Hi, Eribus and other farmer :)
Here some tips for you...
Save your .dds texture with "no MIP maps" setting choosen
I found this when I try to fix this texture for greater viewDistance, because i found that this texture mod made the wheat and barley didnt show up on further distance while the ori does.
So for the fix, I open original wheatBarley_diffuse.dds and replace the image also its alpha channel with Eribus's texture. When saving I choose no MIP maps.
That way you wont get spacey foliage anymore.
It also eliminate the needs to change numBlocksPerUnit (better performance).
Here some screenshot for you..
DDS setting: http://i.imgur.com/CsnZgc8.png
Your original file:
http://i.imgur.com/D2M00cp.png http://i.imgur.com/h7EiGjT.png
EDIT: I just learn that without MIP maps the texture quality will be reduced. So far, i found out that save .dds with DXT3 setting is the best and strangely give the same result too.
1 Comments for Forgotten Plants Wheat Barley
Hi, Eribus and other farmer :)
Here some tips for you...
Save your .dds texture with "no MIP maps" setting choosen
I found this when I try to fix this texture for greater viewDistance, because i found that this texture mod made the wheat and barley didnt show up on further distance while the ori does.
So for the fix, I open original wheatBarley_diffuse.dds and replace the image also its alpha channel with Eribus's texture. When saving I choose no MIP maps.
That way you wont get spacey foliage anymore.
It also eliminate the needs to change numBlocksPerUnit (better performance).
Here some screenshot for you..
DDS setting: http://i.imgur.com/CsnZgc8.png
Your original file:
http://i.imgur.com/D2M00cp.png
http://i.imgur.com/h7EiGjT.png
My fix:
http://i.imgur.com/5ukVOjt.png
http://i.imgur.com/uIfvSkm.png