Technically it does silage, but as I look in silos and trailers for stuff, silage doesn't get picked up (same problem with root crops). I haven't even thought about silage up until now, really. You really only have it in bunkers, don't you? That doesn't sound too hard to look for.
I will cook up something for next version, thanks for bringing it to my attention!
Feature Request for next Version:
Save the highest ever price per fruittype. Even better when the script ignores greatDemands.
Or as an alternative save the price per fruittype, when I've last sold this fruittype.
Something that gives you a bit of orientation which price is good enough.
I have more intricate plans for this, there are "curves" with many variables for each fruittype. I haven't played around much with those so I don't actually know whether they can help me or not.
Your ideas are also cool, I will definitely add them to the todo. Thanks and for the translation too!
got this error when starting game
Warning (performance): Texture C:/Users/AceOfSpades/Documents/My Games/FarmingSimulator2017/mods/pricewatch_v2_1/priceicon.png raw format.
the _v2_1 is what I changed name to because of the decimal issue.
The zip name is different than previous, so some people may not catch that and end up with two versions of this mod in mod folder. You should probably keep the file name always the same and put version numbers inside on a txt file, imho. In addition the new name has a decimal in it , causing giants engine to not load it. So anyone downloading this needs to remove old version and rename this version in order for it to work.
Thanks for your mod though, I use it all the time.
It was still possible to make the text type "grass_windrow" in the form of "Grass" in modDesc.xml <l10n><text name="grass_windrow"> <en> Dry grass </en><de> Trockenes Gras </de><ru> ???? </ru></text></l10n>
hi. can add (quantity silo fruits * best price) ? so you can see in real time how much you can earn by selling. With this change becomes a super mod.
thanks so much
Hmm, this happened with the trailers when I got something like fertilizer in it (since you can't sell that anywhere), but I was sure you can't store anything "unsellable" in silos. Which is where you get the error. Mind telling me what you got stored in your silos? Or if you have any modded silo?
Yes, that would be the problem I think. It's my mistake, should have thought about that, sorry.
If you change this at around line 189: priceWatch.fillTypeInfo[fillType].gotSome = true;
to this:
if priceWatch.fillTypeInfo[fillType] ~= nil then
priceWatch.fillTypeInfo[fillType].gotSome = true;
end;
it should solve the problem.
I will of course do this too, but it getting approved might take some time.
8 Comments for Price Watch
Silage too please? Always the one I miss because you have to scroll over to it in the menu.
Dosent work on the Sosnovska map for me.
Feature Request for next Version:
Save the highest ever price per fruittype. Even better when the script ignores greatDemands.
Or as an alternative save the price per fruittype, when I've last sold this fruittype.
Something that gives you a bit of orientation which price is good enough.
got this error when starting game
Warning (performance): Texture C:/Users/AceOfSpades/Documents/My Games/FarmingSimulator2017/mods/pricewatch_v2_1/priceicon.png raw format.
the _v2_1 is what I changed name to because of the decimal issue.
The zip name is different than previous, so some people may not catch that and end up with two versions of this mod in mod folder. You should probably keep the file name always the same and put version numbers inside on a txt file, imho. In addition the new name has a decimal in it , causing giants engine to not load it. So anyone downloading this needs to remove old version and rename this version in order for it to work.
Thanks for your mod though, I use it all the time.
It was still possible to make the text type "grass_windrow" in the form of "Grass" in modDesc.xml <l10n><text name="grass_windrow"> <en> Dry grass </en><de> Trockenes Gras </de><ru> ???? </ru></text></l10n>
hi. can add (quantity silo fruits * best price) ? so you can see in real time how much you can earn by selling. With this change becomes a super mod.
thanks so much
v 2.1
Error: Running LUA method 'update'.
D:/Documents/My Games/FarmingSimulator2017/mods/FS17_pricewatch/pricewatch.lua:189: attempt to index a nil value