Vehicle Upgrade Framework

V 1.1.0 mod for Aground

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Vehicle Upgrade Framework

This mod arose as a tool to allow me and other modders to create vehicle equipment that changes stuff beyond flight height.

Just include this XML in your mod and do the following:

  • all vehicles that you want to be upgradeable by equipment must extend "vufb_vehicle"
  • all equipment on them that changes what they do must extend "vufb_equip"

Then you can use the tags inside vehicle equipment:

  • <statChange id="{stat_id}" value="{delta}" /> to change the stat by delta (supports "speed", "speedY", "max_weight", "flight_height", "health", "fuel"
  • <fuelChange id="{item_id}" fuel="{amount}" /> to override default fuel recipe with this (can be multiple recipes by adding multiple tags
  • <fuelChange type="{recipe_type}" /> adds all recipes of type as fuel
  • <electric /> to change the fuel type to "Power" (hides all other fuel the vehicle might have had and only displays the "Charge from batteries" option
  • <clearFuel /> drops all fuel on equip / unequip
  • <storeFuel /> stores fuel as durability on unequip and uses durabililty as fuel on equip
  • <repaitChange id="{item.id}" value="{repair_value}" /> changes default repair for the new one (can be multiple elements to do multiple repairs)

For example


        
        
        
        
        
        
                
	

For example of usage, download latest version of Zeppelin mod.


Credits

  • 27 Jul 01:25
    Version 1.1.0

    [Feature] Support for electric engine
    [Feature] Fuel storage on equip / unequip as durability
    [Bugfix] An equip / unequip on non-player vehicle no longer produces a red wall of text



Files


14.10 2018
Modhoster user rating
4.0 / 6 Votes

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Der Mod wird automatisch beim nächsten Start von Aground installiert.
Aground
vuf_1_1_0.zip
2.03 KB 677

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