Well, updated and error free, it handles soooo nice, thanks guys :)
If I should put my finger on something it would be the interiour, I think SRS needs upgrades like that, it would surely make the mods more enjoyable..the Giants 6 edge steering wheels and blurry textures kinda sucks :P
This is a great looking mod, loved testing it, but I also found out it is producing call stacs that cause weird collisions around the map, I have a screenshot if you want it, but please consider a V2 with these errors sorted out, here is the errors:
C:/Users/Bjørn/Documents/My Games/SkiRegionSimulator2012/mods/Winterdienst_LKW/Winterdienst_LKW.i3d (11.92mb in 1855.47 ms)
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
C:/Users/Bjørn/Documents/My Games/SkiRegionSimulator2012/mods/Winterdienst_LKW/Script\beleuchtungV31.lua(36) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
C:/Users/Bjørn/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>33|0|0|3
Error: Beleuchtung V3 - Index 0>33|0|0|3 nicht gefunden (vehicle.lightsaddon.light(23))
AL: error ... Invalid Value
Error: Creating Sound buffer (OpenAL)
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
2 Comments for Winter service Mod
Well, updated and error free, it handles soooo nice, thanks guys :)
If I should put my finger on something it would be the interiour, I think SRS needs upgrades like that, it would surely make the mods more enjoyable..the Giants 6 edge steering wheels and blurry textures kinda sucks :P
This is a great looking mod, loved testing it, but I also found out it is producing call stacs that cause weird collisions around the map, I have a screenshot if you want it, but please consider a V2 with these errors sorted out, here is the errors:
C:/Users/Bjørn/Documents/My Games/SkiRegionSimulator2012/mods/Winterdienst_LKW/Winterdienst_LKW.i3d (11.92mb in 1855.47 ms)
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
C:/Users/Bjørn/Documents/My Games/SkiRegionSimulator2012/mods/Winterdienst_LKW/Script\beleuchtungV31.lua(36) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
C:/Users/Bjørn/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>33|0|0|3
Error: Beleuchtung V3 - Index 0>33|0|0|3 nicht gefunden (vehicle.lightsaddon.light(23))
AL: error ... Invalid Value
Error: Creating Sound buffer (OpenAL)
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818