After saving and loading again, the filllevels of the grain silos on the farm are still displayed correctly, but if I start to load the grain into the trailer, the fill animation starts and stops after less than a second and no grain is loaded into the trailer. If I put grain into the silo and then unload it without quitting the game in between, it works.
Very good this map!
You modified Soilmod, but you do not have a table with which herbicides we should use on new fruits. Does the herbicide "X" not work? Thank you for your attention. Café
Oh dear .... I've never been to God's own country - now I've have ... What an amazing map (and I've tried a lot of maps in 11, 13 and 15) The feel is quite ashtonishing, can't really be described, one has to try it ... It's big (yes) but runs smoothly on my rig (quite a big rig, but is a couple of years old) The landscape is very, very good made - with soft hills (or something like that) not to many trees, and the small Towns are so cute made, that you slow down, to see it all ...
There is still a few mishaps, but I'm assured, that the author will correct them as they are presented ..
I've found a few, and I'm gonna post some pictures here above of them ..
Picture #1 : A rooster is on Loose - just beside the sorghum field you own from the beginning.
Picture #2 : Something has gone wrong with the decals on the fertilizer tanks ..
Picture #3 : Hmm .. Can't get the Lime trigger to work - tried several forms of equipment... Maybe I'm doing something wrong ..
Picture #4 : Just a picture of sorghum harvest - nothing wrong here .. Heh he ..
I read the updates you made and they were needed. I am missing 2 updates though
1. at a hog farm, I have to drive through the barndoors in order to unload/load grass, straw etc. Why not opening doors?
2. And a major reason for me to stop playing it: The trees. You worked on them as you write, which is ok. But on the spot where you can buy 5 objects, numerous trees makes it hard to near impossible to find the buying shields. And once you bought the object (Barn..Machinehandel etc) the trees are right in the middle of the objects and in some cases right before entrance doors. That cannot be meant that way.
I understand you will not update at this point in time but it needs some attention if you are going to publish a 2017 version.
3 stars now, where a 5 and reccomandation are very well achievable with this map since the basic idea and execution or it are really great.
1. All doors on the map are openable. Please make sure you have both door trigger mods that come with the map in your map folder. Not all of the doors show the "open" symbol in the bottom right. When you are in front of the doors, look in the help window in the top left and there should be an "Open door" text that tells you which button to push.
2. You need to buy the land at the main farm to clear out all of those trees before you begin buying/building the sheds. You can find the trigger to buy the land near the paved road where the gate is that says, "For sale". The help text there also tells you that it will clear many trees, etc. So, once you buy that it will clear the trees, build some extra fences, and a few other things.
I understand your need to modify some files, but why can't you do what other mod authors did and rename them ?? I use Mod Manager so it's easy to make a profile , but when you don't rename them it's not worth it for one map.
Love the map! Great attention to detail, and the buyable objects, and concepts of the realtor are awesome!
One problem though; the crops don't seem to grow. I checked to make sure that crop growth is on; but it still does not seem to work. And after the game is saved, the crop growth will turn back off.
great map but i got this error... Error: Running LUA method 'update'.
C:/Users/Ed/Documents/My Games/FarmingSimulator2015/mods//FS15_CountyLineMap/scripts/FermentingSilo.lua:498: attempt to perform arithmetic on field 'org_priceMultiplier' (a nil value)
Error: Running LUA method 'update'.
C:/Users/Ed/Documents/My Games/FarmingSimulator2015/mods//FS15_CountyLineMap/scripts/FermentingSilo.lua:498: attempt to perform arithmetic on field 'org_priceMultiplier' (a nil value)
and its flimmering to much... what can that be? with other maps i dont have that!
14 Comments for FS15 County Line
Sounds like a mod conflict. Remove all other maps in your mod folder and try again with only this one in there.
After saving and loading again, the filllevels of the grain silos on the farm are still displayed correctly, but if I start to load the grain into the trailer, the fill animation starts and stops after less than a second and no grain is loaded into the trailer. If I put grain into the silo and then unload it without quitting the game in between, it works.
Hello all
where i can find the office for buy lands ? I cant find it ! Pls help me.. thanks
Very good this map!
You modified Soilmod, but you do not have a table with which herbicides we should use on new fruits. Does the herbicide "X" not work? Thank you for your attention. Café
Oh dear .... I've never been to God's own country - now I've have ... What an amazing map (and I've tried a lot of maps in 11, 13 and 15) The feel is quite ashtonishing, can't really be described, one has to try it ... It's big (yes) but runs smoothly on my rig (quite a big rig, but is a couple of years old) The landscape is very, very good made - with soft hills (or something like that) not to many trees, and the small Towns are so cute made, that you slow down, to see it all ...
There is still a few mishaps, but I'm assured, that the author will correct them as they are presented ..
I've found a few, and I'm gonna post some pictures here above of them ..
Picture #1 : A rooster is on Loose - just beside the sorghum field you own from the beginning.
Picture #2 : Something has gone wrong with the decals on the fertilizer tanks ..
Picture #3 : Hmm .. Can't get the Lime trigger to work - tried several forms of equipment... Maybe I'm doing something wrong ..
Picture #4 : Just a picture of sorghum harvest - nothing wrong here .. Heh he ..
Best wishes, and thank you for the map - Katze5
How do you get the mirrors in the tractor(s) to work?
my levels in my silos disappear after I leave the game. anyone know why?
Where can i buy new land?
I read the updates you made and they were needed. I am missing 2 updates though
1. at a hog farm, I have to drive through the barndoors in order to unload/load grass, straw etc. Why not opening doors?
2. And a major reason for me to stop playing it: The trees. You worked on them as you write, which is ok. But on the spot where you can buy 5 objects, numerous trees makes it hard to near impossible to find the buying shields. And once you bought the object (Barn..Machinehandel etc) the trees are right in the middle of the objects and in some cases right before entrance doors. That cannot be meant that way.
I understand you will not update at this point in time but it needs some attention if you are going to publish a 2017 version.
3 stars now, where a 5 and reccomandation are very well achievable with this map since the basic idea and execution or it are really great.
Very nice and then a Direct-Download from Modhoster! But, it comes to late... In about to weeks to FS17... I hope you bring the map then fast in FS17
I understand your need to modify some files, but why can't you do what other mod authors did and rename them ?? I use Mod Manager so it's easy to make a profile , but when you don't rename them it's not worth it for one map.
Love the map! Great attention to detail, and the buyable objects, and concepts of the realtor are awesome!
One problem though; the crops don't seem to grow. I checked to make sure that crop growth is on; but it still does not seem to work. And after the game is saved, the crop growth will turn back off.
awesome map! the first us map that makes me feel like the usa :) some little problems, nothing game breaking... all in all, great work! :)
great map but i got this error... Error: Running LUA method 'update'.
C:/Users/Ed/Documents/My Games/FarmingSimulator2015/mods//FS15_CountyLineMap/scripts/FermentingSilo.lua:498: attempt to perform arithmetic on field 'org_priceMultiplier' (a nil value)
Error: Running LUA method 'update'.
C:/Users/Ed/Documents/My Games/FarmingSimulator2015/mods//FS15_CountyLineMap/scripts/FermentingSilo.lua:498: attempt to perform arithmetic on field 'org_priceMultiplier' (a nil value)
and its flimmering to much... what can that be? with other maps i dont have that!