description
featuredDetailed Instructions: https://github.com/Stephan-S/AutoDrive/wiki/English-Tutorial
With this script it is possible to let every tractor drive automatically to any of the predefined locations on the map no matter where the tractor is currently.
Just choose the destination with the ingame HUD or use the keys which can be definden in the option screen.
Then activate AutoDrive and the tractor will drive to the destination autonomously.
You can also record new waypoints either only temporarily and for one tractor which can be driven in a "silomode". So the tractor will drive from start to finish forwards and then from the finish to the start backwards.
But you can also record permanent waypoints and connect them to the existing grid of waypoints on the Goldcrest Valley Map. If you play on another map, just start your own grid. You can combine routes on every waypoint and create a network of routes across the whole map. Just have a look at the one in "Goldcrest Valley".
Have fun with the mod and please give me feedback if something is not clearly explained or if there is a bug in the script.
Credits
HUD-Icons by OlfDE
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15 Jan 12:19Version 1.1.0
Be- und Entladen funktioniert nun auch in der deutschen Version. Fehler gefunden
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11 Jan 19:28Version 1.0.9
Fixed XML loading path to new mod filename
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
ago over 8 years
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by Balu_AutoDrive
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by 112TEC
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by Balu_AutoDrive
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30 Comments for AutoDrive
Can You explain what exactly this mod is ?
is something like courseplay ?
or its like Autotractor mod from FS 13
Hallo,
i'm making a mod to autodrive the train but i cant found the "locomotive" vehicle object where i can set the autodrive option... Can u add this function to your mod in order to set the train in "always" running mode (also if u can with a "stopt next trigger" option) pls hlp thx ;D
how do you disable and enable the HUD
Great Mod!
I'm having a problem with not being able to create new route. I get no response from # 6. I'm able to record a route, but I can not save it. Maybe I'm doing something wrong?
is it possible to have the hud translated to english so we understand what symbols mean
also how do you click on symbols with curser
Conversion French ? please
Are there default locations included for goldcrest?
As i am trying to find out how to do this
bei mir kommt immer
AutoDrive: Waypoints and markers are not yet supported on this map - Try it on Goldcrest
Error: Running LUA method 'update'.
C:/Users/Black Magier/Documents/My Games/FarmingSimulator2017/mods/AutoDrive/AutoDrive.lua:859: attempt to index a nil value
Error: Running LUA method 'update'.
This is a great Mod with a lot of potential, thanks! Wondering what would be involved to allow recorded paths to be saved between playing sessions??
will it work to haul grain from harvester to silos