description
Reach: The Fall, a total conversion by the Inventorum Development Team for OpenXcom Extended
A small total conversion, focused on the Fall of Reach: a major battle in the Halo universe, fought on the fortress world. Six weeks of intense combat for the humankind's main military hub and one of the last human-controlled worlds.
#Halo Wars style mod - Created in 2014 by Diemaco for no good reason, improved and expanded in 2021-2022 by the Inventorum Development Team 'cause we love Halo
Credits:
*efrenespartano: lead design, sprites and rulesets
*Filip H: beta tester, ideas and scripts
*Hans Woofington: beta tester, ideas and armor parts used in SPI paperdoll, ODST, army and marine fatigues paperdoll template.
*Ikhanad: lead design, Pedia entries text
-Meridian: ruleset reference, OXCE dev
-SupSuper: globe markers template, OXC dev
-Yankes: OXCE dev
-Warboy: OXC dev
*Alnoaht: beta tester
*BaileyJIII: menu backgrounds
*b1ackwolf: beta tester
*Bohemond: Unit Sprite Studio and Globe Editor tools
*bulletdesigner: original Pelican, Falcon, Shuttles tilesets (modified)
*cfowler7: Evacuation mission background image
*CMP Staff: geoscape textures, terrain files
*Diemaco: T25 Plasma Pistol, Plasma Rifle, PR/I, T51, SRS99, M6C and M6C/SOCOM sprites and rulesets (modified)
*Drages: hitAnimations
*Grand-Lobster-King: All Grunts paperdolls (modified to fit OXC size and palettes)
*InnerRyag & NRE Team: Jackal Shield Gauntlets, Sangheili & Jackal Corpse sprites, Plasma Grenade sprites (modified)
*Isaac Hannaford: conceptual art used on menu backgrounds
*Kenny Magnusson: conceptual art used on menu backgrounds
*Leflair: Kig-Yar, Sangheili, Unggoy spritesheet template
*liberation: original region data ruleset
*LordHayabusa357: Marine report image
*Martin O'Donnell: original Halo Reach, Halo 3 and Halo 3: ODST soundtrack
*Michael Salvatori: Halo Reach, Halo 3 and Halo 3: ODST soundtrack
*ohartenstein23: SPI spritesheets template
*Stephen Rippy: original Halo Wars soundtrack
*Wallz2296: All Sangheili paperdolls (modified to fit OXC size and palettes)
*XCROSS: UI ruleset template
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###### LICENSE: ######
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Halo Reach & Halo 3 © Microsoft Corporation. "Reach: The Fall" was created under Microsoft's "Game Content Usage Rules" using assets from Halo Reach and Halo 3, and it is not endorsed by or affiliated with Microsoft.
https://www.xbox.com/en-us/developers/rules
This free mod is licensed under CC BY-NC-SA 4.0, with the exception of the copyrighted soundtrack assets and intellectual properties of the Halo franchise (concepts, enemies, weapons, conceptual art), belong to Microsoft. Any other content, created by the Inventorum Development Team members, contributed for free by the OpenXcom community members, and of course, adapted or reused from another projects is distributed under said license. You can share it for free (copy and redistribute the material in any medium or format) or adapt (remix, transform, and build upon the material). But you must give appropriate credit, provide a link to the license, and indicate if changes were made.
https://creativecommons.org/licenses/by-nc-sa/4.0/
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