TEDIT

V 6.7.1 mod for Eurotruck Simulator 2

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description

Update to version 4.17.2!

 

Changes:

Added in config option max_gps_points - maximum number of set of GPS coordinates. The default is 10 (as it was before, when this parameter was not). The meaning of this parameter: When installing more than one point GPS the game only shows the distance to the last. For example, if you want to know how to set up a route, you need to know how to do it.

Added in config option simulation_avg_speed - similar to gaming, the average speed of the truck in the path (in km / h), used to calculate the time from the current load to the base load, and in some calculations. The default is 50 km / h;

Added in config option use_notebook - if to use the laptop (ie - a sign of the driver) or not. If a "0" - not used "1" - use. By default equal to "1";

Now in every cutaway / lead your own trailer its coordinates are stored (when the plugin!);

(Center of gravity) exhibited 1.5 (previously 0.5);

ATTENTION! Updated plugins! Old remove, new is to put.

Credits

Modell: knox_xss
Textur: knox_xss
Script: knox_xss
Idee / Konzept: knox_xss
Tester: knox_xss
Sonstige: knox_xss

  • 09 Jan 00:18
    Version 6.7.1

    Tedit v 6.7.1

    This version supports multi-trailers (doubles, triples, etc.). How to build, load and unload them – see the video “Multiply trailers – build, load, unload.mp4”. While loading the cargo in the trailer, the weight is distributed evenly between the trailer and his truck (trailer leading), but only have the leading no jobs!

    Now every load has the coefficients of the COG (file cog.txt). If the program finds that the COG of the load, the default will be used COG (0, 0.4444, 0). You can manually change the COG of each load in the program (in the “Bases cargoes”).

    Now in the window “Hotkeys config” key codes are represented by names instead of numeric codes.

    It is now possible to abandon a selected job, press [Delete] in the job list.

    Now when selling the trailer, taking into account the prices from a file trailers.txt.

    Updated utilities.

    The Mods folder contains the mods required for the full operation of the program:
    – tedit_notebook_ats.scs modified the laptop for American Truck Simulator
    – tedit_notebook_ets.scs modified the laptop for Euro Truck Simulator 2
    – tedit_opengates_ats.scs – open the gate for ATS 1.6+
    – tedit_opengates_ets.scs – open the gate for ETS2 1.27+
    – tedit_system_font.scs – changed the font for the console (for ATS and ETS2).
    Place the files in the mod directory.

    The Plugins folder contains the plugins required for the complete functioning of the program. These plugins need to interact with the program directly from the game. Plug-ins are available in two versions – for x86 and for x64. Copy the entire folder “bin” in the folder where the game is installed: …Euro Truck Simulator 2 or …American Truck Simulator.

    The Tools folder contains utilities to automatically generate the files needed to operate TEDIT-a: files aliases files dispatcher_cargoes.txt, special_cargoes.txt and tedit.ini. For details, see the README files.

    The majority of assistance (prompts) you can read directly in the program by pressing F1 and moving the mouse pointer to any elements of the programme. There are also some videohelp in the folder Videos.

    Notes:

    Files gps.txt contain the coordinates of all bases for default ETS2 v1.30.1.19’s and ATS v1.29.1.17 s, with all the DLC!
    The default is to call the Manager from the game set hot key F12, and for the latest 5-year-messages – key “right Windows”!

    Credits:
    knox_xss

  • 04 May 12:38
    Version 4.17.2

  • 848822
    by mods80
    ago over 7 years
  • 848821
    by mods80
    ago over 7 years
  • 821528
    by mods80
    ago almost 8 years


Files

04.05 2017
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Do you think this mod should be featured?

V 6.7.1
Eurotruck Simulator 2
TEDIT_v6.7.1.7z
80.7 MB 1704
09. 01 2018 1,704
V 4.17.2
Eurotruck Simulator 2
tedit_v4.17.2..zip
43.5 MB 1056
04. 05 2017 1,056

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