Tannenberg

V 2.0 mod for Farming Simulator 15

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Tannenberg in beautiful Triebischtal. This is my first map and originated from "AGI`s load map".
Of but not much is left.
The size of the map includes about something more like 1/4 of origanal size ..
He is built rather for the single player but I think suitable for 2-3 players.
The map was constructed according to my ideas, and I hope that you like it!
Playable it is in any case, only I had to try because I have no one alone ...

The milk can to 00:00, right on the barn, picked up by the appropriate means of transport and in the
Agrarvis sold.
The sale prices I have raised, otherwise it always takes forever until you look at what it can do.
At the BayWa can also sell compound feed as well as the wooden pallets (wool sale).
At the BGA there is a dunghill one can fill goods with its excess.
Raus then comes just crap. : D
Lime there at BayWa in silo, in Agrarvis in the shed and can be stored at the farm
(Also the original fertilizer).

I would like to thank, of course, with the modders for the great job !!
If someone finds here again, then he should contact me if I / they have forgotten him.
Since "AGI`s load Map" my master was I could not pick out modder likely.
Please excuse this :)
A few original buildings are also rebuilt by me if you like them, they take you.
Only it would be nice if you mentioned me.

there are on the map, in addition to the standard features:

-Roggen And oats, clover and lucerne
-Schweinemast
-Güllelager
-GMK-Mod
-Wassermod For animals
-Wollepaletten Collector
-HolzPaletten Collector
-Sawmill
Lime and fertilizer warehouse stock
-kaufbare objects
-something accommodate Placeable objects
-Stationärer Shredder (the sawmill)
- Manure / manure sale
- 3 outlets
- 2 water supply points (free and farther away from the farm), affordable water is available directly at the court)
- On Collision in the fields I have omitted, but this is ok !?
- 14 fields (purchasable) and min. 3 meadows

Required Mods:

-AnimationMapTrigger
-Multifruit + Multifruit module
-AAA_UniversalProcessKit

Optional:
- Manure / manure / lime mod
- ChoppedStraw
- Mapbuyable_objekt

So now I wish you much fun to play.
Sincerely: ruffrider






CREDITS:

AGI + the modder from "AGI's load map"
CebuljCek-modding
Giants
TracMax
Marhu
Steffen30muc
Möchtegerbauer
Max311
vertex Dezign
Xentro
Katsuo
Eribus
2Franz
Eisbearg
BlueBaby210
zatoxx
Blacky_BPG
M-S_Buschi
Maurer Matze
moor2000
Fatian
Desperados93
Aerocool1
Nick98.1
festus007
LS-Landtechnik.com
SK09
Gene Borg
Wild fox
BW Modding
Elcid
112TEC

Very many thanks to you all !!

Credits

AGI + die modder aus "AGI´s last map"
CebuljCek-modding
Giants
TracMax
Marhu
Steffen30muc
Möchtegerbauer
Max311
Vertex Dezign
Xentro
Katsuo
Eribus
2Franz
Eisbearg
BlueBaby210
zatoxx
Blacky_BPG
M-S_Buschi
Maurermatze
moor2000
Fatian
Desperados93
Aerocool1
Nick98.1
festus007
LS-Landtechnik.com
SK09
Geneborg
Wildfuchs
Bw-Modding
ElCid
112TEC


Farmer_andy
seba j
Hewaaa


ruffrider


 

  • 15 May 21:17
    Version 2.0

    -Sonnenblume und Dinkel eingebaut
    -Schlamm/Matsch verbaut
    -Parkin Lines Getreide Ag
    -Stacheldrahtzaun an Agravis (Wiese) Colli eingefügt
    -Verkehr spline an Tunnel
    -Verkaufspreise runter geschraubt
    -Schweinefutter Herstellung (alles kaufbar)
    -Kompostlager +Verkauf an Gärtnerei und Lager "Gewaschene Kartoffeln" am Schweine/Rinderstall
    -ein kleiner Forst und paar mehr Bäume auf der Map verteilt
    -Schaufelentnahme an Fahrsilo BGA gefixt
    -ein paar mehr details hier und da...
    -neu kaufbare Objekte wie MilkMax Schweinefutter...
    -Feldgrenzen überarbeitet
    -neues Güllelager
    -Texturen der Schwaden überarbeitet
    -neue PDA
    -"Netto" zum Verkauf von H-Milch und Gewaschenen Kartoffeln

  • 19 Mar 09:48
    Version 1.1

    -PDA-Map richtige Größe
    -LOG Fehlerfrei
    -Hilfe-icon Strohverkauf gesetzt (bei den Schafen)
    -BGA passende Planen verbaut
    -andere Kartoffel/Rüben Planen
    -Fußgänger-spline Wand entfernt:)
    -Wiegehaus an Getreide AG
    -Corners an Feld 8 überarbeitet
    -Flimmernde Texturen beseitigt
    -eine Schweinemast gegen Rinder getauscht
    -Zäune Collision eingefügt außer an für den Helfer wichtige Stellen (Feld 1,Feld 2)

  • 13 Mar 15:08
    Version 1.0



Files

13.03 2016
Modhoster user rating
4.71 / 59 Votes

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Do you think this mod should be featured?

V 2.0
Farming Simulator 15
Tanneberg.zip
442 MB 8147
15. 05 2016 8,147
V 1.1
Farming Simulator 15
Tanneberg.zip
436 MB 4374
19. 03 2016 4,374
V 1.0
Farming Simulator 15
Tanneberg.zip
466 MB 2288
13. 03 2016 2,288

2 Comments for Tannenberg

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  1. bigpappy777 18. 05 2016

    Where do you sell straw?


  2. Ray000 19. 03 2016

    I would like to see much more multifruit.



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