description
What is new?
Thanks to Alexandermb talented new modder that is responsible for a lot of the new models especially Xiongnu faction, Wackyserious our new texture artist, Stanislas69 our artist doing Han Chinese buildings and Zapotec units and templates Lion.Kanzen icon and texture artist doing new logos, localized words plus a lot of historical research, Niektb (icon, texture, building artist and mapmaker) responsible for maintaining work plus work on Zapotecs and Han Chinese and thanks to Lordgood 0 A.D.’s lead artist, who helped us immensely to introduce you to Zapotec civilization as a whole. This release we are happy to introduce you to two new civilizations Zapotecs and Xiongnu, Han Chinese faction are updated this release as well.
Zapotecs
The Zapotec civilization that flourished in the lands of America to the far West.
This release Zapotecs are introduced and they have an almost full roster of amazing buildings such as new market, a variation of houses, corral, blacksmith, civic centre and special types of pyramids with red carvings or paint.
Xiongnu
The Xiongnu nomadic tribes have come and they have some new tricks to show you.
This release we are happy to introduce you to first nomadic civilization that has some interesting playstyle.
Han Chinese
From Rise of the East, we are reintroducing you to Han Chinese that this release got new wonder, blacksmith, animations, cavalry crossbowmen, and textures.
New skirmish map Tarim Basin created by wowgetoffyourcellphone.
Many smaller changes were made in this release too, but it would be too elaborate to list them all.
Who are we?
The Council of Modders was formed up of two small modding teams and a few newcomers: Aristeia (about the bronze age), Millennium A.D. (about medieval times) and Rise of the East (East civilizations, Current Terra Magna) and Ponies Ascendant (Pony factions) CoM aims to create an umbrella for all wannabee modders and help everyone needed and of course create their own projects.
How to:
- Unzip the download but leave the inner archive intact.
- Place the unzipped folder into /binaries/data/mods. You'll see another folder there called 'public'.
- Launch the game and enable the mod in Options>Mod Selection. Press 'Start Mods'.
- Enjoy the mod!
ModIO installation:
- Main menu -> Configuration -> Mods -> Download -> double-click
In the last few years, some members retired leaving us shorthanded. We are currently especially in the need of artists. So if you're a talented artist with a passion for history and you would like to help us out, please contact us using a PM or (preferably) in this thread: https://wildfiregames.com/forum/index.php?/forum/423-rise-of-the-east/ Thanks in advance!
Our thanks go to everyone that helped us to achieve this mod through contributing, playtesting or in another way!
If you have tips/suggestions, feel free to let us know. Also if you find bugs, let them know too. Support 0 A.D. if you like us: Play0ad.com
The main menu background is made by Lordgood. You can find him here: https://www.deviantart.com/lordgood
The soundtracks are created by Omri Lahav. You can find more of his work here: https://www.omrilahav.com/ and https://www.youtube.com/channel/UCcqnCmyIJeXkqFVzVZTv9Pw and some in-game civilization soundtracks created by Lordgood and Niektb. You can find more of his work here: https://www.deviantart.com/lordgood
Credits
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27 Jul 00:38Version 1.0.2
- Fix Maps, mark broken ones as demo. change the names slightly
- Fix mod.json
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