OII Blaze

V mod for Space Engineers

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description

oii logo oii colors mk2

Overview

OII Blaze is a ground strike aircraft built with reloadable flares and bombs. Based around a Firestorm, OII Blaze is designed to help troops and vehicles on the ground with fire support. To aid with this task, OII Blaze uses 8 non reloadable rocket launchers, 6 gatling guns, 8 armored bombs, 3 turrets, a night vision camera, and a custom turret under the aircraft. For defence, OII Blaze is built with a heavy armor tub surrounded with light armor, decoys on the wings, a smokescreen, and a 6 shot flare system in place. OII Blaze seats a pilot and copilot. The pilot is in charge of flying, shooting, and flares. The copilot is in charge of the turrets, bombs, and smokescreen. If need be you can alway swap the tasks around. Please refer to "Tips" to learn how to best use all the systems. Primarily uses hydrogen thrusters for flight. Uses no mods or scripts. Uses DLC blocks in the build. If you have any problems please comment below so OII maybe able to fix the problem


Specs

PCU: 21,245

Blocks: 2,673

Warheads: 8


Controls

1= up, 2= right, 3= down, 4= left

Pilot

  1. 1= Gatling gun, 2= Rocket launchers, 3= Flares, 4= Night Vision Camera
  2. 1= Rocket turret, 2= Gatling turret right, 3= Reset flares, 4= Gatling turret left
  3. 1= Landing gear control, 2= Play music, 3= Stop music, 4= Ship projector On/Off

Copilot

  1. 1= Night Vision Camera, 2= Custom turret, 3= Drop bombs, 4= Arm bombs
  2. 1= Rocket turret, 2= Gatling turret right, 3= Smokescreen, 4= Gatling turret left
  3. 1= Landing gear control, 2= Play music, 3= Stop music, 4= Ship projector On/Off

Turret

  1. 1= Gatling guns On/Off, 2= Camera, 3= Hinge lock, 4= Rotor lock

Landing gear

  1. 1= Connector hinge, 2= Connector camera, 3= Connector lock
  2. 1= Landing gear piston, 2= Magnetic pads, 3= Thrusters On/Off

Tips

Flares

  • Flares have auto deploy parachutes set at 100m. Avoid releasing the flares under that altitude.
  • When rebuilding the flares, make sure that the merge blocks are on. This can be found in menu 2 of the pilot seat.

Bombs

  • Remember to arm the warheads before dropping. They start de-armed to prevent the warheads going off in the wing.
  • Due to the armor, the bombs are best used against vehicles or structures. The armor is there to prevent turrets from shooting them out of the sky but can prevent the warhead from exploding if it hits the ground unharmed. This will most likely not happen against vehicles or structures.

Turret

  • Be aware where the turret is facing on the aircraft. When shooting in pilot, the turret will fire as well. Make sure to not hit friendlies at that time. The turret spawns facing backwards. This is done to prevent the turret from getting melted from the thrusters. Make sure you don't leave the turret under said thrusters.

OII hopes you have fun!

Credits

Files

Modhoster user rating
5.0 / 1 Votes

Empfehlungsrate

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Der Mod wird automatisch beim nächsten Start von Space Engineers installiert.

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