODDERS!!!!

GameBeNeLux Team

 

Credits

Chesco
Div3rsion
Trabby76

  • 10 Oct 16:58
    Version 3.0

    *Removed breakjoints off all signs, and Reflectorposts. They now have no collision.
    * Added Eggfactory near the Circus*
    * Added palletcollectors on all factorys, except the washedPotato*
    * Added cameraMonitor system on the Farm to monitor all Factory facillitys*
    * Some details added*
    * Some landscape changes*
    * Replaced several useless buildings with more functional ones*
    * Added collisions on Electricposts , which are also added on most major roads, where we thought they made sence. Collisions are removed from those that are next to fields, or could cause problems with the hired worker.*
    * Whashed potatoes are now easier to pick up. Pallets have their original size back.*
    * Startvehicles slightly!! changed,
    * Small errors corrected from the 2.2Final*
    So this should be the real final release of Bjornelux.

  • 15 Aug 12:39
    Version 2.2 FINAL

    Final Version of Bjornelux
    *All trailers/shovels hold all fruittypes with correct filplanes and PS.
    *Added Washed Potoatoes
    *Added Compost stockage
    *Rebuild off a lot off buildings
    *Added strawbale schredder/Straw stockage
    *Rebuilded Woolpalletcollector
    *New textures of 90% of the builings.

  • 10 Jun 08:10
    Version 2.1

    *-Beetcutter to produce Mixed Feed * -Sawmill to produce woodboards *-Bauwmarket to sell Woodboards *-newly created washingplace *-UHT milk Production *- Milkfactory rebuild *-Multiple small errors corrected -->cowsilo plane, and no problem anymore with taking silage out of it. Gras in roads deleted. Placed seedling spawnpoint slightly higher , pallets don't "stick" anymore. New cut gras texture, New Grasswath textures, new soilmodtextures (Geneborg) and multiple smaller fixes and cosmetic improvements.

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Files

checksum: c06310010cc4d55106af705b333d69b1
Version: 3.0
multiplayer ready? yes
Author: Chesco
price in shop: LS
name in shop: Bjornelux
description in shop: Dieses Scandinavische gebiet ist ein wichtiges landwirtschaftliches Zentrum. Dies ist Bjornelux.
checksum: c06310010cc4d55106af705b333d69b1
Version: 3.0
multiplayer ready? yes
Author: upsideDown
price in shop: LS
name in shop: Bjornelux
description in shop: Dieses Scandinavische gebiet ist ein wichtiges landwirtschaftliches Zentrum. Dies ist Bjornelux.
checksum: c06310010cc4d55106af705b333d69b1
Version: 3.0
multiplayer ready? yes
Author: upsideDown
price in shop: LS
name in shop: Bjornelux
description in shop: Dieses Scandinavische gebiet ist ein wichtiges landwirtschaftliches Zentrum. Dies ist Bjornelux.
checksum: c06310010cc4d55106af705b333d69b1
Version: 3.0
multiplayer ready? yes
Author: Andy1978 lsfarming-mods.de
price in shop: LS
name in shop: Bjornelux
description in shop: Dieses Scandinavische gebiet ist ein wichtiges landwirtschaftliches Zentrum. Dies ist Bjornelux.

04.01 2015
Modhoster user rating
4.14 / 132 Votes

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Do you think this mod should be featured?

V 3.0
Farming Simulator 15
Bjornelux3.0_UNZIPMEFIRST.rar
624 MB 4751
10. 10 2015 4,751
V 2.2 FINAL
Farming Simulator 15
Bjornelux2.2FinalUNZIP_ME.rar
642 MB 2172
15. 08 2015 2,172
V 2.1
Farming Simulator 15
Bjornelux2.1UNPACK_ME.rar
570 MB 5462
10. 06 2015 5,462

30 Comments for Bjornelux

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  1. Brei 14. 04 2015

    before downloading see the video of version 2.0

    2 replies

  2. legolandia 25. 02 2015

    Hi, thanks for the mod, when i take compost soil from Compost (near BGA) , what can I do with it?

    1 replies

  3. sgrasso 12. 02 2015

    How do you unload the slurry tanker at the storage or sale point? I drive up to both and don't get any indicator to unload.

    1 replies

  4. sgrasso 06. 02 2015

    Very nice map! Quick question. How do I feed my beef and pig earth fruits? Thanks!

    1 replies

  5. Adarius 28. 01 2015

    Hallo Chesco (ich weiß leider nicht, ob Dir Deutsch oder English lieber ist...) - vielen Dank für diese tolle Map! Ich habe schon viele Maps ausprobiert, aber diese ist so aufwändig und liebevoll gestaltet, und Du/Ihr habt Euch so viele Mühe im Detail gegeben, dass ich mich jetzt registriert habe - nur, um ein ganz dickes Lob auszusprechen!
    Eine Anmerkung zu dem Problem, dass einige Mods beim Händler im Boden versinken (hatte das Problem mit einem Silage-Schild): Wenn sonst nichts hilft kann man zB einen Traktor, den man nur einmal hat (wg der eindeutigen Bezeichnung) vorne auf die Strasse stellen. Dann kann man im Savegame die vehicles.xml auf den Eintrag des Traktors prüfen und sich die Koordinaten desselben merken. Bei dem 'Problem-Mod' verändert man dann die Koordinaten entsprechend, sodass er sozusagen in der Nähe des Traktors beim Neustart des Savegames platziert wird...

    Weiter so - ich kann Eurer Philosophie wirklich folgen (auch ich komme sehr gut OHNE Mischstation aus :) ) und ich freue mich auf die nächste Aktualisierung.

    Gruß vom begeisterten Adarius

    2 replies

  6. Chesco 18. 01 2015

    The car standing half in the church in Singleplayer will be removed in the next version.
    Also , the startvehicle "watertrailer" is standing on top of the waterbasin in the current version when starting a new game. This also will be resolved in the next release.

    Sorry for those "forgotten" problems.


  7. sasuki 15. 01 2015

    one of the best maps I've seen for the game so far.

    I hope in the next version we can have a bigger and more densest forest. converting field 40 and the area around it into forest will be a great.

    thank you for all the hard work


  8. Uncle_Orion 15. 01 2015

    Thanks alot for this great upgrate, i will start a complete new world with this. Great work, great map, great news :)


  9. Chesco 06. 01 2015

    Danke für die Blumen.


  10. Beunheas 04. 01 2015

    Good work my friend! This is the topversion of Bjornholm for sure!

    greetings, Beunheas [Twan][FS-C]



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