Not sure why but you're mod cause things like claws / claw arms / buckets etc to act real weird as in. They jerking around, / will only go one way in certain direction.
I just narrowed it down with 35ish mods. Got to were I took you're out and only yours and everything is fine again. which sucks cause I really need this mod.
I have not yet tried your mod in-game, but I can see from the LUA scripts, that you are not really using the localization features - i.e. the g_i18n:getText("...") method and <l10n><text name="..."> elements.
May I suggest before you release a version 1.0, that you make better use of the internationalization (i18n) and localization (l10n) methods, and not hard-code displayed texts within the scripts, so it will be easier to translate them to other languages by only having to modify the ModDesc.XML file.
If you had a look into the scripts, you would see, that all commands for <l10n> are in the script..., but they do not work!
If you have a problem with this, make it better!
3 Comments for Set MPOwner owner
Since you seem to be back, could you work on this mod ;)
Not sure why but you're mod cause things like claws / claw arms / buckets etc to act real weird as in. They jerking around, / will only go one way in certain direction.
I just narrowed it down with 35ish mods. Got to were I took you're out and only yours and everything is fine again. which sucks cause I really need this mod.
I have not yet tried your mod in-game, but I can see from the LUA scripts, that you are not really using the localization features - i.e. the g_i18n:getText("...") method and <l10n><text name="..."> elements.
May I suggest before you release a version 1.0, that you make better use of the internationalization (i18n) and localization (l10n) methods, and not hard-code displayed texts within the scripts, so it will be easier to translate them to other languages by only having to modify the ModDesc.XML file.