UNEXCOM: Bureau 11

V mod for OpenXcom

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UNEXCOM: Bureau 11

Inventorum Development Team
A Cold War themed mod by the Inventorum Development Team

  • Brother^2: lead modder and lead ruleset designer
  • efrenespartano: lead modder and lead sprite designer
  • Dauntless1942: sprite creator
  • Filip H: ammo resprite script, sprite creator
  • Hans Woofington: sprite designer
  • pedroterzero: special collaborator & main debugging
  • RamoZ: soldier balance creator
  • The Martian: sprite creator
  • wolwerin: sprite creator

The year is 1961. The Cold War between the United States and the Soviet Union is at its heist. The espionage and counter-espionage has become a common activity for the inteligence services of both world powers. But... there is something that is different. Recent strange phenomena, missing persons, crop circles... there is an increase in unknown activities, carried by unknown individuals. The intelligence agencies stramble to investigate them and try to find if the enemy is behind. A branch of the CIA is tasked to find the truth. This group is known as Bureau 11.

This DLC is a prequel of the mod for OpenXcom, UNEXCOM. Set in the same timeline, but a decade before, this story is full of secrets and unknown dangers.

Based on the original ideas of Ace009, made by Brother^2 and efrenespartano.

FEATURES

Slower pace than most games, the story is going to be split in three Acts. One with more action than the previous, but the investigation spirit remain overall. The Bureau 11 is an intelligence agency, although they can put a fight if needed. Special attention to detail to inmerse you into the early 60s, where the Cold War was about to get hot. This particular version includes all the weapons and all three playable factions on the Battlescape. The next version will include the Act 1 of the story, along some side missions for flavour.

Installation:

First you need to get a legal copy of Xcom: UFO Defense. You can get it at Steam or GOG.com :) Download the latest OpenXcom Extended (OXCE) version here, available for PC, Android, macOS and iOS. Put your original Xcom data inside /UFO folder

PC:

- Open your "user" folder
- Copy the entire UNEXCOM zip file to the "/mods" folder. You can choose to unzip it or just move the zipped file.
- Enable the mod from the Mods option on the main menu.
(Instructions by Luke83)


Android:
- Open your "openxcom" folder inside the root of your Android device,
- Copy the entire UNEXCOM zip file to the "/mods" folder, You can choose to unzip it or just move the zipped file.
- Enable the mod from the Mods option on the main menu.

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