Silent Valley Final

V Final Update mod for Farming Simulator 2013

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Silent Valley by bandit Final Update

 

As the title says we have here merely an update of the gefixtes SilentValleybyBandit Final!

Why an update?

     created with GE 5.0.1 patch 1.4 and patch 2.0 ready
     There were Colli error could be detected only by Patch2.0 (Kuhwiese and Anladestellen)
     thereby also equal to all gates and barriers were adapted to the MapDoorTrigger (except for Agricultural Machinery)
     at the Farm Shop you can now purchase grains and compound feeds

required mods and scripts:

     MapDoorTrigger.zip> http://www.modhoster.de/mods/mapdoortrigger--10

 

For more information about the map please visit the SVBB-Final> http://www.modhoster.de/mods/silent-valley-by-bandit there you can read all the relevant information about the map! This has been extensively described there!

Scores from the SVbB_Final can still be used!

 

I would very much like to thank all whose objects or scripts I have installed in the map!

 

! ! ! rot is disabled! ! !

I therefore strongly urge you to read the description in order to clarify any matters of taste up front, instead of complaining about what you have loaded in the end because their plans!

Anyone who wishes to comment on the Map that can make like in the center portion of the map.

Support is available exclusively here> http://forbidden-mods.phpbb8.de/ (no support via PN)

 

Feedback area: http://forbidden-mods.phpbb8.de/feeddbackbereich-f586/silentvalleybybandit-final-update-t4484.html

It is not allowed to upload the new map or to publish a revised download link! Please respect the work that the mapper! Other Publications in other forums only with original download link!

Credits

Urmap LS11: wohlstandskind
Edit LS11: Bandit
LS13 und Edit: Bandit
RoadConstructionPackV3: Fatian
Landhandel: PaPa
cowWaterMod V3: marhu
MapSiloBand: marhu
Schweinemast: marhu
PDA-Script: marhu
AllinOneSilo-Script: marhu
WoolPalette Collector v 1.3.1: marhu
zeitgesteuertes Schiebetor: Desperados93/Fatian
Strohkraftwerk (ehem. platzierbar): BigM, bluebaby210
Wassertank/turm: fin050808
Modelle aus Testobjekte-Pack Güllegrube/Hochstand: Börndi
Schweineverkauf V1.0: Bergi2001
Güllegrube (Unterflur am Farmshop): Manuel
Bodentexturen: ZeFir_POLAND
Distant Hills Berge zum Einbauen v 1.0: mailman
einige Fruittexturen: ??? zum Teil aus LS11 Edit: Bandit

Sollte noch jemand Objekte von sich auf der Map erkennen, dann wird das in den Credits umgehend nachgetragen sowie ich von dem entsprechenden Modder/Mapper oder Scripter eine Info darüber erhalten habe!

  • 01 Sep 21:44
    Version Final Update





Files

checksum: bf82d7c61970a102e3e451912fcc3d3c
Version: Final Update
multiplayer ready? no
Author: Bandit
price in shop: LS
name in shop: Silent Valley by Bandit Final Update
description in shop: Entdecke hier die vielfältigen Tätigkeitsfelder der Landwirtschaft in einer idyllischen Umgebung!

01.09 2013
Modhoster user rating
4.62 / 29 Votes

Empfehlungsrate

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Do you think this mod should be featured?

V Final Update
Farming Simulator 2013
SilentValleyByBandit_LS13_Final.zip
128 MB 4575
01. 09 2013 4,575

2 Comments for Silent Valley Final

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  1. Ekan79 04. 09 2013

    Very nice done but 10 fields? That way to little for my taste.

    4 stars anyway after so much work.


  2. timo:D 02. 09 2013

    Ich kann die tore am hof nicht öffnen aber sonst super map

    4/5 Sternen

    1 replies


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